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The objective is to take out as many enemy soldiers as possible before being overrun. It is similar to an elimination game type.
Most people spawn as an Axis player except for a handful which spawn as Allies. If an Axis player kills an Allied soldier, the Axis soldier respawns as an Allied soldier and the Allied player spawns as an Axis soldier. The same concept is used in Call of Duty: United Offensive except with the new weapons and maps. The number of Allied soldiers is proportional to the total number of players on the server. Points are gained based on time as an Allied soldier and kills.
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