Gaming
 

Blowtorch & Corkscrew

From the Call of Duty Wiki

"Assault the Japanese stronghold at Wana Ridge"
— Level Description







Previous level
Black Cats
Next level
Breaking Point
Blowtorch & Corkscrew
Character
Private C. Miller
Team
Marine Raiders
Weapons
Browning M1919, M2 Flamethrower
Place
Okinawa, Japan
Multiplayer map
Cliffside





"That's our objective? It's a damn fortress"
Pvt Polonsky

Blowtorch & Corkscrew is a single-player mission in Call of Duty: World at War.

[edit] Walkthrough

This is the first of two missions to take place on Okinawa, meaning you are not on Peleliu anymore. You will start off with your Browning out, but take the flamethrower out, as you will need it shortly. After advancing a bit, some Japanese soldiers will pop out of some pits and Roebuck will order you to burn the grass. After advancing some more, you will come across a bunker, one of three you must destroy. After clearing it out, throw a Satchel charge and detonate it, one is all you need, and watch the fireworks. There should be a nearby sack to replenish your satchel supply for the next few bunkers. After some more firefights the second bunker will be reached, follow the same process as before. After advancing some more, there will be a large firefight and after you wipe out the Japanese forces you will proceed to destroy the third and final bunker.

[edit] Tips

  • There is a Scoped Arisaka in a waterfall area, the crosshairs on the scope are quite interesting…
  • Use the M2 Flamethrower in tight situations; it will increase your chances of survival greatly.
  • Complete this mission on Veteran to unlock the trophey "Blowtorch & Corkscrew" (Pictured)

[edit] Trivia

The modern ships in the US Pacific Fleet sequence of the cutscene.
  • In the cutscene between in the US Pacific Fleet sequence it shows modern day warships instead of WWII era warships. There is a same mistake in the Little Resistance cutscene where it shows modern day warships in the Battle of Midway sequence.
  • This is the only mission you accually see Maj.Gordon, because when you load the wounded on the truck look to your right and Polonsky is talking to him and then gets into the truck. Gordon looks exactly like Pvt.Koopman but with a deeper voice.He is mentioned on Hard Landing, Relentless, Heard on Black Cats and seen in this mission.
  • This level and the level Eviction are the only ones where it is raining, but in this level, if you look at your gun, you will see water droplets on it, but in Eviction you will not see any water droplets, but in both the levels you will notice that the soldiers' clothes are soaking wet.
  • This is considered to be one of the hardest levels on Veteran, along with Relentless and Heart of The Reich.
  • The guns you're supposed to destroy with your Satchel charges fire on their own, without enemy soldiers using them.
  • When you are in the bunker (“That's our objective, it's a damn fortress.”) with there being rain, and your gun being wet, it will appear gold sometimes.
  • This is the only mission where Sgt. Roebuck wears a helmet. This is not inclusive in the Wii version.
  • This is the only mission where the player's character wears a watch. The watch says that it is 6:30.
  • There is a glitch where you can walk inside the Sherman tank. It's possible to fire out of it and not be harmed.
    • It makes no sense how a Marine would be able to carry an M2 Flamethrower, a 30. cal machine gun and 3 Satchel Charges. A soldier would not even be able to have a flamethrower and another weapon. The most that they would have is a pistol.
    • This level is affectionately called "Blow Me and Screw Me" by some players due to its high difficulty.
    • At the beginning of the level, follow the fence on the left side. You will find an opening which you can go through. Go through the opening and you will find a trail that takes you all the way to the bunker.
    • The Achievement 'Blowtorch and Corkscrew' is most likely based off the WWII tactic of the same name, with a flamethrower-wielding soldier (the blowtorch) being covered by 3 support gunners with M1918 BARs (the corkscrew).
    • The Flamethrower's grip is coated with rust in this level.
    • The M2 Flamethrower is actually not coated in rust, but rather the paint is just chipping off.
    • In the top of the bunker, there's a mortar but it's glowing yellow, like the satchel. This could mean some of this mission was cut off. For instance like in Breaking Point you could use the mortar shells against the enemy. Perhaps you would have to defend the fortress as well.