AN-94
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The AN-94 is an assault rifle featured in Call of Duty: Modern Warfare: Mobilized and Call of Duty: Black Ops II.
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Call of Duty: Modern Warfare: Mobilized
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| Call of Duty: Modern Warfare: Mobilized | |
| Console(s) |
Nintendo DS |
| Magazine Size |
45 rounds |
| Unlocked at |
150 multiplayer kills with insurgency faction |
| Starting Ammunition |
45 + 180 (SP, MP) |
| Maximum Ammunition |
45 + 180 (SP, MP) |
| Reload Time |
Fast |
| Rate of Fire |
High-Medium |
| Range (explanation) |
Long |
| Recoil |
None |
| Fire Mode |
Automatic |
| Used by | |
Campaign
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Tthe AN-94 is featured as a common weapon throughout the entire game. It is available to pick up frequently in the USMC missions and the first and third SAS ones. It has very high accuracy and high power as well as the highest ammo capacity and reserve ammo of all assault rifles, though the sights are a bit obstructive. It is capable of taking out an enemy in one or two shots to the torso or higher, unless it's a headshot, which would result in a one-hit-kill. It is probably the most common weapon alongside the AK-74.
Multiplayer
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In multiplayer, the AN-94 is unlocked for the Insurgents factions after the Skorpion with 150 kills. The AN-94 is favored by most players due to its controllable fire rate, high accuracy and high power, as well as more ammo capacity and larger magazine. However, the weapon's fire rate limits its effectiveness in close range if not aiming for the head or engaging the enemy by surprise or behind. Using a sidearm can be seen as a useful backup for close quarter engagements, but it is often less effective than the AN-94 itself.
Gallery
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Call of Duty: Black Ops II
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- "Fully automatic assault rifle. The first 2 rounds of each burst are fired at a faster rate."
- — Description in Create-a-Class
| Call of Duty: Black Ops II | |
| Damage |
40-24 |
| Weapon Class | |
| Magazine Size |
30 rounds (40 w/ Extended Clip) |
| Unlocked at |
Level 55 |
| Cost (Zombies) |
1200 |
| Starting Ammunition |
30+180 (SP), 30+90 (MP) |
| Maximum Ammunition |
30+390 (SP), 30+240 (MP) |
| Reload Time |
2.39 normal, 3.12 empty |
| Rate of Fire |
625 RPM (continuous fire) |
| Recoil |
Very low (first shot) |
| Penetration |
Intermediate |
| Fire Mode |
Automatic (default) |
| Used by | |
| HUD icon | |
Multiplayer
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The AN-94 is the last in the Assault Rifle category. It is fully automatic, with the first two rounds of each burst firing at a faster rate. Because of this ability, the Select Fire attachment is not necessary to fire in manual bursts. The AN-94 will kill in three bullets out to mid range and up to five at a distance (four if one is a headshot.), but lacks the stopping power to ensure a two-headshot-kill before the damage drop-off. With the Select Fire attachment, the AN-94 can be switched to a two-round burst weapon with extremely low recoil. The player can mimic this effect on full-auto by lightly tapping the trigger, which may lessen the need for Select Fire in many circumstances (although Select Fire is still preferable for long range engagements). The Suppressor is another excellent attachment for this weapon as the muzzle flash is reduced aiding in accuracy, and the added stealth effect makes it well-suited for more close to mid-range firefights. In addition, the faster rate of fire at the beginning means that the AN-94 can sometimes outperform most submachine guns. Depending on playstyle, the Adjustable Stock (long range, quick movement) and the Laser Sight (in case of close quarter skirmishes) go hand in hand with the Suppressor, much like many submachine guns.
Overall, the AN-94's unique two-round burst ability, low recoil and moderate damage makes it a popular gun with more experienced players.
Zombies
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The AN-94 is available in Zombies mode off the wall on Die Rise for 1200 points. For a weapon off the wall, it is a very effective weapon, more so than many weapons available from the Mystery Box. It does retain its high fire rate for the first two rounds and has a high reserve ammunition capacity of 300 rounds. Even when not Pack-a-Punched, it is still effective in later rounds.
When Pack-a-Punched, it becomes the Actuated Neutralizer 94000. It has a 50-round magazine and 600 reserve ammo. Initially, it will come with a Reflex Sight attached, but is able to cycle through attachments by Pack-a-Punching it again. These other attachments include the Target Finder, Foregrip and the Millimeter Scanner.
Attachments
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- Reflex Sight (unlocked weapon level 2)
- Quickdraw Handle (unlocked weapon level 3)
- Fast Mag (unlocked weapon level 4)
- ACOG Scope (unlocked weapon level 5)
- Foregrip (unlocked weapon level 6)
- Adjustable Stock (unlocked weapon level 7)
- Target Finder (unlocked weapon level 8)
- Laser Sight (unlocked weapon level 9)
- Select Fire (unlocked weapon level 10)
- EOTech Sight (unlocked weapon level 11)
- Suppressor (unlocked weapon level 12)
- FMJ (unlocked weapon level 13)
- Hybrid Optic (unlocked weapon level 14)
- Extended Clip (unlocked weapon level 15)
- Grenade Launcher (unlocked weapon level 16)
- MMS (unlocked weapon level 17)
Gallery
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- For camouflage images, see AN-94/Camouflage.
- For attachments images, see AN-94/Attachments.
Trivia
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Call of Duty: Black Ops II
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- The serial number for the AN-94 is "30948453".
- When each round is fired or the weapon is cocked, the barrel reciprocates; the same occurs with the XPR 50.
- Many of the militants in the cutscenes of "Achilles' Veil" have no magazines in their AN-94's, yet are still able to shoot when necessary.
- The AN-94 is one of three weapons to have an impact on its fire rate with continuous fire, along with the HAMR and the B23R.
- The AN-94 is the second of two guns that is a two round burst with Select Fire, the first being the Vector K10
- The rounds held in the AN-94's magazine are 3D, but the actual magazine itself is solid, as shown by one of the rounds appearing to phase through the top with another sitting above it.
- DeFalco will have this weapon in "Achilles' Veil" if still alive, but he does not appear to use it.
- On the right side of the weapon, it reads "АН-94 5.43 x 39", and displayes the Izmash logo.
- While it may be hard to notice in first-person, the magazine is slightly slanted to the right.
- If one looks closely to right side of the gun in Zombies, it is possible to see a triangle. Contrary to popular belief, this is not the Eye of Providence.[citation needed]
- AN-94 has two rear sights. The one further from the front post is unusable.
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