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		<id>http://callofduty.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom</id>
		<title>Call of Duty Wiki  - Recent changes [en]</title>
		<link rel="self" type="application/atom+xml" href="http://callofduty.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/wiki/Special:RecentChanges"/>
		<updated>2009-11-22T00:20:55Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.15.1</generator>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Care_Package&amp;diff=122673&amp;oldid=prev</id>
		<title>Care Package</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Care_Package&amp;diff=122673&amp;oldid=prev"/>
				<updated>2009-11-22T00:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:20, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The Care Package can kill any player that it lands or bounces/rolls on.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The Care Package can kill any player that it lands or bounces/rolls on.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* [[Tactical Nuke]]s, [[Emergency Airdrop]]s, and Care Packages cannot be obtained from the Care Package.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* [[Tactical Nuke]]s, [[Emergency Airdrop]]s, and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/span&gt;Care Packages cannot be obtained from the Care Package.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Kills earned via kill streak perks from a Care Package and Emergency Airdrop do not count towards a player's kill streak. However, killing an enemy by having the crate crush them does count towards the player's kill streak.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Kills earned via kill streak perks from a Care Package and Emergency Airdrop do not count towards a player's kill streak. However, killing an enemy by having the crate crush them does count towards the player's kill streak.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If opening a Care Package dropped by anybody other than the player, it takes twice as long to open.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If opening a Care Package dropped by anybody other than the player, it takes twice as long to open.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Furthermore, the player will only get points for opening their own Care Package, and no one elses, and will not gain points for activating kill streak rewards gained from the Care Package.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Furthermore, the player will only get points for opening their own Care Package, and no one elses, and will not gain points for activating kill streak rewards gained from the Care Package.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If an ally does take the player's Care Package, the person that called in the&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;care package&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;will get bonus points along with a message that says &quot;Share Package&quot;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If an ally does take the player's Care Package, the person that called in the care package will get bonus points along with a message that says &quot;Share Package&quot;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Perks}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Perks}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-22 00:20:55 --&gt;
&lt;/table&gt;</summary>
		<author><name>CoD addict</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User:SaintofLosAngelesXD(m)/Sandbox&amp;diff=122672&amp;oldid=prev</id>
		<title>User:SaintofLosAngelesXD(m)/Sandbox</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User:SaintofLosAngelesXD(m)/Sandbox&amp;diff=122672&amp;oldid=prev"/>
				<updated>2009-11-22T00:19:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:19, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the two levels, Nacht der Untoten and Verruckt, four unnamed American soldiers fought off hordes of resurrected German soldiers in a destroyed bunker and mental asylum, respectively.  In Verruckt they use electroshock barriers to defend themselves from the zombies. In Shi No Numa, the characters of Tank Dempsey (American), Nikolai Belinski (Russian), Dr. Edward Richtofen (German) and (Takeo Masaki) fight of resurrected Japanese soldiers as well as flaming dogs called Hellhounds in a swamp.  They use electroshock barriers, the flogger (a giant spinning weapon made of logs covered with spikes) and the zipline (a platform attached to a rope and pulley system that transports them to two different locations) to help them. The return in to fight more German zombies and Hellhounds in Der Reise weapon factory, near Breslau, Germany.  Dr. Richtofen is one of the people responsible for creating the zombies, along with Dr. Maxis, who he locked in a room with his daughter Samantha with the first Hellhound, Samantha's former pet dog Fluffy.  All subsequent Hellhounds are descended from her.  Both Dr. Maxis and Samantha were killed by Fluffy.  The zombies are created with the use of element 115, ununpentium (Uup), which also powers the Wunderwaffe DG-2, a weapon developed by Dr. Richtofen and Dr. Maxis that shoots bolts of electricity.  Dr. Maxis was in need of more 115 and planned to take some from the Nevada base, Area 51.  Radio messages heard in Shi No Numa and Der Reise help explain the story.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the two levels, Nacht der Untoten and Verruckt, four unnamed American soldiers fought off hordes of resurrected German soldiers in a destroyed bunker and mental asylum, respectively.  In Verruckt they use electroshock barriers to defend themselves from the zombies. In Shi No Numa, the characters of Tank Dempsey (American), Nikolai Belinski (Russian), Dr. Edward Richtofen (German) and (Takeo Masaki) fight of resurrected Japanese soldiers as well as flaming dogs called Hellhounds in a swamp.  They use electroshock barriers, the flogger (a giant spinning weapon made of logs covered with spikes) and the zipline (a platform attached to a rope and pulley system that transports them to two different locations) to help them. The return in to fight more German zombies and Hellhounds in Der Reise weapon factory, near Breslau, Germany.  Dr. Richtofen is one of the people responsible for creating the zombies, along with Dr. Maxis, who he locked in a room with his daughter Samantha with the first Hellhound, Samantha's former pet dog Fluffy.  All subsequent Hellhounds are descended from her.  Both Dr. Maxis and Samantha were killed by Fluffy.  The zombies are created with the use of element 115, ununpentium (Uup), which also powers the Wunderwaffe DG-2, a weapon developed by Dr. Richtofen and Dr. Maxis that shoots bolts of electricity.  Dr. Maxis was in need of more 115 and planned to take some from the Nevada base, Area 51.  Radio messages heard in Shi No Numa and Der Reise help explain the story.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Call of Duty: World at War: Final Fronts]] ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Call of Duty: World at War (Nintendo DS)]] ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 129:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cpt. Price and Cpt. MacTavish assault Site Hotel Bravo, where Shepherd is located.  It was supposed to be a suicide mission, where the only objective was to kill Shepherd, with out escaping.  Nikolai was not even supposed to return to extract them.  After assaulting the base and chasing Shepherd down a river on a boat, they shoot down his helicopter and fall down a waterfall.  Soap chases after Shepherd with his knife, but Shepherd takes his own knife and stabs Soap in the chest.  He is about to shoot him when Cpt. Price tackles him.  While they fight on the ground, Soap pulls the knife out of his chest and throws into Shepherd's eye, most likely killing him.  Despite being told not to, Nikolai arrives to extract them.  He tells them he knows of a place where they can hide out until the situation is sorted out, and it cuts to the end credits.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cpt. Price and Cpt. MacTavish assault Site Hotel Bravo, where Shepherd is located.  It was supposed to be a suicide mission, where the only objective was to kill Shepherd, with out escaping.  Nikolai was not even supposed to return to extract them.  After assaulting the base and chasing Shepherd down a river on a boat, they shoot down his helicopter and fall down a waterfall.  Soap chases after Shepherd with his knife, but Shepherd takes his own knife and stabs Soap in the chest.  He is about to shoot him when Cpt. Price tackles him.  While they fight on the ground, Soap pulls the knife out of his chest and throws into Shepherd's eye, most likely killing him.  Despite being told not to, Nikolai arrives to extract them.  He tells them he knows of a place where they can hide out until the situation is sorted out, and it cuts to the end credits.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Call of Duty: World at War: Final Fronts]] ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Call of Duty: World at War (Nintendo DS) ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Because of this major cliffhanger ending, there will most likely be a ''Call of Duty: Modern Warfare 3''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Because of this major cliffhanger ending, there will most likely be a ''Call of Duty: Modern Warfare 3''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap5 2009-11-22 00:19:46 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122670:newid:122672 --&gt;
&lt;/table&gt;</summary>
		<author><name>SaintofLosAngelesXD(m)</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Salvatore_Guzzo&amp;diff=122671&amp;oldid=prev</id>
		<title>Salvatore Guzzo</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Salvatore_Guzzo&amp;diff=122671&amp;oldid=prev"/>
				<updated>2009-11-22T00:18:32Z</updated>
		
		<summary type="html">&lt;p&gt;sources, linking, rewording, italicizing, etc.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:18, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|games        = ''[[Call of Duty 3]]''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|games        = ''[[Call of Duty 3]]''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|rank         = Private First Class, later presumed as Sergeant during a cutscene&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|rank         = Private First Class, later presumed as Sergeant during a cutscene&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|affiliations = [[United States of America|United States]]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|affiliations = [[United States of America|United States&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]] [[United States Army|Army]], [[29th Infantry Division|29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;]] and [[90th Infantry Division|90&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Infantry Divisions&lt;/span&gt;]]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|birth        = 1919&amp;lt;ref&amp;gt;''[[Call of Duty 3]]'' bonus materials section.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|birth        = 1919&amp;lt;ref&amp;gt;''[[Call of Duty 3]]'' bonus materials section.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|weapon       = [[M1 Garand]], [[Thompson Submachine Gun]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|weapon       = [[M1 Garand]], [[Thompson Submachine Gun]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Private First Class '''Salvatore Guzzo''' was an [[American]] [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;soldier&lt;/span&gt;]] during [[World War II]]. Guzzo is seen in the game [[Call of Duty 3]].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Private First Class '''Salvatore&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;ref&amp;gt;''[[Call of Duty 3]]'' bonus materials section.&amp;lt;/ref&amp;gt; '''&lt;/span&gt;Guzzo''' was an [[American]] [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;radioman&lt;/span&gt;]] &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;who fought &lt;/span&gt;during [[World War II]]. Guzzo is seen in the game &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/span&gt;[[Call of Duty 3]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Biography ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Biography ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Pfc. Guzzo's hometown is Boston, Massachusetts. During the war he became a [[radio operator]] in the [[29th Infantry Division]]. He was later transferred to the [[90th Infantry Division]] due to a shortage of men. Guzzo first joins your squad in [[Saint-Lô]] after you learn his CO &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;bought it &lt;/span&gt;in Martinville. When Guzzo is first ordered to be transferred into McCullin's unit, he is reluctant to join. At Saint-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Lo &lt;/span&gt;Guzzo and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Nicholas &lt;/span&gt;receives minor injuries when a tank exlpodes and sends them tumbling into a wrecked building. Later, as the battle progresses, tensions grow between Guzzo and McCullin and the two end up having a major fallout near the end of the battle. Sgt. McCullin holds a gun at Guzzo and threatens to shoot him for desertion after Guzzo suggests they &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;run away&lt;/span&gt;. Guzzo views McCullin as insane, and McCullin sees him as a coward. During the battle for the [[Mayenne Bridge]], Guzzo says [[McCullin]] has gone crazy and shortly before the Sgt. dies&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/span&gt;McCullin's last words are &quot;Tell Guzzo to go to hell.&quot; After &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;McCullin's death&lt;/span&gt;, Pfc. Guzzo is &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;advanced &lt;/span&gt;to &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;the rank of &lt;/span&gt;Sergeant &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;after &lt;/span&gt;the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;death of [[Dixon]] after the battle of [[Chambois]]&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Pfc. Guzzo's hometown is Boston, Massachusetts&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;''[[Call of Duty 3]]'' bonus materials section.&amp;lt;/ref&amp;gt;&lt;/span&gt;. During the war he became a [[radio operator]] in the [[29th &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Infantry Division|29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; &lt;/span&gt;Infantry Division]]. He was later transferred to the [[90th &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Infantry Division|90&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; &lt;/span&gt;Infantry Division]] due to a shortage of men. Guzzo first joins your squad in [[Saint-Lô]] after you learn his CO &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;was killed &lt;/span&gt;in Martinville. When Guzzo is first ordered to be transferred into McCullin's unit, he is reluctant to join. At Saint-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Lô &lt;/span&gt;Guzzo and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[Nichols]] &lt;/span&gt;receives minor injuries when a tank exlpodes and sends them tumbling into a wrecked building. Later, as the battle progresses, tensions grow between Guzzo and McCullin and the two end up having a major fallout near the end of the battle. Sgt. McCullin holds a gun at Guzzo and threatens to shoot him for desertion after Guzzo suggests they &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;should fall back&lt;/span&gt;. Guzzo views McCullin as insane, and McCullin sees him as a coward. During the battle for the [[Mayenne Bridge]], Guzzo says [[McCullin]] has gone crazy and shortly before the Sgt. dies McCullin's last words are &quot;Tell Guzzo to go to hell.&quot; After &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;McCullil and [[Mike Dixon|Dixon]] are both killed&lt;/span&gt;, Pfc. Guzzo &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;appears to become in charge of the squad and &lt;/span&gt;is &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;assumed to have been promoted &lt;/span&gt;to Sergeant&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, as seen in &lt;/span&gt;the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;final cutscene&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;At the final cutscene in the level [[Forest]] Dixon is tired of Guzzo's attitude to him. Dixon said the words. &quot;The Sarge may have put up with it, but I won't.&quot; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;At the final cutscene in the level [[Forest]] Dixon is tired of Guzzo's attitude to him. Dixon said the words. &quot;The Sarge may have put up with it, but I won't.&quot; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*A Radio Operator with the surname &quot;Guzzo&quot; can be seen in the first, second and third missions of [[Call of Duty: World at War]] and on Breaking Point if Polonsky is killed by the Japanese when your squad runs of where the Japanese kill him near Sgt. Roebuck is someone named Guzzo
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*A Radio Operator with the surname &quot;Guzzo&quot; can be seen in the first, second and third missions of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/span&gt;[[Call of Duty: World at War]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/span&gt;and on Breaking Point if Polonsky is killed by the Japanese when your squad runs of where the Japanese kill him near Sgt. Roebuck is someone named Guzzo
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the second level, Guzzo has been demoted to Private for attempting to desert, but is later a PFC again.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the second level, Guzzo has been demoted to Private for attempting to desert, but is later a PFC again.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Guzzo/McCullin's rule is &quot;You're no good to me dead!&quot;, as after the war he said &quot;I'm Guzzo! One rule: You're no good to me dead!&quot; and a private says &quot;What kind of pep talk was that?&quot; and Huxley answers &quot;You want inspiration private, read a poem.&quot;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Guzzo/McCullin's rule is &quot;You're no good to me dead!&quot;, as after the war he said &quot;I'm Guzzo! One rule: You're no good to me dead!&quot; and a private says &quot;What kind of pep talk was that?&quot; and Huxley answers &quot;You want inspiration private, read a poem.&quot;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*It is strange that Guzzo knows McCullin's &quot;rules&quot; because he was in Task Force C not in McCullin's squad. He wasn't even on the truck to &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;St. Lo&lt;/span&gt;. He only joins after the truck crashes. However McCullin might have told him the rules afterwards.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*It is strange that Guzzo knows McCullin's &quot;rules&quot; because he was in Task Force C not in McCullin's squad. He wasn't even on the truck to &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Saint-Lô&lt;/span&gt;. He only joins after the truck crashes. However McCullin might have told him the rules afterwards.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Guzzo seems to &quot;grow up&quot; and take more responsibility as time goes on.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Guzzo seems to &quot;grow up&quot; and take more responsibility as time goes on.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Chiafriend12</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User:SaintofLosAngelesXD(m)/Sandbox&amp;diff=122670&amp;oldid=prev</id>
		<title>User:SaintofLosAngelesXD(m)/Sandbox</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User:SaintofLosAngelesXD(m)/Sandbox&amp;diff=122670&amp;oldid=prev"/>
				<updated>2009-11-22T00:17:16Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;This is where I work on big projects such as major rewrites, or test out new templates or other things.  &amp;#39;&amp;#39;&amp;#39;Saturday, November 21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2009&amp;#39;&amp;#39;&amp;#39; - Began working on major…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is where I work on big projects such as major rewrites, or test out new templates or other things.&lt;br /&gt;
&lt;br /&gt;
'''Saturday, November 21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2009''' - Began working on major rewrite of the [[Campaign]] page.  Finished main ''CoD: WaW''.&lt;br /&gt;
&lt;br /&gt;
'''Campaign''' can refer to any of the single player (or co-op in ''Call of Duty: World at War'') campaigns of any of the fourteen [[Call of Duty series|''Call of Duty'' games]].&lt;br /&gt;
&lt;br /&gt;
== Synopsis of campaigns ==&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty]] ==&lt;br /&gt;
&lt;br /&gt;
This fist Call of Duty games starts off as many of the previous Medal of Honor games did, with training. You start out as [[Private Martin]]. After training you get dropped before the Beach landings as a pathfinder so the paratroopers can damage enemy lines for a better landing. You get split from your unit as the pilots drop their troops in the wrong places. You hook up with other units and attack and hold [[Sainte-Mère-Église]]. After your bravery during this fight where only a handful of troops take on more than a company of Germans, you are sent deep behind enemy line to free [[Price (World War II)|Captain Price]] and [[Major Ingram]].&lt;br /&gt;
&lt;br /&gt;
You than take the role of [[Sgt. Evans]] in the capture of [[Pegasus Bridge]]. You proceed to sabotage the [[Tirpitz]] than the destruction of a dam and destroying the V-2 rockets.&lt;br /&gt;
&lt;br /&gt;
Finally, you participate as a [[Soviet]] conscript [[Alexei Ivanovich Voronin]]. You start as a Private but are promoted to Sargent later. You eventually participate in the liberation of Poland as a tank commander.&lt;br /&gt;
&lt;br /&gt;
==== [[Call of Duty: United Offensive]] ====&lt;br /&gt;
&lt;br /&gt;
In this expansion you play as an American soldier in the [[Battle of the Bulge]].&lt;br /&gt;
&lt;br /&gt;
You then play as an British RAF gunner in the first mission before being shot down and saved by [[Dutch Resistance]] and Maj. Ingram. Doyle then becomes an SAS and sabotages Sicily's defense grid to help ships get in safe.&lt;br /&gt;
&lt;br /&gt;
You participate in the [[Operation Little Saturn]] fight, the [[Battle of Kursk]], where you fight in Ponryi and then in Kursk itself. You get to control a tank again.&lt;br /&gt;
&lt;br /&gt;
=== [[Call of Duty: Finest Hour]] ===&lt;br /&gt;
&lt;br /&gt;
This game was the first game to play as more than just the standard characters for each campaign.&lt;br /&gt;
&lt;br /&gt;
You start off as [[Aleksandr Sokolov]] in the [[Battle of Stalingrad]], in the counteroffensive of November. You attack [[Mamev Kurgan]] and they play as sniper, [[Tanya Pavelovna]]. You help defend a tractor factory until a tank can be repaired and you can escape. You then play as [[Nikolai Badanov]], a tank commander who needs to reach HQ. Tanya is hurt by a tank when the building she is snipping in is hit. She does not die. After successfully taking Red Square, you participate in Little Saturn by taking a small German held airfield near Stalingrad.&lt;br /&gt;
&lt;br /&gt;
For the First time in the series, you go to North Africa where you are [[Edward Carlyle]], a soldier tasked in destroying German oil deposits then saving an allied soldier in a German held fortress.&lt;br /&gt;
&lt;br /&gt;
Finally, you participate as the Americans in the [[Battle of Aachen]]. You are Charles &amp;quot;Chuck&amp;quot; Walker, an American lieutenant who is later promote to Captain for his work in the Sewers of Aachen. You soon take the role of Sam Rivers, an African American tank commander. You capture the bridge over the Rhine in [[Remagen]].&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty 2]] ==&lt;br /&gt;
&lt;br /&gt;
In the [[Eastern Front]] missions, you play as [[Vasili Ivanovich Koslov]], where you are trained in Moscow, where you are trained by our very own, [[Commissar Letlev]]. You are attacked by Germans and you repel their attack in the [[Battle of Moscow]]. You participate in Stalingrad also.&lt;br /&gt;
&lt;br /&gt;
For the second game in a row, you go to North Africa as a British Special Ops, where you destroy vital supplies and hold off heavy German attack. you then escape the town in an armored car, taking out many Germans. &lt;br /&gt;
&lt;br /&gt;
You then participate in the first actual D-Day mission on [[Omaha beach]],the assault of [[Pointe du Hoc]]. You destroy an artillery battery then hold Pointe du Hoc from a massive counteroffensive. You then try to take [[Hill 400]] and the town of Bergstein, where Americans are slaughtered while trying to take it and defend it. You then participate in the capture of Caen.&lt;br /&gt;
&lt;br /&gt;
The final mission makes you fight to get across the Rhine, you start imminently under fire. The credits depict the rescue of Captain Price.&lt;br /&gt;
&lt;br /&gt;
==== [[Call of Duty 2: Big Red One]] ====&lt;br /&gt;
&lt;br /&gt;
This game is the only game where you only play as one faction, and it was the first to feature non German troops. You play as a soldier from the [[1st Infantry Division]]. It focuses on Charter devolpment, and it kills off most of the main Characters by the end.&lt;br /&gt;
&lt;br /&gt;
You participate in [[Operation Torch]], [[Operation Husky]] and [[Operation Overlord]]. You then move into Germany by crossing the [[Sigfreid Line]].&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty 3]] ==&lt;br /&gt;
&lt;br /&gt;
This game features 4 Campaigns, American, British, Canadian and Polish. The missions are in no order, and usually don't have more than two faction missions in a row. All mission are in France.&lt;br /&gt;
&lt;br /&gt;
The American missions focus on the eventually capture of the [[Falaise Gap]] and [[Chambois]]. You start in Saint Lo where the Germans and the Americans are having heavy fighting. The Americans are in trouble when the Polish and Canadians force the Germans to Chambois where they are encircled and the Americans are waiting.&lt;br /&gt;
&lt;br /&gt;
The British Campaign haves you assume control of Sgt Doyle from United Offensive, where you parachute in France with Major Ingram to help the French Resistance sabotage German positions. Ingram is presumed dead but in reality is captured. The French and you go to save him by looking in a town. One of the French Resistance leaders is Isabelle DuFontaine.&lt;br /&gt;
&lt;br /&gt;
The Canadian campaign focus on Pvt. Cole and his squad leader, World War I veteran Lieutenant Robiechaud moving to reinforce the Polish attack on Hill 262. They also take a factory complex held by the Germans and defending it from their Counterattack. Sergent Callard gets put in for the Victoria Cross after sacrificing his life to make sure the explosives went off.&lt;br /&gt;
&lt;br /&gt;
The Polish part focus on a Polish tank crew sweeping the countryside for Axis Armour. They move to take Hill 262 where they face extremely heavy resistance suffering very heavy casualties before the Canadians get there.&lt;br /&gt;
&lt;br /&gt;
This game came out for the Playstation 2 system.&lt;br /&gt;
&lt;br /&gt;
It was the first Call of Duty game on the Sony [[PS3]] and Nintendo [[Wii]].&lt;br /&gt;
&lt;br /&gt;
=== [[Call of Duty: Roads to Victory]] ===&lt;br /&gt;
&lt;br /&gt;
This was the first Call of Duty game on any hand held and it is for the [[PSP]]. It was not well liked for various reasons. It remains the lowest rated Call of Duty game.&lt;br /&gt;
&lt;br /&gt;
You play as the Americans, Canadians and the British in several operations over 14 missions.&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty 4: Modern Warfare]] ==&lt;br /&gt;
&lt;br /&gt;
[[Call of Duty 4]] has the deepest storyline of all of the games.&lt;br /&gt;
&lt;br /&gt;
The [[SAS]] soldiers infiltrate a Cargo Ship in the Bering Strait that is suspected to have nuclear material onboard. [[Soap MacTavish]], Captain Price, [[Gaz]] and several other SAS soldiers take control of the ship successfully, but as the ship suddenly gets hit by MIG's the ship starts to sink and can only just grab a manifest.&lt;br /&gt;
&lt;br /&gt;
The Marines invade an unnamed Middle Eastern country where a Coup has taken place, conducted by [[Khaled Al-Asad]] and funded by Russian [[Ultranationalist]] leader and Arms Dealer [[Imran Zakhaev]]. The Marines cannot find him but they discover a nuclear weapon in the capital which is prematurely detonated, killing all civilians, [[Marines]], and [[OpFor]]. Your character, [[Paul Jackson]], is killed by radiation.&lt;br /&gt;
&lt;br /&gt;
The SAS team finds [[Al-Asad]] in Azerbaijan. They find and proceed to interrogate him before finding out that [[Zakhaev]] funded it and gave him the nuclear weapon. Captain Price flashes back to a 1996 failed assassination mission in [[Prypiat]], Ukraine, where Zakhaev is doing an arms deal.&lt;br /&gt;
&lt;br /&gt;
The SAS and the Marines then move to capture his son, [[Victor Zakhaev]]. Victor commits suicide to prevent capture. They then move to an ICBM facility where they are launching missiles. They make it to the control room and deactivate the missiles, but Zakhaev isn't there. &lt;br /&gt;
&lt;br /&gt;
They escape to a busy Russian Highway but they are trailed by the enemy. They are stopped on a bridge where a tanker explodes, severely injuring every soldier. Zakhaev arrives and executes Gaz and several other SAS. Griggs is killed saving Soap. While distracted by the loyalist reinforcements, Soap kills Zakhaev and his guards. Soaps is later found out to be alive in Modern Warfare 2 .&lt;br /&gt;
&lt;br /&gt;
[[Call of Duty 4: DS]]&lt;br /&gt;
&lt;br /&gt;
This features some of the behind the scenes battles of the main games.&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty: World at War]] ==&lt;br /&gt;
''Call of Duty: World at War'' is the first [[Call of Duty series|''Call of Duty'' game]] to take place on the [[World War II]] battlefronts of the [[Pacific]], fighting the Imperial Japanese.&lt;br /&gt;
&lt;br /&gt;
In the American campaign, a U.S. Marine reconnaissance team including Pvt. C. Miller has been captured by the Japanese on Makin Atoll.  A rescue team including Sgt. Tom Sullivan and Cpl. Roebuck is sent to rescue them.  After freeing the survivors, the team fights their way to the escape point, being ambushed multiple times by Japanese forces.  Before leaving, they rig a fuel depot to explode.  Pvt. Miller is almost killed by a banzai charger, but is saved by Sgt. Sullivan.  After this, the Marines pick up many new members, including Pvt. Polonsky.  Two years later, the Marines assault Peleliu Island, where there is supposed to be little resistance.  However, their boats are hit by 200mm guns, and there is much more enemy resistance than initially thought.  Sgt. Sullivan is killed, and Cpl. Roebuck is promoted to Sgt. to take his place.  Their next mission is to assault an airfield on Peleliu.  They are again ambushed multiple times by the Japanese, who have even booby trapped dead American soldiers.  They have to destroy multiple tanks and anti-aircraft guns as well.  Continuing in Peleliu, Pvt. Miller, Sgt. Roebuck, and Pvt. Polonsky, along with the other Marines, move into the trenches to eradicate some Japanese bunkers using a flamethrower and after that are sent to destroy some enemy artillery positions.&lt;br /&gt;
&lt;br /&gt;
Six months later, the Americans also take to the skies, and pilot PBY-Catalina planes to assault some supposed Japanese merchant ships south of Okinawa, which turn out to be heavily armed and defended.  Two planes, Manta Ray (crew including Locke, Laughlin, Landry, and Booth) and Hammerhead (crew including Harrington) are sent.  After encountering heavy resistance from PT Boats and Zero fighter planes, they manage to sink the ships but Hammerhead is shot down.  Manta Ray is then asked to rescue survivors from a fleet that had been attacked by the Japanese, including Kamikaze planes.  After rescuing as many survivors as possible, they run out of ammo, but are saved in the end by a trio of F4U Corsair fighters.&lt;br /&gt;
&lt;br /&gt;
A month after that the Marines move from Peleliu to Okinawa.  A group including Pvt. Miller, Pvt. Polonsky, and Sgt. Roebuck assaults a stronghold on the island and encounter heavy resistance from the Japanese.  Many of their soldiers are wounded and sent home.  Maj. Gordon tells them they have one more mission before going home - they have to take Shuji Castle.  They arrive on the outskirts of the castle and have to get ammo from a supply drop.  They are ambushed by Japanese soldiers and after fighting them off begin to make their way up to the castle, both above the ground and in the tunnels.  After clearing most of the castle, the Marines find what looks to be three Japanese soldiers surrendering, however when they go to investigate the soldiers attack them and either Pvt. Polonsky or Sgt. Roebuck is killed, depending on Pvt. Miller's action.  The Japanese launch a counterattack and the Marines fight them off, and call in airstrikes on the castle.  After this the survivors regroup and retrieve the dogtags of either Pvt. Polonsky or Sgt. Roebuck.&lt;br /&gt;
&lt;br /&gt;
In the Russian campaign, Pvt. Dmitri Petrenko finds himself in Stalingrad at the site of a massacre of his comrades by the Nazis.  He meets up with another survivor, Sgt. Reznov, who has been attempting to assassinate German General Heinrich Amsel, who is responsible for the slaughter, and lost most of his trigger finger in the process.  He asks Dmitri to help him kill the &amp;quot;mudak&amp;quot;.  The two make their through the city.  At first they are stealthy and kill by sniping, but after that they are discovered and run into a building, which is set ablaze by the Germans.  They escape and meet up with more survivors, including Sgt. Daletski.  Sgt. Reznov and Dmitri provide sniper support for their comrades, who are assaulting Gen. Amsel's headquarters.  Sgt. Daletski and the others are eventually killed.  Dmitri manages to snipe Gen. Amsel, and he and Sgt. Reznov escape from the approaching Germans by jumping into a river.&lt;br /&gt;
&lt;br /&gt;
Three years later, the Soviets are attacking Germany at Seelow Hights.  Dmitri is being held by German soldiers, but is rescued by the Russian assault force including Sgt. Reznov and Pvt. Chernov.  They run through Seelow, burning people and homes and destroying tanks.  They get a brief rest, and Sgt. Reznov allows Dmitri to ride on the tank, but does not allow Pvt. Chernov to.  In Sgt. Reznov's eyes Pvt. Chernov is weak because he does not enjoy killing the Germans as he does.  Sgt. Reznov holds a deep hatred for Nazi Germany and prefers his men to share that with him.  They proceed to destroy more towers and kill more Germans.  At the end, Sgt. Reznov gives an inspirational speech to motivate everyone to keep killing the Germans.  They advance to Pankow, where they eradicate multiple German positions in houses and in a mental Asylum.&lt;br /&gt;
&lt;br /&gt;
The Soviets then take control of T34 tanks to eliminate more of the German presence in Seelow.  Commissar Markhov and Sgt. Reznov are giving orders to the tanks, which are manned by soldiers including Pvt. Petrenko.  They meet resistance from enemy tanks and panzerschrecks, but make short work of them.  The tanks are also equipped with flamethrowers.  The tanks destroy a radio tower and move on to a train station, where the mission ends.&lt;br /&gt;
&lt;br /&gt;
The Soviets including Sgt. Reznov, Pvt. Petrenko, and Pvt. Chernov are then sent to Berlin to crush the Germans once and for all.  They eliminate the Germans in some apartment buildings and then move to the streets, where they meet more resistance.  After clearing most of the streets, they find some Germans who are attempting to surrender.  They are killed (by bullets or molotov cocktails, depending on Pvt. Petrenko's actions), and the Soviets move into the metro.  After fighting their way through the metro the Germans attempt to drown them by flooding the metro, but Sgt. Reznov opens the exit door in the nick of time.  They are given a minute to recover and then begin to make their way toward the Reichstag.  Sgt. Reznov derides Pvt. Chernov for writing in a diary and makes him carry the flag to be raised at the top of the Reichstag.  They fight at the base of the Reichstag and have to take out four Flak 88's.  They reach the entrance to the Reichstag, but Pvt. Chernov is ambushed by a German with a flamethrower and receives severe burns, likely killing him.  Sgt. Reznov takes his diary and says that someone should read it, indicating he did indeed care for Pvt. Chernov.  He reads a short excerpt that tells Pvt. Chernov's opinion of Dmitri (which differs from thinking he was a cold-blooded killer to a hero to somewhere in between, depending on Dmitri's actions), and then they proceed through the Reichstag.  They shoot down the large eagle in the congressional meeting area and make their way to the roof.  An airstrike is called in to eliminate any remaining Germans and Pvt. Petrenko grabs the flag and proceeds to plant it.  However, a German survived the strike and shoots Dmitri with one round from his P38, but Sgt. Reznov slashes and stabs him with his machete and helps Dmitri to raise flag, telling him he is going to be alright.&lt;br /&gt;
&lt;br /&gt;
''Call of Duty: World at War'' featured a bonus mode called Nazi Zombies, which was initially just a wave defense mission but eventually evolved into it's own storyline.&lt;br /&gt;
&lt;br /&gt;
In the two levels, Nacht der Untoten and Verruckt, four unnamed American soldiers fought off hordes of resurrected German soldiers in a destroyed bunker and mental asylum, respectively.  In Verruckt they use electroshock barriers to defend themselves from the zombies. In Shi No Numa, the characters of Tank Dempsey (American), Nikolai Belinski (Russian), Dr. Edward Richtofen (German) and (Takeo Masaki) fight of resurrected Japanese soldiers as well as flaming dogs called Hellhounds in a swamp.  They use electroshock barriers, the flogger (a giant spinning weapon made of logs covered with spikes) and the zipline (a platform attached to a rope and pulley system that transports them to two different locations) to help them. The return in to fight more German zombies and Hellhounds in Der Reise weapon factory, near Breslau, Germany.  Dr. Richtofen is one of the people responsible for creating the zombies, along with Dr. Maxis, who he locked in a room with his daughter Samantha with the first Hellhound, Samantha's former pet dog Fluffy.  All subsequent Hellhounds are descended from her.  Both Dr. Maxis and Samantha were killed by Fluffy.  The zombies are created with the use of element 115, ununpentium (Uup), which also powers the Wunderwaffe DG-2, a weapon developed by Dr. Richtofen and Dr. Maxis that shoots bolts of electricity.  Dr. Maxis was in need of more 115 and planned to take some from the Nevada base, Area 51.  Radio messages heard in Shi No Numa and Der Reise help explain the story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Call of Duty: Modern Warfare 2]] ==&lt;br /&gt;
This game is the first to feature a named campaign: ''For the Record''.&lt;br /&gt;
&lt;br /&gt;
This story takes place five years after ''Call of Duty 4: Modern Warfare''.  Imran Zakhaev has been made into a martyr and the Ultranationalists, led by Zakhaev's right hand man Vladimir Makarov, have taken control of Russia.  The game starts in Afghanistan, where local militias are being professionally trained by U.S. Army Rangers, including Sgt. Foley, Cpl. Dunn, and PFC Joseph Allen.  After a battle in a small town, General Shepherd selects Allen to become an undercover C.I.A. agent.  &lt;br /&gt;
&lt;br /&gt;
Meanwhile, an international special military forces coalition called Task Force 141 has been aiming to take Makarov out of power.  They send Cpt. &amp;quot;Soap&amp;quot; MacTavish and Sgt. Gary &amp;quot;Roach&amp;quot; Sanderson to an military airbase in Kazakhstan to recover a downed ACS module, which would give the Ultranationalists complete access to the United States' computer networks.  General Shepherd has sent Allen, under the alias Alexei Borodin, on an undercover mission with Makarov.  He is to assist them in performing a terrorist attack on Zakhaev National Airport in Moscow, Russia.  While escaping from the scene, Makarov kills Allen and leaves his body.  The attack is blamed on the United States and the Ultranationalists use this as an excuse to invade America.  The Rangers are sent to combat the Russians in Virginia.  &lt;br /&gt;
&lt;br /&gt;
Task Force 141 traces a bullet back to Brazilian arms dealer Alejandro Rojas.  The Task Force, including Cpt. MacTavish, Roach, and Ghost go to Brazil to find Rojas.  After chasing him through a favela they capture and interrogate him.  He tells them Makarov is after a prisoner in a Russian Gulag, Prisoner #627.  They travel to Russia and, after assaulting an oil rig under enemy control to free civilians, they assault the Gulag.  They break out Prisoner #627, who turns out to be Cpt. John Price, who joins the task force and takes joint control with Cpt. MacTavish.  &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the fighting in the U.S. has moved to Washington D.C., and the Rangers must take control of the White House back from the Ultranationalists.  The task force assaults a Russian submarine base, where Cpt. Price launches a nuclear missile to detonate over the Earth's atmosphere, which causes an E.M.P. that knocks out all electricity on the East Coast of the U.S., saving the Rangers from the large amounts of enemy helicopters and armored vehicles.  D.C. is almost destroyed by the U.S. to eradicate the Ultranationalist presence, but the Rangers take control of the major buildings and deploy flares in time.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Task Force 141 has narrowed down Makarov's location to one of two locations - a safehouse at the Georgia-Russian border and a U.S. vehicle disposal yard in Afghanistan.  A team including Ghost and Roach is sent to the safehouse and a team including Cpt. Price and Cpt. MacTavish is sent to the airplane boneyard.  At the safehouse, the Task Force is ambushed but they make it into the house, where they do not find Makarov but do download information off of his computer onto a DSM.  General Shepherd shows up  to extract them, but he kills Ghost and Roach and takes the DSM.  It is revealed he was most likely using Makarov, in order to get revenge for the nuclear attack five years before.  Cpt. MacTavish and Cpt. Price are labled as fugitives and war criminals.  Cpt. MacTavish has to fight his way through two groups of enemies at the vehicle disposal yard, the Ultranationalists and Shepherd's troops, Shadow Company.  With the help of Nikolai, Cpt. MacTavish and Cpt. Price escape from the vehicle disposal yard, after obtaining Shepherd's location from Makarov, who tells them over the radio since they share a common enemy.&lt;br /&gt;
&lt;br /&gt;
Cpt. Price and Cpt. MacTavish assault Site Hotel Bravo, where Shepherd is located.  It was supposed to be a suicide mission, where the only objective was to kill Shepherd, with out escaping.  Nikolai was not even supposed to return to extract them.  After assaulting the base and chasing Shepherd down a river on a boat, they shoot down his helicopter and fall down a waterfall.  Soap chases after Shepherd with his knife, but Shepherd takes his own knife and stabs Soap in the chest.  He is about to shoot him when Cpt. Price tackles him.  While they fight on the ground, Soap pulls the knife out of his chest and throws into Shepherd's eye, most likely killing him.  Despite being told not to, Nikolai arrives to extract them.  He tells them he knows of a place where they can hide out until the situation is sorted out, and it cuts to the end credits.&lt;br /&gt;
&lt;br /&gt;
=== [[Call of Duty: World at War: Final Fronts]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Call of Duty: World at War (Nintendo DS) ===&lt;br /&gt;
&lt;br /&gt;
Because of this major cliffhanger ending, there will most likely be a ''Call of Duty: Modern Warfare 3''.&lt;/div&gt;</summary>
		<author><name>SaintofLosAngelesXD(m)</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Heartbeat_Sensor&amp;diff=122669&amp;oldid=prev</id>
		<title>Heartbeat Sensor</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Heartbeat_Sensor&amp;diff=122669&amp;oldid=prev"/>
				<updated>2009-11-22T00:16:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:16, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The player will will get a fuzzy screen when the enemy team uses an [[EMP]]. Therefore the player cannot see anyone on the Heartbeat screen until all electronics are restored.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The player will will get a fuzzy screen when the enemy team uses an [[EMP]]. Therefore the player cannot see anyone on the Heartbeat screen until all electronics are restored.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* There is a known glitch where if a player is using the [[Ninja]] perk is killed by a player using a Heartbeat Sensor, the former player will show up on the killer's Heartbeat Sensor when watching the [[KillCam]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* There is a known glitch where if a player is using the [[Ninja]] perk is killed by a player using a Heartbeat Sensor, the former player will show up on the killer's Heartbeat Sensor when watching the [[KillCam]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* This might be a reference to the Ailen ovies with mariens with hartbeatsensors&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Weapons}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Weapons}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap19 2009-11-22 00:16:37 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122663:newid:122669 --&gt;
&lt;/table&gt;</summary>
		<author><name>Warpanda13</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Barrett_.50cal&amp;diff=122668&amp;oldid=prev</id>
		<title>Barrett .50cal</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Barrett_.50cal&amp;diff=122668&amp;oldid=prev"/>
				<updated>2009-11-22T00:15:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:15, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Barrett .50cal has the same reload animation and firing sound in both [[Call of Duty 4: Modern Warfare]] and [[Modern Warfare 2]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Barrett .50cal has the same reload animation and firing sound in both [[Call of Duty 4: Modern Warfare]] and [[Modern Warfare 2]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Like the [[WA2000]] the Barrett has a Mr. Yuk sticker on the lens cover.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Video ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Video ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-22 00:15:33 --&gt;
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&lt;/table&gt;</summary>
		<author><name>CoD addict</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Task_Force_141&amp;diff=122667&amp;oldid=prev</id>
		<title>Task Force 141</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Task_Force_141&amp;diff=122667&amp;oldid=prev"/>
				<updated>2009-11-22T00:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 122648 by &lt;a href=&quot;/wiki/Special:Contributions/86.139.199.58&quot; title=&quot;Special:Contributions/86.139.199.58&quot;&gt;86.139.199.58&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:86.139.199.58&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:86.139.199.58 (page does not exist)&quot;&gt;talk&lt;/a&gt;) that made absolutely no sense...&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:14, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is correctly pronounced &quot;Task Force One-Four-One&quot;, pronouncing each individual number as opposed to &quot;Task Force One-Forty-One&quot;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is correctly pronounced &quot;Task Force One-Four-One&quot;, pronouncing each individual number as opposed to &quot;Task Force One-Forty-One&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The picture of task force 141 at the end of the game is based on the picture at the end of mile high club in Call of Duty 4.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The picture of task force 141 at the end of the game is based on the picture at the end of mile high club in Call of Duty 4.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Navy seals is part of task force 141 however they have there own faction for multiplayer, navy seals in an american navy specialist group however when playing as an asault riflist on multiplayer the soldier wears the british flag this makes sense because the navy seal logo has been modded so the eagle isnt carrying a trident and shotgun but a sword from either the british SAS or SBS as if its also a joint task force for task force 141 apart from the asault riflist all the other soldiers are american.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-22 00:15:33 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122648:newid:122667 --&gt;
&lt;/table&gt;</summary>
		<author><name>WouldYouKindly</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User_blog_comment:SaintofLosAngelesXD(m)/Favorite_NPC%3F/Badboy24752-20091122001429&amp;diff=122666&amp;oldid=prev</id>
		<title>User blog comment:SaintofLosAngelesXD(m)/Favorite NPC?/Badboy24752-20091122001429</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User_blog_comment:SaintofLosAngelesXD(m)/Favorite_NPC%3F/Badboy24752-20091122001429&amp;diff=122666&amp;oldid=prev"/>
				<updated>2009-11-22T00:14:29Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;My favorite is Ghost. Soap and Price are also my favorite. My favorite bad guy is Makarov. Sergeant Foley and Coparal Dunn are awesome.&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;My favorite is Ghost. Soap and Price are also my favorite. My favorite bad guy is Makarov. Sergeant Foley and Coparal Dunn are awesome.&lt;/div&gt;</summary>
		<author><name>Badboy24752</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Estate&amp;diff=122665&amp;oldid=prev</id>
		<title>Estate</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Estate&amp;diff=122665&amp;oldid=prev"/>
				<updated>2009-11-22T00:11:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:11, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Estate''' is a multiplayer map in ''[[Call of Duty: Modern Warfare 2]]''. It is set on an estate grounds with terrain similar to the ''[[Call of Duty 4: Modern Warfare]]'' [[multiplayer]] maps [[Creek]] and [[Overgrown]]. Expect long range combat along with close quarters combat near and in the houses on the map. It is based on the [[Special Ops]] level [[Estate Takedown]].  The map has a triangular layout for [[Domination]] games instead of actual sides for the factions.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Estate''' is a multiplayer map in ''[[Call of Duty: Modern Warfare 2]]''. It is set on an estate grounds with terrain similar to the ''[[Call of Duty 4: Modern Warfare]]'' [[multiplayer]] maps [[Creek]] and [[Overgrown]]. Expect long range combat along with close quarters combat near and in the houses on the map. It is based on the [[Special Ops]] level [[Estate Takedown]].  The map has a triangular layout for [[Domination]] games instead of actual sides for the factions.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Estate-layout.jpg]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-22 00:12:36 --&gt;
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&lt;/table&gt;</summary>
		<author><name>Willis0037</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=File:Estate-layout.jpg&amp;diff=0&amp;oldid=prev</id>
		<title>File:Estate-layout.jpg</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=File:Estate-layout.jpg&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-22T00:11:21Z</updated>
		
		<summary type="html">&lt;p&gt;uploaded &quot;[[&lt;a href=&quot;/wiki/File:Estate-layout.jpg&quot; title=&quot;File:Estate-layout.jpg&quot;&gt;File:Estate-layout.jpg&lt;/a&gt;]]&quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Willis0037</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Heartbeat_Sensor&amp;diff=122663&amp;oldid=prev</id>
		<title>Heartbeat Sensor</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Heartbeat_Sensor&amp;diff=122663&amp;oldid=prev"/>
				<updated>2009-11-22T00:09:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:09, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:heartbeatsensor modernwarfare2.png|right|thumb|The Heartbeat Sensor from Cliffhanger equipped on an ACR. The blue dot is [[Soap]].]][[File:Heartbeat_Sensor_Mw2.png|thumb|left|Heartbeat Sensor in Modern Warfare 2's Multiplayer]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:heartbeatsensor modernwarfare2.png|right|thumb|The Heartbeat Sensor from Cliffhanger equipped on an ACR. The blue dot is [[Soap]].]][[File:Heartbeat_Sensor_Mw2.png|thumb|left|Heartbeat Sensor in Modern Warfare 2's Multiplayer]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The '''Heartbeat Sensor''' is an attachment used in ''[[Call of Duty: Modern Warfare 2]]''. The attachment allows the user to track multiple targets, somewhat like [[UAV Recon|UAV]] and very similarly to the motion tracker in Halo 3. It displays the positions of people who are fairly close to and in front of the player. The display screen can be folded out from the side of the weapon and folded back in again.&amp;amp;nbsp;The first time it is used is&amp;amp;nbsp;in the level [[Cliffhanger]], where [[Roach]] finds himself in near white-out conditions. The sensor uses some kind of IFF system to tell the difference between friendlies and enemies. Friendlies are blue dots and enemies are white. In multiplayer, friendlies appear as green dots instead of blue and enemies appear as red dots instead of white. 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The '''Heartbeat Sensor''' is an attachment used in ''[[Call of Duty: Modern Warfare 2]]''. The attachment allows the user to track multiple targets, somewhat like [[UAV Recon|UAV]] and very similarly to the motion tracker in Halo 3. It displays the positions of people who are fairly close to and in front of the player. The display screen can be folded out from the side of the weapon and folded back in again.&amp;amp;nbsp;The first time it is used is&amp;amp;nbsp;in the level [[Cliffhanger]], where [[Roach]] finds himself in near white-out conditions. The sensor uses some kind of IFF system to tell the difference between friendlies and enemies. Friendlies are blue dots and enemies are white. In &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;multiplayer&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;, friendlies appear as green dots instead of blue and enemies appear as red dots instead of white.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Heartbeat_sensor.JPG|thumb|Heartbeat Sensor in Multiplayer (note the red dots that symbol the enemy)]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Heartbeat_sensor.JPG|thumb|Heartbeat Sensor in Multiplayer (note the red dots that symbol the enemy)]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The new version of [[UAV Jammer|UAV jammer]], [[Cold-Blooded]], cannot block the sensor; only the perk [[Ninja]] can. This attachment is compatible with assault rifles, light machine guns, shotguns, and sniper rifles. 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The new version of [[UAV Jammer|UAV jammer]], [[Cold-Blooded]], cannot block the sensor; only the perk [[Ninja]] can. This attachment is compatible with assault rifles, light machine guns, shotguns, and sniper rifles&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. To unlock the Heartbeat Sensor, one must get a certain amount of kills with a [[suppressor]] attached to the weapon they want the sensor for once they have unlocked the suppressor for that weapon&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;It will not detect enemies (or friendlies) that have already been killed, due to the fact they have no heartbeat.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;It will not detect enemies (or friendlies) that have already been killed, due to the fact they have no heartbeat.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-22 00:09:28 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122381:newid:122663 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Pie</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Template:Infobox_Soldier&amp;diff=122662&amp;oldid=prev</id>
		<title>Template:Infobox Soldier</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Template:Infobox_Soldier&amp;diff=122662&amp;oldid=prev"/>
				<updated>2009-11-22T00:05:53Z</updated>
		
		<summary type="html">&lt;p&gt;rv: Looks better the other way IMO. Take it up in the War Room if you want such a highly used template like this changed.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:05, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| class=&quot;infobox bordered&quot; style=&quot;float: right; width: 264px; font-size: 90%; text-align: left;&quot; cellpadding=&quot;3&quot;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| class=&quot;infobox bordered&quot; style=&quot;float: right; width: 264px; font-size: 90%; text-align: left;&quot; cellpadding=&quot;3&quot;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! colspan=&quot;2&quot; style=&quot;font-size:110%; text-align:center; background-color:#9DB36B;&quot; | {{{name|{{PAGENAME}}}}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{#if:{{{image&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{#if:{{{image&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{!}}-&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{!}}-&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! colspan=&quot;2&quot; style=&quot;font-size:110%; text-align:center; background-color:#9DB36B;&quot; | {{{name|{{PAGENAME}}}}}&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{#if:{{{aka&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{#if:{{{aka&amp;lt;includeonly&amp;gt;|&amp;lt;/includeonly&amp;gt;}}} |&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{!}}style=&quot;background-color: #9DB36B;&quot;{{!}}'''Nickname(s)'''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{!}}style=&quot;background-color: #9DB36B;&quot;{{!}}'''Nickname(s)'''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-22 00:05:54 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:120950:newid:122662 --&gt;
&lt;/table&gt;</summary>
		<author><name>Chiafriend12</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122661&amp;oldid=prev</id>
		<title>Scrapyard</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122661&amp;oldid=prev"/>
				<updated>2009-11-22T00:02:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:02, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Scrapyard.jpg|thumb|left]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Scrapyard.jpg|thumb|left]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Scrapyard''' is a multiplayer map featured in [[Call_of_Duty:_Modern_Warfare_2|Modern Warfare 2]] .It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Scrapyard''' is a multiplayer map featured in [[Call_of_Duty:_Modern_Warfare_2|Modern Warfare 2]] .It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
This map is based on the campaign level, [[The Enemy &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/span&gt;My Enemy]].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
This map is based on the campaign level, [[The Enemy &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Of &lt;/span&gt;My Enemy]].
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The map is fairly small, and fighting is usually very chaotic. Enemies tend to be in the tunnels or in the side buildings.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The map is fairly small, and fighting is usually very chaotic. Enemies tend to be in the tunnels or in the side buildings.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-22 00:02:11 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122652:newid:122661 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Pie</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=The_Bog&amp;diff=122660&amp;oldid=prev</id>
		<title>The Bog</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=The_Bog&amp;diff=122660&amp;oldid=prev"/>
				<updated>2009-11-22T00:02:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:02, November 22, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{quote|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Sir! There's a ton of 'em out there!| [[Griggs|SSgt&lt;/span&gt;. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Griggs]]&lt;/span&gt;}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{quote|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Bravo Six we have an Abrams dead in the water&lt;/span&gt;. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Callsign &quot;War Pig&quot;. Lt. Vasquez, your unit is shotgun, over.|Command&lt;/span&gt;}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{quote|Shut up and keep 'em pinned down!| [[Vasquez|Lt. Vasquez]]}}&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''The Bog''' is the sixth level in ''[[Call of Duty 4: Modern Warfare]]''. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''The Bog''' is the sixth level in ''[[Call of Duty 4: Modern Warfare]]''. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-22 00:02:11 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:119643:newid:122660 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User:Lightstar43&amp;diff=0&amp;oldid=prev</id>
		<title>User:Lightstar43</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User:Lightstar43&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-21T23:59:57Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lightstar43</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Wasteland&amp;diff=122659&amp;oldid=prev</id>
		<title>Wasteland</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Wasteland&amp;diff=122659&amp;oldid=prev"/>
				<updated>2009-11-21T23:59:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:59, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This map contains the church seen in the mission All Ghillied Up (although it is inaccessible), the statues holding the PPSH-41, and other similar buildings. Even the things inside these builings are still the same (chairs, tables, posters etc.).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This map contains the church seen in the mission All Ghillied Up (although it is inaccessible), the statues holding the PPSH-41, and other similar buildings. Even the things inside these builings are still the same (chairs, tables, posters etc.).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Chernobyl Nuclear Reactor can be seen in the distance.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Chernobyl Nuclear Reactor can be seen in the distance.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This is the kind of map that you either love or you hate. It is so open with very little cover making it a Sniper's haven and a CQC nightmare. Although there are ways around this with ghost type classes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This map features such little cover from overhead that&amp;amp;nbsp;air support&amp;amp;nbsp;becomes very valuable in getting kills.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Multiplayer]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Multiplayer]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-21 23:59:54 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:120549:newid:122659 --&gt;
&lt;/table&gt;</summary>
		<author><name>75.173.228.223</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Crew_Expendable&amp;diff=122657&amp;oldid=prev</id>
		<title>Crew Expendable</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Crew_Expendable&amp;diff=122657&amp;oldid=prev"/>
				<updated>2009-11-21T23:58:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:58, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|multiplayer= [[Wet Work]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|multiplayer= [[Wet Work]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{quote|On your feet, soldier. We are leaving!|[[Price (Call of Duty 4)|Captain Price]]}}&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{quote|Rules of engagement sir?&quot;&amp;lt;br&amp;gt;&quot;Crew expendable.|[[Gaz]] and Captain [[John Price|Price]]}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Crew Expendable''' is the second level in ''Call of Duty 4: Modern Warfare'', and the first mission the player encounters enemies in. It is the first mission the player uses Frag Grenades.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Crew Expendable''' is the second level in ''Call of Duty 4: Modern Warfare'', and the first mission the player encounters enemies in. It is the first mission the player uses Frag Grenades.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-21 23:58:45 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:111979:newid:122657 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=F.N.G.&amp;diff=122656&amp;oldid=prev</id>
		<title>F.N.G.</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=F.N.G.&amp;diff=122656&amp;oldid=prev"/>
				<updated>2009-11-21T23:56:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:56, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Level Infobox&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Level Infobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|prev=''None''&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|next=''[[Crew Expendable]]''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|next=''[[Crew Expendable]]''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|game=''[[Call of Duty 4: Modern Warfare]]''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|game=''[[Call of Duty 4: Modern Warfare]]''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap13 2009-11-21 23:56:39 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122597:newid:122656 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User_talk:Akyoyo&amp;diff=122655&amp;oldid=prev</id>
		<title>User talk:Akyoyo</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User_talk:Akyoyo&amp;diff=122655&amp;oldid=prev"/>
				<updated>2009-11-21T23:54:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Re: Polls:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:54, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 191:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 191:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I, having the extraordinary grammatical knowledge that I do, have always just said &quot;fal&quot;, since there are no periods in the name and technically when there no periods in an acronym you are supposed to pronounce it as a single word.  Now, I do realize this is firearms, not English class, but I learned of the FAL at about the time when I learned that little rule and thus have always applied it to the FAL.  I don't use it with most other guns though, such as the ACR.  Seriously, who says &quot;akr&quot;?  Dumbasses, no doubt.  Another thing, I was on the EMP talk page the other day and I saw someone who pronounced as &quot;emp&quot;, not &quot;E-M-P&quot;.  That is simply wrong, horribly disgustingly wrong.  {{Signatures/Saint}}23:40, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I, having the extraordinary grammatical knowledge that I do, have always just said &quot;fal&quot;, since there are no periods in the name and technically when there no periods in an acronym you are supposed to pronounce it as a single word.  Now, I do realize this is firearms, not English class, but I learned of the FAL at about the time when I learned that little rule and thus have always applied it to the FAL.  I don't use it with most other guns though, such as the ACR.  Seriously, who says &quot;akr&quot;?  Dumbasses, no doubt.  Another thing, I was on the EMP talk page the other day and I saw someone who pronounced as &quot;emp&quot;, not &quot;E-M-P&quot;.  That is simply wrong, horribly disgustingly wrong.  {{Signatures/Saint}}23:40, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Heh heh, good luck with that.  That's reason enough to go into the military, which I've never elimiated as an option for me.  I'd like to finish college first though.  Actually, I'd have to start college to finish college, so I'll have do to that first.  {{Signatures/Saint}}23:54, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-21 23:55:34 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122633:newid:122655 --&gt;
&lt;/table&gt;</summary>
		<author><name>SaintofLosAngelesXD(m)</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Estate&amp;diff=122654&amp;oldid=prev</id>
		<title>Estate</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Estate&amp;diff=122654&amp;oldid=prev"/>
				<updated>2009-11-21T23:54:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:54, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the main room of the mansion there is the head of a moose with the date 08/23/76 under it.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the main room of the mansion there is the head of a moose with the date 08/23/76 under it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the European Union August 23 is the date of remembrance for the victims of all totalitarian and authoritarian regimes. 1976 was also the bicentennial of the signing of the Declaration of Independence in the United States.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the European Union August 23 is the date of remembrance for the victims of all totalitarian and authoritarian regimes. 1976 was also the bicentennial of the signing of the Declaration of Independence in the United States.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This map appears to be the equivalent of Overgrown from CoD4.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Multiplayer]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Multiplayer]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-21 23:55:34 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:120533:newid:122654 --&gt;
&lt;/table&gt;</summary>
		<author><name>75.173.228.223</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122653&amp;oldid=prev</id>
		<title>S.S.D.D.</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122653&amp;oldid=prev"/>
				<updated>2009-11-21T23:54:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:54, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Level Infobox&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Level Infobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|prev      = None&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|next      = [[Team Player (level)|Team Player]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|next      = [[Team Player (level)|Team Player]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|name      = S.S.D.D.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|name      = S.S.D.D.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-11-21 23:54:27 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122640:newid:122653 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122652&amp;oldid=prev</id>
		<title>Scrapyard</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122652&amp;oldid=prev"/>
				<updated>2009-11-21T23:52:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:52, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Scrapyard.jpg|thumb|left]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Scrapyard.jpg|thumb|left]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Scrapyard is a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;mulitiplayer &lt;/span&gt;map featured in [&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;http://callofduty.wikia.com/wiki/&lt;/span&gt;Call_of_Duty:_Modern_Warfare_2 &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: &lt;/span&gt;Modern Warfare 2] . It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/span&gt;Scrapyard&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/span&gt;is a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;multiplayer &lt;/span&gt;map featured in [&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/span&gt;Call_of_Duty:_Modern_Warfare_2&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/span&gt;Modern Warfare 2&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/span&gt;] .It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
This map is based on the campaign level, The Enemy of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;my &lt;/span&gt;Enemy.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
This map is based on the campaign level, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;The Enemy of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;My &lt;/span&gt;Enemy&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The map is fairly small, and fighting is usually very chaotic. Enemies tend to be in the tunnels or in the side buildings.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The map is fairly small, and fighting is usually very chaotic. Enemies tend to be in the tunnels or in the side buildings.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap16 2009-11-21 23:53:12 --&gt;
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&lt;/table&gt;</summary>
		<author><name>Icepacks</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122650&amp;oldid=prev</id>
		<title>Of Their Own Accord</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122650&amp;oldid=prev"/>
				<updated>2009-11-21T23:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:51, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*There is a throwing knife on the table next to the AT4 rocket launcher in the bunker, although it can be picked up by the player.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*As your chopper takes the first hit, Sgt. Foley says there are SAM sites on the roof of the Dept. of Justice. Compare this level's map to a map of Washington D.C. in real life. There are supposedly no actual buildings to the north of the WWII Memorial, as the Dept. of Justice is within the city, but at a different location. (although this game is set in the year 2016, when some new buildings could have been erected). &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*As your chopper takes the first hit, Sgt. Foley says there are SAM sites on the roof of the Dept. of Justice. Compare this level's map to a map of Washington D.C. in real life. There are supposedly no actual buildings to the north of the WWII Memorial, as the Dept. of Justice is within the city, but at a different location. (although this game is set in the year 2016, when some new buildings could have been erected). &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Washington Monument does not have a skeleton under its facade, yet is shown with a metal frame under the stone facade. It has only a masonry stone structure in real life, so it should not be standing, considering parts of it are destroyed and thus the monument would be unstable. The image of the battered monument is similar to that of Fallout 3's Washington monument.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Washington Monument does not have a skeleton under its facade, yet is shown with a metal frame under the stone facade. It has only a masonry stone structure in real life, so it should not be standing, considering parts of it are destroyed and thus the monument would be unstable. The image of the battered monument is similar to that of Fallout 3's Washington monument.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-21 23:52:02 --&gt;
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&lt;/table&gt;</summary>
		<author><name>75.173.228.223</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Extended_Magazines&amp;diff=122649&amp;oldid=prev</id>
		<title>Extended Magazines</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Extended_Magazines&amp;diff=122649&amp;oldid=prev"/>
				<updated>2009-11-21T23:51:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Call of Duty: Modern Warfare 2:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:51, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Extended_Mags_Mw2.png|thumb|left|Extended Mags in Modern Warfare 2's Multiplayer]]&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[File:&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Ump45_ex-mag&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/span&gt;|thumb|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;226px]]A similar attachment exists for ''[[Call of Duty: &lt;/span&gt;Modern Warfare 2&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;'&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'. It is unlocked by getting forty penetration kills while using [[Full Metal Jacket&lt;/span&gt;]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. It is compatible with all guns in the game, minding launchers and the .44 magnum revolver.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[File:&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Extended_Mags_Mw2&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;png&lt;/span&gt;|thumb|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;left|Extended Mags in &lt;/span&gt;Modern Warfare 2'&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;s Multiplayer&lt;/span&gt;]] 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Ump45_ex-mag.jpg|thumb|226px]]A similar attachment exists for ''[[Call of Duty: Modern Warfare 2]]''. It is unlocked by getting 40 bullet penetration kills while using [[Full Metal Jacket]]. It is compatible with all guns in the game, minding launchers and the .44 magnum revolver.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-21 23:52:02 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122214:newid:122649 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kangarobeatboxr</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Task_Force_141&amp;diff=122648&amp;oldid=prev</id>
		<title>Task Force 141</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Task_Force_141&amp;diff=122648&amp;oldid=prev"/>
				<updated>2009-11-21T23:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:50, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is correctly pronounced &quot;Task Force One-Four-One&quot;, pronouncing each individual number as opposed to &quot;Task Force One-Forty-One&quot;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is correctly pronounced &quot;Task Force One-Four-One&quot;, pronouncing each individual number as opposed to &quot;Task Force One-Forty-One&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The picture of task force 141 at the end of the game is based on the picture at the end of mile high club in Call of Duty 4.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The picture of task force 141 at the end of the game is based on the picture at the end of mile high club in Call of Duty 4.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Navy seals is part of task force 141 however they have there own faction for multiplayer, navy seals in an american navy specialist group however when playing as an asault riflist on multiplayer the soldier wears the british flag this makes sense because the navy seal logo has been modded so the eagle isnt carrying a trident and shotgun but a sword from either the british SAS or SBS as if its also a joint task force for task force 141 apart from the asault riflist all the other soldiers are american.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap11 2009-11-21 23:50:58 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122526:newid:122648 --&gt;
&lt;/table&gt;</summary>
		<author><name>86.139.199.58</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Joseph_Allen&amp;diff=122647&amp;oldid=prev</id>
		<title>Joseph Allen</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Joseph_Allen&amp;diff=122647&amp;oldid=prev"/>
				<updated>2009-11-21T23:50:21Z</updated>
		
		<summary type="html">&lt;p&gt;Why the hell am I finding useless spaces in the code everywhere?!&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:50, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{MW2spoiler}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{MW2spoiler}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Soldier&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Soldier&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|name         = Joseph Allen&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|name         = Joseph Allen&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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&lt;/tr&gt;
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  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;{{quote|So how do I look?&quot;&amp;lt;br&amp;gt;&quot;Like one of the bad guys.|PFC Joseph Allen and General [[Shepherd]]}}&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Private First Class '''Joseph Allen''' is a playable character in ''[[Call of Duty: Modern Warfare 2]]''. He is introduced in S.S.D.D. helping Sergeant Foley train local Afghan&amp;amp;nbsp;resistance&amp;amp;nbsp;fighters&amp;amp;nbsp;at Firebase Phoenix in Afghanistan. He then undergoes a selection phase for [[Task Force 141]] prior to engaging&amp;amp;nbsp; local OpFor troops. He is then hand-picked by Shepherd to go undercover in [[Vladimir Makarov]]'s cell under the alias Alexei Borodin.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Private First Class '''Joseph Allen''' is a playable character in ''[[Call of Duty: Modern Warfare 2]]''. He is introduced in S.S.D.D. helping Sergeant Foley train local Afghan&amp;amp;nbsp;resistance&amp;amp;nbsp;fighters&amp;amp;nbsp;at Firebase Phoenix in Afghanistan. He then undergoes a selection phase for [[Task Force 141]] prior to engaging&amp;amp;nbsp; local OpFor troops. He is then hand-picked by Shepherd to go undercover in [[Vladimir Makarov]]'s cell under the alias Alexei Borodin.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Allen is killed by Makarov when attempting to escape from Zakhaev International Airport, Makarov having learned about his real identity. Allen's corpse is used as a catalyst for Russian forces to invade the United States. It is interesting to note that his voice is heard later on in the game after he has been picked for Task Force 141, making him the one of the few [[Call of Duty series|''Call of Duty'']] playable characters to be heard (another example of which is the [[Thermal Imaging TV Operator]] in ''[[Call of Duty 4: Modern Warfare]]'').&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Allen is killed by Makarov when attempting to escape from Zakhaev International Airport, Makarov having learned about his real identity. Allen's corpse is used as a catalyst for Russian forces to invade the United States. It is interesting to note that his voice is heard later on in the game after he has been picked for Task Force 141, making him the one of the few [[Call of Duty series|''Call of Duty'']] playable characters to be heard (another example of which is the [[Thermal Imaging TV Operator]] in ''[[Call of Duty 4: Modern Warfare]]'').&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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&lt;/tr&gt;
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  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;==Appearances==&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Appearances ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&amp;lt;small&amp;gt;(1 game)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&amp;lt;small&amp;gt;(1 game)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**''[[Call of Duty: Modern Warfare 2]]'' &amp;lt;small&amp;gt;(First appearance)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**''[[Call of Duty: Modern Warfare 2]]'' &amp;lt;small&amp;gt;(First appearance)&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
== Trivia ==
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
==Trivia==
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;*He is the third playable character in a ''Call of Duty'' game that is scripted to die, the first being [[Yasir Al-Fulani|Al-Fulani]], the second being [[Paul Jackson|Jackson]], and the fourth being [[Gary Sanderson|Roach]].&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He is the third playable character in a ''Call of Duty'' game that is scripted to die, the first being [[Yasir Al-Fulani|Al-Fulani]], the second being [[Paul Jackson|Jackson]], and the fourth being [[Gary Sanderson|Roach]].&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The name Alexei Borodin might be a reference to the first ''[[Call of Duty]]'' game. Because of the fact that the first playable Russian character's first name is Alexei, and the first person the player meets has the last name &quot;Borodin&quot;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The name Alexei Borodin might be a reference to the first ''[[Call of Duty]]'' game. Because of the fact that the first playable Russian character's first name is Alexei, and the first person the player meets has the last name &quot;Borodin&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He is one of the few playable characters in the Call of Duty series that can be heard speaking during a cutscene or during gameplay: he can be heard talking to Shepherd in a pre-mission briefing. Other Characters that speak are Captain Price, Nichols (CoD3), Soap, and&amp;amp;nbsp;8 characters from the Nazi Zombie games.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He is one of the few playable characters in the Call of Duty series that can be heard speaking during a cutscene or during gameplay: he can be heard talking to Shepherd in a pre-mission briefing. Other Characters that speak are Captain Price, Nichols (CoD3), Soap, and&amp;amp;nbsp;8 characters from the Nazi Zombie games.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* In the&amp;amp;nbsp;opening cutscene of [[Takedown]], you can see he was born in New&amp;amp;nbsp;York City. {{CoD6Characters}} 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*In the&amp;amp;nbsp;opening cutscene of [[Takedown]], you can see he was born in New&amp;amp;nbsp;York City. {{CoD6Characters}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Playable Characters]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Playable Characters]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Characters]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Characters]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap11 2009-11-21 23:50:59 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122580:newid:122647 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=AMF&amp;diff=122646&amp;oldid=prev</id>
		<title>AMF</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=AMF&amp;diff=122646&amp;oldid=prev"/>
				<updated>2009-11-21T23:50:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:50, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; {{quote|The Nuke is active and you're the only one in range, you must defuse the bomb!|Capt. [[O'Leary]]}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; {{quote|The Nuke is active and you're the only one in range, you must defuse the bomb!|Capt. [[O'Leary]]}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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AMF is the ninth level in [[Call of Duty 4: Modern Warfare (Nintendo DS)]]. After getting intelligence from the files found in the [[Bunker]] in the previous mission, The SAS find that the nuke from [[Intervention]] is in a shipyard in [[Russia]]. Bravo 9 and a squad of SAS are sent to find and disarm it.
  &lt;/div&gt;&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/span&gt;AMF&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/span&gt;is the ninth level in [[Call of Duty 4: Modern Warfare (Nintendo DS)]]. After getting intelligence from the files found in the [[Bunker]] in the previous mission, The SAS find that the nuke from [[Intervention]] is in a shipyard in [[Russia]]. Bravo 9 and a squad of SAS are sent to find and disarm it.
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&lt;/table&gt;</summary>
		<author><name>Icepacks</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Favela&amp;diff=122645&amp;oldid=prev</id>
		<title>Favela</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Favela&amp;diff=122645&amp;oldid=prev"/>
				<updated>2009-11-21T23:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:49, November 21, 2009&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Favela.jpg|thumb|300px|right]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Favela.jpg|thumb|300px|right]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Favela''' is a multiplayer map in ''[[Call of Duty: Modern Warfare 2]]''. It is set in the slums of Rio de Janeiro and will feature a lot of fast paced and close quarters battles. It has many tall buildings for snipers and alleys for close quarters. Many of the buildings are two stories for map size increase. There are also many ways to get onto the rooftops on this map. It is a good map for almost all gametypes. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Favela''' is a multiplayer map in ''[[Call of Duty: Modern Warfare 2]]''. It is set in the slums of Rio de Janeiro and will feature a lot of fast paced and close quarters battles. It has many tall buildings for snipers and alleys for close quarters. Many of the buildings are two stories for map size increase. There are also many ways to get onto the rooftops on this map. It is a good map for almost all gametypes. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This is an extremely tricky map because enemies can be found coming from almost any direction. The fact that most buildings feature two stories make tracking enemies very difficult. Keep your eyes open in all directions and altitudes when playing on this map. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-11-21 23:49:48 --&gt;
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&lt;/table&gt;</summary>
		<author><name>71.194.66.61</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122644&amp;oldid=prev</id>
		<title>Scrapyard</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Scrapyard&amp;diff=122644&amp;oldid=prev"/>
				<updated>2009-11-21T23:47:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:47, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Scrapyard is a mulitiplayer map featured in [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_2 Call of Duty: Modern Warfare 2] . It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Scrapyard is a mulitiplayer map featured in [http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_2 Call of Duty: Modern Warfare 2] . It is an airplane scrapyard with many airplane parts scattered around, which you can walk through and hide in if necessary. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This map is based on the campaign level, The Enemy of my Enemy.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This map is based on the campaign level, The Enemy of my Enemy.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The map is fairly small, and fighting is usually very chaotic. Enemies tend to be in the tunnels or in the side buildings.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>71.194.66.61</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User_talk:SaintofLosAngelesXD(m)&amp;diff=122643&amp;oldid=prev</id>
		<title>User talk:SaintofLosAngelesXD(m)</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User_talk:SaintofLosAngelesXD(m)&amp;diff=122643&amp;oldid=prev"/>
				<updated>2009-11-21T23:47:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Re: Poll:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:47, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 393:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It's one of those rare occurrences that leaves it all to your choice. I prefer saying &quot;F-A-L&quot;, because it's really an acronym, but some people say &quot;Fal&quot;, and that seems to be, for the most part, acceptable. {{Ari}} 23:25, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It's one of those rare occurrences that leaves it all to your choice. I prefer saying &quot;F-A-L&quot;, because it's really an acronym, but some people say &quot;Fal&quot;, and that seems to be, for the most part, acceptable. {{Ari}} 23:25, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::Hehe, preach it, brother. Well, to each his own with the FAL, I guess. But not EMP. No. You don't get to breathe. I think one day I'll own an FAL, a real nice modern version, but still full auto capable, just because I can (even if the Assault Weapons Ban of '94 gets a revival, I can still buy stuff while I'm in the military). Sweet. I plan on picking up a lot of enemy ordnance off of dead guys and making a big captured arsenal. {{Ari}} 23:47, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Join? ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Join? ==&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Akyoyo</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=The_Hornet%27s_Nest&amp;diff=122642&amp;oldid=prev</id>
		<title>The Hornet's Nest</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=The_Hornet%27s_Nest&amp;diff=122642&amp;oldid=prev"/>
				<updated>2009-11-21T23:47:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:47, November 21, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely Nikolai or Task Force 141 never gave you covering fire to you using his Pave Low. However, it may be that TF141 wanted to minimize the risk of hitting Roach or civilians, or the heli had no ammunition in its guns.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely Nikolai or Task Force 141 never gave you covering fire to you using his Pave Low. However, it may be that TF141 wanted to minimize the risk of hitting Roach or civilians, or the heli had no ammunition in its guns.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*At the beginning of the mission the guns on the &quot;technicals&quot; can be used, they have the use icon of the m249 saw from CoD 4&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>82.20.2.116</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Talk:Callsigns&amp;diff=122641&amp;oldid=prev</id>
		<title>Talk:Callsigns</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Talk:Callsigns&amp;diff=122641&amp;oldid=prev"/>
				<updated>2009-11-21T23:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:46, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 550:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 550:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;It is in the second column the 4th down&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;It is in the second column the 4th down&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://images2.wikia.nocookie.net/callofduty/images/9/91/TITLES-13.jpg&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://images2.wikia.nocookie.net/callofduty/images/9/91/TITLES-13.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== CoD4 Prestige Icons ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Anyone know how to unlock these?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap5 2009-11-21 23:47:04 --&gt;
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&lt;/table&gt;</summary>
		<author><name>24.186.85.54</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122640&amp;oldid=prev</id>
		<title>S.S.D.D.</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122640&amp;oldid=prev"/>
				<updated>2009-11-21T23:46:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:46, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|enemies   = None, but the player must shoot at the targets.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|enemies   = None, but the player must shoot at the targets.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{quote|Same shit, different day.|General [[Shepherd]]}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''S.S.D.D''' is the first level in ''[[Call of Duty: Modern Warfare 2]]''. It serves as a tutorial to teach players basic gameplay mechanics.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''S.S.D.D''' is the first level in ''[[Call of Duty: Modern Warfare 2]]''. It serves as a tutorial to teach players basic gameplay mechanics.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Underpass&amp;diff=122639&amp;oldid=prev</id>
		<title>Underpass</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Underpass&amp;diff=122639&amp;oldid=prev"/>
				<updated>2009-11-21T23:45:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:45, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;is a multiplayer map in [[Call of Duty: Modern Warfare 2]].&amp;amp;nbsp; It takes place in the rain under the remains of an underpass.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;is a multiplayer map in [[Call of Duty: Modern Warfare 2]].&amp;amp;nbsp; It takes place in the rain under the remains of an underpass.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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Its a great map for all types of weapons&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, its &lt;/span&gt;narrow corners make players &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;unsupected &lt;/span&gt;players &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/span&gt;face each other, wide curves can hold devestating firefights.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; &lt;/span&gt;You got to be on your&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;toes, its the perfect map&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;for claymores and ambushes.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; &lt;/span&gt;The grass is really tall so&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;ambushing an enemy is &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;pretty&amp;amp;nbsp;&lt;/span&gt;easy (even more easy with Cold-blooded Pro perk).&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Its a great map for all types of weapons&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. It has &lt;/span&gt;narrow corners &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/span&gt;make players &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;meet unsuspecting &lt;/span&gt;players face each other, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/span&gt;wide curves &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/span&gt;can hold devestating firefights. You&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'ve &lt;/span&gt;got to be on your toes, its the perfect map for claymores and ambushes. The grass is really tall&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/span&gt;so ambushing an enemy is &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;fairly &lt;/span&gt;easy (even more easy with Cold-blooded Pro perk).
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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A player should be very vigilant when calling care packages or emergency airdrops as they can get stuck on the tall bridge.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
A player should be very vigilant when calling care packages or emergency airdrops&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/span&gt;as they can get stuck on the tall bridge.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2 Multiplayer Levels]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>71.194.66.61</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122638&amp;oldid=prev</id>
		<title>Of Their Own Accord</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122638&amp;oldid=prev"/>
				<updated>2009-11-21T23:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:44, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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*As your chopper takes the first hit, Sgt. Foley says there are SAM sites on the roof of the Dept. of Justice. Compare this level's map to a map of Washington D.C. in real life. There are supposedly no actual buildings to the north of the WWII Memorial, as the Dept. of Justice is within the city, but at a different location.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*As your chopper takes the first hit, Sgt. Foley says there are SAM sites on the roof of the Dept. of Justice. Compare this level's map to a map of Washington D.C. in real life. There are supposedly no actual buildings to the north of the WWII Memorial, as the Dept. of Justice is within the city, but at a different location&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. (although this game is set in the year 2016, when some new buildings could have been erected)&lt;/span&gt;. 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;

  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;*The Washington Monument does not have a skeleton under its facade, yet is shown with a metal frame under the stone facade. It has only a masonry stone structure in real life, so it should not be standing, considering parts of it are destroyed and thus the monument would be unstable. The image of the battered monument is similar to that of Fallout 3's Washington monument.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Washington Monument does not have a skeleton under its facade, yet is shown with a metal frame under the stone facade. It has only a masonry stone structure in real life, so it should not be standing, considering parts of it are destroyed and thus the monument would be unstable.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&quot;Sua Sponte&quot; (&quot;Of Their Own Accord&quot;) is the regimental motto of the 75th Ranger Regiment.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&quot;Sua Sponte&quot; (&quot;Of Their Own Accord&quot;) is the regimental motto of the 75th Ranger Regiment.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When you are leaving the bunker Cpl.Dunn is sitting in front of a locked door with a small window, If you look into the window you will see a chair and a dead Russian Soldier. The Russian may have been a POW who was beaten or tortured for information. There is also blood splatter on the walls next to his corpse.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When you are leaving the bunker Cpl.Dunn is sitting in front of a locked door with a small window, If you look into the window you will see a chair and a dead Russian Soldier. The Russian may have been a POW who was beaten or tortured for information. There is also blood splatter on the walls next to his corpse.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the loading cutscene, it mentions &quot;Prince George's&quot; county. That is an actual location in Virginia which is part of the Greater Richmond Region, although there is another one on Maryland which is where the game is referencing. Prince George's county borders Washington DC, hence why it is that place and not the place near Richmond.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In the loading cutscene, it mentions &quot;Prince George's&quot; county. That is an actual location in Virginia which is part of the Greater Richmond Region, although there is another one on Maryland which is where the game is referencing. Prince George's county borders Washington DC, hence why it is that place and not the place near Richmond.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely, all the laptops in the bunker have the same screen, indicating that they are all working on the same important task, or it was just a way to cut down on the amount of work needed to be done in detail.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely, all the laptops in the bunker have the same screen, indicating that they are all working on the same important task, or it was just a way to cut down on the amount of work needed to be done in detail.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap13 2009-11-21 23:44:51 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122630:newid:122638 --&gt;
&lt;/table&gt;</summary>
		<author><name>CoD addict</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Desert_Camouflage&amp;diff=122637&amp;oldid=prev</id>
		<title>Desert Camouflage</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Desert_Camouflage&amp;diff=122637&amp;oldid=prev"/>
				<updated>2009-11-21T23:43:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:43, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Desert AK-47.jpg|400px|right]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Desert AK-47.jpg|400px|right]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[File:Desert M21.jpg|thumb|400px|right|A [[M21|U.S. M21 Sniper Rifle]] &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/span&gt;Desert camouflage pattern in ''Call of Duty 4: Modern Warfare''.]]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[File:Desert M21.jpg|thumb|400px|right|A [[M21|U.S. M21 Sniper Rifle]] &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;with a  &lt;/span&gt;Desert camouflage pattern in ''Call of Duty 4: Modern Warfare''.]]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''Desert''' &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;camouflage &lt;/span&gt;is a pattern of camouflage used by the military for use in desert and urban desert environments. It uses similar shades as those seen in a natural desert environment in order to allow the camouflaged person or item to blend in with its surroundings. The in-game camo is NOT the US Army tri-color Desert Combat Uniform (DCU) camo (it features two shades of brown and lacks the light green color).
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;In real life, &lt;/span&gt;'''Desert &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Camouflage&lt;/span&gt;''' is a pattern of camouflage used by the military for use in desert and urban desert environments. It uses similar shades as those seen in a natural desert environment in order to allow the camouflaged person or item to blend in with its surroundings. The in-game camo is NOT the US Army tri-color Desert Combat Uniform (DCU) camo (it features two shades of brown and lacks the light green color).
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== In Game ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== In Game ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
In ''[[Call of Duty 4: Modern Warfare]]'', &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Desert &lt;/span&gt;camouflage is available on any weapon as a default. It can only be used in online [[multiplayer]].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
In ''[[Call of Duty 4: Modern Warfare]]'', &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;desert &lt;/span&gt;camouflage is available on any weapon as a default. It can only be used in online [[multiplayer]].
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This variety of camouflage is not commonly used by experienced players, who are more likely to use patterns obtained through awards. Camouflage is used more as a sign of rank than as an actual tactic, and, therefore, desert camouflage is quickly discarded once higher camouflage patterns are attained. Another reason why desert camouflage is infrequently used may be that players regard it as aesthetically inferior to the other, unlockable, camouflages.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Desert_Mw2.png|thumb|left|Desert Camouflage in Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;It is not commonly used by experienced players, who generally use patterns obtained through awards. Camouflage is used more as a sign of rank than as an actual tactic, and, therefore, desert camouflage is quickly discarded once higher camouflage patterns are attained. Other reasons may be the aesthetic inferiority of the default camouflages, which makes most players immediately switch to the more complex patterns after obtaining them.[[File:Desert_Mw2.png|thumb|left|Desert Camouflage in Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty 4]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty 4]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Camouflages]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Camouflages]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap13 2009-11-21 23:44:51 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122002:newid:122637 --&gt;
&lt;/table&gt;</summary>
		<author><name>Icepacks</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Navy_Seals&amp;diff=122636&amp;oldid=prev</id>
		<title>Navy Seals</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Navy_Seals&amp;diff=122636&amp;oldid=prev"/>
				<updated>2009-11-21T23:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:43, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;*Despite being an American special forces, in multiplayer some of the Navy SEALs have British flag patches. This is due to the Navy SEAL character models being borrowed&amp;amp;nbsp;from those of&amp;amp;nbsp;[[Task Force 141]]'s scuba divers, who are of various&amp;amp;nbsp;nationalities. &amp;amp;nbsp;{{stub}}&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;

  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Despite being an American special forces, in multiplayer some of the Navy SEALs have British flag patches. This is due to the Navy SEAL character models being borrowed&amp;amp;nbsp;from those of&amp;amp;nbsp;[[Task Force 141]]'s scuba divers, who are of various&amp;amp;nbsp;nationalities.&amp;amp;nbsp;&amp;amp;nbsp; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The Navy SEALs are a playable faction in two of the Modern Warfare 2 multiplayer maps, Karachi and Sub base.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*50 cent plays the commentator's voice when you call in a UAV on the side of the SEALs in multiplayer.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Call of Duty: Modern Warfare 2]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Armies]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap20 2009-11-21 23:43:35 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:121323:newid:122636 --&gt;
&lt;/table&gt;</summary>
		<author><name>75.173.228.223</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Wolverines!&amp;diff=122634&amp;oldid=prev</id>
		<title>Wolverines!</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Wolverines!&amp;diff=122634&amp;oldid=prev"/>
				<updated>2009-11-21T23:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;Grammer fixing.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:40, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{quote|Sierra Delta, uh... we may have a minor ACS fault over here. Do you &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;hev &lt;/span&gt;anything on your scope?&quot;&amp;lt;br&amp;gt;&quot;They're everywhere!!&quot;&amp;lt;br&amp;gt;&quot;Sierra Delta, repeat!&quot;&amp;lt;br&amp;gt;&quot;I'm looking at fighter jets over I-95! How the hell did they get through!?|NORAD HQ and an Air Traffic Controller}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{quote|Sierra Delta, uh... we may have a minor ACS fault over here. Do you &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/span&gt;anything on your scope?&quot;&amp;lt;br&amp;gt;&quot;They're everywhere!!&quot;&amp;lt;br&amp;gt;&quot;Sierra Delta, repeat!&quot;&amp;lt;br&amp;gt;&quot;I'm looking at fighter jets over I-95! How the hell did they get through!?|NORAD HQ and an Air Traffic Controller}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''''Woverines!'''' is the sixth mission in [[Call of Duty: Modern Warfare 2]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''''Woverines!'''' is the sixth mission in [[Call of Duty: Modern Warfare 2]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-21 23:41:56 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122591:newid:122634 --&gt;
&lt;/table&gt;</summary>
		<author><name>Halcyon VI</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=User_talk:Akyoyo&amp;diff=122633&amp;oldid=prev</id>
		<title>User talk:Akyoyo</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=User_talk:Akyoyo&amp;diff=122633&amp;oldid=prev"/>
				<updated>2009-11-21T23:40:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Re: Polls:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:40, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 189:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 189:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:I know right? The G3 was great and the FAL improved on it in every way.  Better ironsights, bigger magazine (I think), semi-auto in SP, looks cooler...plus the fact that you can stick a shotgun on the front just makes it amazing.  Hey, do you pronounce FAL by just saying &quot;fal&quot; or do you pronounce it &quot;F-A-L&quot;?  {{Signatures/Saint}}23:15, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:I know right? The G3 was great and the FAL improved on it in every way.  Better ironsights, bigger magazine (I think), semi-auto in SP, looks cooler...plus the fact that you can stick a shotgun on the front just makes it amazing.  Hey, do you pronounce FAL by just saying &quot;fal&quot; or do you pronounce it &quot;F-A-L&quot;?  {{Signatures/Saint}}23:15, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I, having the extraordinary grammatical knowledge that I do, have always just said &quot;fal&quot;, since there are no periods in the name and technically when there no periods in an acronym you are supposed to pronounce it as a single word.  Now, I do realize this is firearms, not English class, but I learned of the FAL at about the time when I learned that little rule and thus have always applied it to the FAL.  I don't use it with most other guns though, such as the ACR.  Seriously, who says &quot;akr&quot;?  Dumbasses, no doubt.  Another thing, I was on the EMP talk page the other day and I saw someone who pronounced as &quot;emp&quot;, not &quot;E-M-P&quot;.  That is simply wrong, horribly disgustingly wrong.  {{Signatures/Saint}}23:40, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>SaintofLosAngelesXD(m)</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=James_Ramirez&amp;diff=122632&amp;oldid=prev</id>
		<title>James Ramirez</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=James_Ramirez&amp;diff=122632&amp;oldid=prev"/>
				<updated>2009-11-21T23:40:14Z</updated>
		
		<summary type="html">&lt;p&gt;it says so on the main page, I assume it&amp;#39;s alright&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:40, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Pvt. Ramirez and [[MacTavish|Soap]] are the only playable characters that are not scripted to die in ''[[Call of Duty: Modern Warfare 2]]''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Pvt. Ramirez and [[MacTavish|Soap]] are the only playable characters that are not scripted to die in ''[[Call of Duty: Modern Warfare 2]]''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He is most likely of Latin American or Spanish descent, which could make him the first playable Latino soldier in the Call of Duty series.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He is most likely of Latin American or Spanish descent, which could make him the first playable Latino soldier in the Call of Duty series.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* James Ramirez &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;may be &lt;/span&gt;the soldier on the ''[[Call of Duty: Modern Warfare 2]]'' box art; hinted by the torn gloves, torn combat trousers, battered armor which he received after being shot down in the Blackhawk helicopter and most notably the damaged [[Wikipedia:United States Capitol|United States Capitol]] building seen in the background.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* James Ramirez &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/span&gt;the soldier on the ''[[Call of Duty: Modern Warfare 2]]'' box art; hinted by the torn gloves, torn combat trousers, battered armor which he received after being shot down in the Blackhawk helicopter and most notably the damaged [[Wikipedia:United States Capitol|United States Capitol]] building seen in the background.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The 1st Battalion, 75th Ranger Regiment that Ramirez is a part of is based in Fort Benning, Georgia, so it is unknown how his unit is the closest (as quoted from&amp;amp;nbsp;''[[Wolverines!]]'') to the area in Virginia&amp;amp;nbsp;he was supposed to defend from the Russians.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The 1st Battalion, 75th Ranger Regiment that Ramirez is a part of is based in Fort Benning, Georgia, so it is unknown how his unit is the closest (as quoted from&amp;amp;nbsp;''[[Wolverines!]]'') to the area in Virginia&amp;amp;nbsp;he was supposed to defend from the Russians.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Icepacks</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=FAMAS&amp;diff=122631&amp;oldid=prev</id>
		<title>FAMAS</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=FAMAS&amp;diff=122631&amp;oldid=prev"/>
				<updated>2009-11-21T23:39:27Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;In game:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:39, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The FAMAS is shown to have a three-round burst similar to the [[M16A4]]. A new set of sights is also used, as the original sights are located in the carry handle (which has been covered by a picatinny rail).&amp;amp;nbsp; Similar to the M16 the FAMAS is a very effective assault rifle, especially at a range. One burst will kill with stopping power.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The FAMAS is shown to have a three-round burst similar to the [[M16A4]]. A new set of sights is also used, as the original sights are located in the carry handle (which has been covered by a picatinny rail).&amp;amp;nbsp; Similar to the M16 the FAMAS is a very effective assault rifle, especially at a range. One burst will kill with stopping power.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;The FAMAS has a slower reload and larger time between bursts of fire versus the M16A4, while everything else is nearly identical. FAMAS is good for medium and close fights, but still deadly from afar.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Weapon Attachments ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Weapon Attachments ==&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>205.243.116.67</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122630&amp;oldid=prev</id>
		<title>Of Their Own Accord</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Of_Their_Own_Accord&amp;diff=122630&amp;oldid=prev"/>
				<updated>2009-11-21T23:38:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:38, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely, all the laptops in the bunker have the same screen, indicating that they are all working on the same important task, or it was just a way to cut down on the amount of work needed to be done in detail.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Strangely, all the laptops in the bunker have the same screen, indicating that they are all working on the same important task, or it was just a way to cut down on the amount of work needed to be done in detail.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*You cannot be harmed during your standoff in the crashed Black Hawk helicopter.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*You cannot be harmed during your standoff in the crashed Black Hawk helicopter.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*After you exit the bunker, you see a soldier getting hit by a grenade and dying.  This was seen in Infamy trailer. 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*After you exit the bunker, you see a soldier getting hit by a grenade and dying. This was seen in Infamy trailer. 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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*It is unknown why the Russians are using Javelin missiles. They have never bought or intended to buy them. The same goes for the Barrett .50 cal.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*It is unknown why the Russians are using Javelin missiles. They have never bought or intended to buy them. The same goes for the Barrett .50 cal&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, but considering how they caught the U.S. by surprise, they could have taken them from nearby armories or off dead bodies&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Levels]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>74.245.83.23</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122629&amp;oldid=prev</id>
		<title>S.S.D.D.</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122629&amp;oldid=prev"/>
				<updated>2009-11-21T23:37:58Z</updated>
		
		<summary type="html">&lt;p&gt;It seem as though the people you train are Rangers.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:37, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The level starts with PFC. [[Joseph Allen]] and Sgt. [[Foley (Modern Warfare 2)|Foley]] training &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;the local militia&lt;/span&gt;. Sgt Foley tells Allen to do a quick weapons demonstration. Allen picks up a M4A1 and shoots the targets and then tosses some frag grenades. After teaching the militia, Foley tells Allen to meet Cpl. [[Dunn]] at The Pit. Dunn demonstrates that switching to your sidearm is faster than reloading. Then Dunn tells you to run the course. In the course, you have to clear enemy emplacements and then clearing out a building without civilian casualties. After running The Pit, you choose the difficulty. Shortly after leaving The Pit, an alarm sounds and soldiers will rush to a group of returning group Humvees that have brought wounded soldiers from BCT One&amp;lt;ref&amp;gt;The unit was named in one of the conversations heard in the level&amp;lt;/ref&amp;gt;. Sgt Foley yells to the squad to ready up, and you then prepare for battle. Also at the end of the Pit, you can hear some Rangers talking about Soap's, Roach's, and Ghost's obstacle course scores.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The level starts with PFC. [[Joseph Allen]] and Sgt. [[Foley (Modern Warfare 2)|Foley]] training &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;some troops who can't fire accurately&lt;/span&gt;. Sgt Foley tells Allen to do a quick weapons demonstration. Allen picks up a M4A1 and shoots the targets and then tosses some frag grenades. After teaching the militia, Foley tells Allen to meet Cpl. [[Dunn]] at The Pit. Dunn demonstrates that switching to your sidearm is faster than reloading. Then Dunn tells you to run the course. In the course, you have to clear enemy emplacements and then clearing out a building without civilian casualties. After running The Pit, you choose the difficulty. Shortly after leaving The Pit, an alarm sounds and soldiers will rush to a group of returning group Humvees that have brought wounded soldiers from BCT One&amp;lt;ref&amp;gt;The unit was named in one of the conversations heard in the level&amp;lt;/ref&amp;gt;. Sgt Foley yells to the squad to ready up, and you then prepare for battle. Also at the end of the Pit, you can hear some Rangers talking about Soap's, Roach's, and Ghost's obstacle course scores.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap19 2009-11-21 23:38:01 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122626:newid:122629 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Griffen Boy</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Endgame&amp;diff=122628&amp;oldid=prev</id>
		<title>Endgame</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Endgame&amp;diff=122628&amp;oldid=prev"/>
				<updated>2009-11-21T23:36:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:36, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* What is interesting is that, while Soap already has his own voice actor (Kevin McKidd), yet all of his grunts and breathing audio are the ones that the other characters use. This also applies to the other levels the player uses Soap.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* What is interesting is that, while Soap already has his own voice actor (Kevin McKidd), yet all of his grunts and breathing audio are the ones that the other characters use. This also applies to the other levels the player uses Soap.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Shepherd will slam you into the car if you're close enough to him even if you don't attack him.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Shepherd will slam you into the car if you're close enough to him even if you don't attack him.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The player seems to crawl on his belly toward the .44 Magnum Revolver with little acknowledgement of the fact it would be physically impossible to do so with a knife embedded inside if his chest.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Template:CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Template:CoD6 Campaign}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-11-21 23:36:47 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122618:newid:122628 --&gt;
&lt;/table&gt;</summary>
		<author><name>82.43.195.111</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=Zakhaev_International_Airport&amp;diff=122627&amp;oldid=prev</id>
		<title>Zakhaev International Airport</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=Zakhaev_International_Airport&amp;diff=122627&amp;oldid=prev"/>
				<updated>2009-11-21T23:36:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:36, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is named after [[Imran Zakhaev]], considered a hero to Russia.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*It is named after [[Imran Zakhaev]], considered a hero to Russia.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*This is the only level where you are supposed to kill innocent people, however it is possible not to partake on unarmed innocents.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-11-21 23:36:47 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122321:newid:122627 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Griffen Boy</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122626&amp;oldid=prev</id>
		<title>S.S.D.D.</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=S.S.D.D.&amp;diff=122626&amp;oldid=prev"/>
				<updated>2009-11-21T23:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:36, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* S.S.D.D means &quot;Same Shit, Different Day&quot;, derived from Stephen King's book, &quot;Dreamcatcher&quot;. This goes along the lines of [[F.N.G.]], meaning &quot;Fucking New Guy&quot;, in ''[[Call of Duty 4: Modern Warfare]]''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* S.S.D.D means &quot;Same Shit, Different Day&quot;, derived from Stephen King's book, &quot;Dreamcatcher&quot;. This goes along the lines of [[F.N.G.]], meaning &quot;Fucking New Guy&quot;, in ''[[Call of Duty 4: Modern Warfare]]''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* One of the spectators in the Pit is a man by the name of Cpl. Bowling. This is a reference to Infinity Ward's Robert Bowling. (The same soldier can be found in the level In their Own Accord)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* U.S. Rangers can be seen playing basket ball, repairing a military hummer, on guard towers, exercising, looking at a phone, and eating chocolate. If the player gets close enough, they can hear their conversations.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* U.S. Rangers can be seen playing basket ball, repairing a military hummer, on guard towers, exercising, looking at a phone, and eating chocolate. If the player gets close enough, they can hear their conversations.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* One of the conversations is about a group of &quot;Delta&quot; soldiers who came though the base recently - they are actually talking about Soap, Ghost, and the rest of Task Force 141.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* One of the conversations is about a group of &quot;Delta&quot; soldiers who came though the base recently - they are actually talking about Soap, Ghost, and the rest of Task Force 141.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In one of the conversations, a soldier is talking to a Lieutenant about an assault bridge; however, there's no Lieutenant to be found in the level.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*In one of the conversations, a soldier is talking to a Lieutenant about an assault bridge; however, there's no Lieutenant to be found in the level.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If the player chooses [[Veteran]] difficulty after the Pit, then they will be asked to confirm their choice three times.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If the player chooses [[Veteran]] difficulty after the Pit, then they will be asked to confirm their choice three times.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Reflist}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Reflist}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-11-21 23:36:47 --&gt;
&lt;!-- diff cache key Callofduty:diff:version:1.11a:oldid:122613:newid:122626 --&gt;
&lt;/table&gt;</summary>
		<author><name>CoD addict</name></author>	</entry>

	<entry>
		<id>http://callofduty.wikia.com/index.php?title=In_a_Republican_Party_hoping_to_comeback_in_2010_on_the_perseverance&amp;diff=0&amp;oldid=prev</id>
		<title>In a Republican Party hoping to comeback in 2010 on the perseverance</title>
		<link rel="alternate" type="text/html" href="http://callofduty.wikia.com/index.php?title=In_a_Republican_Party_hoping_to_comeback_in_2010_on_the_perseverance&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-21T23:35:55Z</updated>
		
		<summary type="html">&lt;p&gt;deleted &quot;[[&lt;a href=&quot;/index.php?title=In_a_Republican_Party_hoping_to_comeback_in_2010_on_the_perseverance&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;In a Republican Party hoping to comeback in 2010 on the perseverance (page does not exist)&quot;&gt;In a Republican Party hoping to comeback in 2010 on the perseverance&lt;/a&gt;]]&quot; &lt;a href=&quot;http://help.wikia.com/wiki/Help:Spam&quot; class=&quot;extiw interwiki-w wikia-help&quot; title=&quot;w:c:help:Help:Spam&quot;&gt;spam&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joeyaa</name></author>	</entry>

	</feed>