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Beachhead

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ARCut The subject matter of this article was cut from the final version of a Call of Duty game.
"Fight through the bloodied sand. Good for large vehicle matches"
— Map description
Beachhead
Loadscreen mp beachhead
Game
Call of Duty: World at War
Teams
Marine Raiders vs Imperial Japanese Army
Terrain
Beach
Type of Combat
Long-range vehicle combat
Console Codename (PC)
mp_beachhead
For the developers of Call of Duty: ELITE, see Beachhead Studios.

Beachhead was a canceled Call of Duty: World at War multiplayer level. Loadscreen and minimap of this level can be found in Call of Duty: World at Wargame files, and name can be found in file "mpui.str" in raw/English/localizedstrings directory. This large level appeared to be designed for vehicle matches in a Japanese environment.

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