Call of Duty: Modern Warfare 2Edit
|Damage||40 (MP) (30 silenced)|
|Magazine Size||30 rounds (SP)|
42 round (MP) (63 with Extended Mags)
|Unlocked||Level 32 (Command Sergeant Major I)|
|Starting Ammunition||42 + 84 (MP)|
|Maximum Ammunition||30+420 (SP), 42+252 (MP)|
|Reload Time||3.36s (Normal), 4s (Empty), 2.4s (Add Time)|
|Rate of Fire||937 RPM (SP), 689 RPM (MP)|
|Recoil||Moderate (without grip), Low (with grip)|
|Fire Mode||Fully automatic|
|Used by||Ultranationalists, John Price|
The AUG HBAR can often be found throughout the campaign, most often dropped by Ultranationalists or found in their various armories (such as in "The Gulag"). The weapon always comes with optics in the campaign, be it the Swarovski Scope or a Red Dot Sight.
In Multiplayer, the AUG HBAR is unlocked at Level 32.
The AUG HBAR is a high damage LMG. The AUG HBAR deals forty damage at all distances, scoring a three hit kill, or a two hit kill if a headshot is scored. The AUG HBAR also has high penetration power. In tandem with its high damage, the AUG HBAR is perfect for spraying through walls, although its shorter magazine may disappoint in this regard. With Stopping Power equipped, the AUG HBAR deals 56 damage at all distances, scoring a two hit kill, and deals a 78 damage per headshot. With a Silencer equipped, the AUG HBAR deals 42 damage per bullet for a three hit kill, or two hits if a headshot is scored. Getting two shot kills through cover with a silencer is tricky, since a headshot and body shot does exactly 100 damage, so the cover has to be very thin, or two head shots must be scored. Without a silencer, two shot kills through cover is not difficult.
The AUG HBAR's fire rate is the slowest in class, firing at 689 RPM. This fire rate helps to prolong the short magazine (short compared to the LMGs) and dampen recoil. Overall, this slow fire rate makes the AUG HBAR among the least reliable LMGs in close quarters.
The AUG HBAR's accuracy is moderate. The iron sights are very clean, with little obstruction thanks to the lack of a back sight. The recoil per shot is somewhat low, with the AUG HBAR having some of the lowest recoil values in the LMG category, but the AUG HBAR has a reduced centerspeed compared to other LMGs, with only 1500 centerspeed, whereas all other LMGs have 1700 centerspeed. This makes the AUG HBAR recover from recoil much slower than the others, though this is mitigated somewhat by the low rate of fire.
The AUG HBAR's handling characteristics are superb for an LMG. The AUG HBAR has the fastest switch speeds of all the LMGs, and the AUG HBAR has the fastest reloads of all LMGs too, taking 3.36 seconds to do a partial reload, or 4 seconds to reload if the magazine was completely empty. In either case, the player can Reload Cancel after just 2.4 seconds. This speed is 600 milliseconds faster than the next fastest LMG, the L86 LSW. All other LMGs take at least five seconds to reload cancel. The AUG HBAR has typical LMG stats in all other aspects: it moves at a slow 87.5% movement speed, aims down the sight in a sluggish 350 milliseconds, and has poor hip-fire performance.
The AUG HBAR has an extremely small magazine capacity for an LMG, holding just 42 rounds per magazine, less than half of what all other LMGs have. However, the AUG HBAR gets an extra magazine on spawn than the other LMGs, allowing the AUG HBAR user to spawn in with 126 rounds to start, 42 being in the magazine and 84 in reserve.
The AUG HBAR has the standard assortment of attachments on offer. The Grip increases the AUG HBAR's center speed to 1900, making the AUG HBAR much more accurate. The AUG HBAR's center speed is one of the biggest weaknesses it carries compared to other LMGs, so choosing the Grip brings the AUG HBAR up to snuff and make it amongst the most accurate LMGs on offer. The Grip is one of the most valuable attachments the AUG HBAR has.
The Red Dot Sight and Holographic Sight replace the iron sights with the respective sight picture. The iron sights are extremely simple and un-obstructive, so the benefits of these attachments' effects aren't clear-cut.
The Silencer suppresses the AUG HBAR at the expense of reducing damage at all ranges by 25%. In core game types, this attachment makes the AUG HBAR quite weak, as the user needs Stopping Power to retain the ability to three shot kill opponents. In Hardcore game types, however, the damage penalty is of minor consequence, as the AUG HBAR is still able to one shot kill opponents at any range, even without Stopping Power.
The Heartbeat Sensor adds portable radar to the side of the weapon model. Users of Ninja do not show up on the Heartbeat Sensor. This attachment can serve as a good indicator of where enemies may be hiding, but it'd be unwise to rely on the attachment due to Ninja countering the Heartbeat Sensor.
The ACOG Scope is a bad fit on the AUG HBAR. The center speed is lowered to a paltry 1100, among the lowest of all fully automatic weapons in the game. It also makes the AUG HBAR take longer to aim, requiring 400 milliseconds to aim instead of 350 milliseconds. Overall, this attachment forces players to tap fire at a distance to remain accurate, and compounds the AUG HBAR's accuracy weakness. Nonetheless, the zoom advantage it provides can come in useful to make enemies easier to see.
The Thermal Scope is similar to the ACOG Scope. The Thermal scope provides an even larger zoom level, while highlighting enemies -without Cold-Blooded bright white. Unlike other LMGs, the AUG HBAR does not receive a center speed reduction when using the Thermal Scope, but still experiences the same increase in idle sway the other LMGs experience. The Thermal Scope's attributes make it valuable in hardcore game types, where the scope can be steadied to make the first shot perfectly accurate.
FMJ increases the AUG HBAR's ability to shoot through cover. With already high penetration power, the value of this attachment is questionable and potentially overkill, but with FMJ and Stopping Power, only the thickest of obstacles can block the AUG HBAR's onslaught.
Extended Mags boosts the AUG HBAR's magazine capacity to 63 rounds, bringing it closer in line with the other LMGs, and splitting the starting ammo pool across two magazines instead of three. This attachment solves one of the AUG HBAR's defining weaknesses. However, due to the AUG HBAR's very fast reload speed for an LMG, the 42 round magazine is usually sufficient.
- Red Dot Sight
- Holographic Sight
- Heartbeat Sensor
- ACOG Scope
- Thermal Scope
- Extended Mags
- Swarovski Scope (Campaign & Special Ops only)
Call of Duty: Modern Warfare 3Edit
|The subject matter of this article was cut from the final version of a Call of Duty game.|
The AUG HBAR was going to be featured in Call of Duty: Modern Warfare 3, but was cut before the games release. Some of its files remain in the game. It was partially implemented, then scrapped during middle development.
Call of Duty OnlineEdit
|Weapon Class||Light Machine Gun|
|Magazine Size||75 rounds|
|Rate of Fire||938 RPM|
The AUG HBAR returns in Call of Duty: Online as the Steyr AUG-H.
- Reflex Sight
- Quickdraw Handle
- Angled Grip
- Fast Mag
- Flash Suppressor
- COS Scope
- Bipod Grip
- Adjustable Stock
- Heartbeat Sensor
- Holographic Sight
- Thermal Scope
- ORS Red Dot Sight
- Extended Mags
- The AUG HBAR's Arctic Camouflage varies greatly from singleplayer to multiplayer. The campaign variant is completely white whereas the multiplayer version is only partially camouflaged.
- When holding the AUG without the Grip attachment, the player's thumb is not touching the gun, instead it just floats noticeably to the left of the barrel, seeming that the gun was scripted to always be used with the Grip like in the campaign.
- The pickup icon on the AUG HBAR in multiplayer displays a Swarovski Scope, a grip and lacks the bipod.
- At early stages, AUG HBAR Scoped used the L86 LSW HUD icon as a placeholder.
- When the Swarovski Scope is mounted on the AUG HBAR, the front sight is still present on the gun.
- On the side of the AUG HBAR's scope, it says "Steyr-1228".
- The AUG HBAR only has a front sight.