Call of Duty: Roman WarsEdit
|The subject matter of this article was cut from the final version of a Call of Duty game.|
The Axe would have been a weapon in Call of Duty: Roman Wars, but it was however cancelled.
Call of Duty: Black Ops IIEdit
|Used by||Raul Menendez|
The Axe makes a brief appearance in Call of Duty: Black Ops II. It is only featured once on the campaign level Time and Fate during the part when Raul Menendez is playable. Near the beginning of the level, the player must go up a hill and through a small shack. The axe is inside of the shack, and the pick-up text "Use" appears when reaching it. The player can only use it before the PDF soldiers holding the five civilians captive notice them. If they pick it up, the axe will automatically be thrown to the left-most soldier. They cannot pick it up again after using it or being noticed.
In TranZit, at the Hunter's Cabin, there is an axe stuck into a stump outside the cabin. It is cosmetic though, and cannot be used by the player. It was also used by Nikolai in the cutscene to Origins.
Call of Duty: GhostsEdit
- "This will be useful."
- — Rorke, after acquiring an axe.
|Used by||Gabriel T. Rorke|
On the map Fog from the Onslaught DLC pack, upon obtaining the Michael Myers Field Order reward, the player is given the weapon to use. It is a one-hit-kill, and victims' "souls" expel out of their bodies upon death. Melee actions with the axe are at an increased speed from the Combat Knife as seen in Multiplayer.
Call of Duty: Black Ops IIIEdit
Call of Duty: Infinite WarfareEdit
|Unlocked||· Unlocked via a Supply Drop (MP)|
· Obtained from the Magic Wheel (ZM)
|Cost (Zombies)||950 points (Magic Wheel)|
|Fire Mode||Thrown (Headsman only)|
United Nations Space Alliance
Settlement Defense Front
- "A standard wood axe, perfect for making kindling out of your enemies."
- — In-game description
The Axe is a weapon featured in Call of Duty: Infinite Warfare. It can be obtained through the Magic Wheel in Zombies in Spaceland. It does significantly more damage than the normal melee, being a one hit kill through round 10 and a two hit kill through round 17.
When it becomes Pack-a-Punched, the Axe becomes the Piece Maker. When Pack-a-Punched again, it becomes the Hammer of Judgment, gaining a golden finish.
Unlike most weapons in the game, the Axe only has one variant, the Epic Headsman, which allows the player to throw the Axe and pick it up from the ground if thrown.
|Name||Rarity||Gun Perks||Cost (Salvage)||Notes|
|Headsman||Epic||Hurl, Haste||N/A||Unlocked via Supply Drops.|
- In Call of Duty: Ghosts, the first person model is held with two hands, while the third person model is clearly held with one.
- ↑ https://charlieintel.com/2017/02/28/new-content-weapons-now-available-infinite-warfares-quartermaster/