In public matches, players are given 10 allocation points. In custom games, settings can be changed to allow players to have from 3 to 17 allocation points. These points may be spent on Weapons, Attachments, Equipment, Perks or Wildcards.
This new system allows never before possible classes to be made, with both primary and secondary weapons optional rather than mandatory. If a primary and/or secondary weapon is not selected, a standard Combat Knife is given to the player, replacing the missing weapon slot(s).