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B23R Menu Icon BOII

45-19 (MP)
(45-24 w/ Dual Wield)

Weapon Class


Magazine Size

Standard: 15 rounds
Extended Clip: 21 (SP/MP), 24 (ZM)



Unlocked at

Completing Suffer With Me (SP)
Level 19 (MP)

Starting Ammunition

15+135 (SP), 15+45 (MP)

Maximum Ammunition

15+300 (SP), 15+120 (MP)
15+105 (ZM)

Reload Time

1.63 normal, 1.8 empty

Rate of Fire

Per burst:
· 1250 RPM for the first two rounds, 937 RPM for the following
· 1022 RPM (SP standard & MP Dual Wield)
· 703 RPM (MP/ZM standard)

Semi-auto variant (SP only):
· 937 RPM max

Range (explanation)

B23R Range BO2



Fire Mode

· 3-round burst (standard)
· Semi-Automatic (special variant only found in Karma) (SP)
· Automatic (Pack-a-Punched in Zombies)

Used by

Section, Farid, Cordis Die, CIA, Green Run Group, CDC, Mobsters, Alcatraz Guards/Prisoners, Original Characters

HUD icon

B23R Side View BOII

Sound(s) B23R's burst firing sound:

B23R's single-shot firing sound:
"3 round burst pistol. High rate of fire with moderate recoil."
— Description.

The Beretta 23R (also referred to as B2023R in the game files) is a three-round burst handgun featured in Call of Duty: Black Ops II, Call of Duty: Strike Team.

Call of Duty: Black Ops IIEdit


The B23R can be selected in the customised loadout, and is also a part of the recommended loadout in "Achilles' Veil". Unlike its multiplayer counterpart, it does not have any delay between bursts.


The B23R is the third pistol to be unlocked at level 19. It is a three-round burst pistol with a high rate of fire and moderate recoil, as well as a smaller burst delay compared to other guns. It will kill in one burst at close range and two at a distance, assuming all bullets hit. Like the M8A1, it has no extra headshot multiplier, meaning it is recommended to aim at center mass to make the bullets count. Due to its high damage per second potential as well as fast aim down sight time, it is very effective in close quarters, though it loses effectiveness at range where the damage dropoff combined with the recoil and low magazine size offset its fire rate. It is a popular sidearm in Hardcore game modes as it only needs up to two bullets to kill, making it excellent even for long range combat. Compared to the KAP-40, the B23R has lower recoil and higher damage per second (should the player kill with one burst), and burst-fire can control ammo consumption. However, KAP-40 is fully automatic, making it more suitable for players with worse aim. Due to its close-quarters effectiveness and early unlock, it is a commonly seen sidearm.

The B23R is the first weapon tier on Gun Game. It is equipped with the Tactical Knife attachment.   



The B23R makes an appearance in every Zombies map excluding Bus Depot, Town, and Farm. In Nuketown Zombies, it is inside the green house. In TranZit, it is found on the ceiling of the Bus. In Die Rise, it is in the Trample Steam room. In Mob of the Dead, costing only 900 points instead of the usual 1000, it is found opposite one of the heads of Cerberus in the 'Broadway' cell block. In Buried, it is located on the right side of the gunsmith's wall. And in Origins, it is found in the trench between 115 generators 1 and 3 and costs 750. It retains its 15-round magazine capacity, with 105 in reserve (120 rounds overall). It is fairly powerful, particularly on lower rounds. It will run out of ammo very quickly past round 10, making constant ammo stops a necessity. However, it remains powerful until around round 20 and above, and is especially effective at the torso to head. Because of its power for a good price, this gun is very useful if a player joins in the middle of a game as they can buy it immediately and still be able to do some damage if access to the Mystery Box is not available. In Origins, the B23R can be found in the Mystery Box with the Extended Clip attachment, with 24 rounds instead of 15, and 168 in reserve instead of 105.

When Pack-a-Punched, it becomes the B34R. It will become fully-automatic with 20-rounds per magazine and 180 rounds in reserve. It can be Pack-a-Punched multiple times like other weapons and can attain the Fast Mag attachment. However, it's still not a good weapon to use on high rounds, because it has lower damage and runs out of ammo extremely fast. If the extended mags variant is upgraded, it gains a magazine that stores up to 30 rounds and 270 reserve ammunition but is not recommended as other weapons are much stronger but it does make a good backup weapon when downed.


For attachment images, see B23R/Attachments.
For camouflage images, see B23R/Camouflage.

Call of Duty: Strike TeamEdit

The B23R appears in Call of Duty: Strike Team with its full name, the Beretta 23R.



Call of Duty: Black Ops IIEdit

  • The B23R becomes the B34R when Pack-a-Punched, which is the "LEET speak" way to spell BEAR.
  • David Mason wields the B23R during the cutscene in which he reunites with his father.
  • In "Karma", if the player kills the guard who opens the weapons locker after searching for Chloe, he may drop a B23R with a semi-automatic firing function. This variant also has a different firing sound, which is noticeably lower than the sound of other firearms in the game.
  • The B23R has a folded foregrip that is never used in game.
  • On the right side of the B23R, it says "S2" and "Made in Yuma, Arizona, U.S.A".
  • In the mission "Celerium", Erik Breighner may drop a B23R after he is killed.
  • In the Buried opening cutscene, on multiple occasions Marlton and Stuhlinger are seen using Dual Wield B23Rs, which is not possible to obtain in Zombies. Interestingly, Marlton has also stated he dislikes burst-firing weapons.
  • In Origins, the B23R costs 900 points on Public Match and Custom Games, but it costs 750 points on Local mode.

Call of Duty: Strike TeamEdit

  • The B23R has unlimited ammunition in the campaign and Survival Mode.


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