Beachhead
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| The subject matter of this article was cut from the final version of a Call of Duty game. |
- "Fight through the bloodied sand. Good for large vehicle matches"
- — Map description
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- For the developers of Call of Duty: ELITE, see Beachhead Studios.
Beachhead was a canceled Call of Duty: World at War multiplayer level. Loadscreen and minimap of this level can be found in Call of Duty: World at Wargame files, and name can be found in file "mpui.str" in raw/English/localizedstrings directory. This large level appeared to be designed for vehicle matches in a Japanese environment.
Gallery
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Trivia
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- This is the only map showing it was going to feature controllable Japanese and American tanks.
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