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The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Mobile


The Bull Charge is a payload featured in Call of Duty: Infinite Warfare and as an Operator Skill in Call of Duty: Mobile.

Call of Duty: Infinite Warfare[]

"Charge forward leveling all enemies in your path."
— In-game description.

The Bull Charge is a payload for Merc.

It allows players to charge forward once the payload is ready, killing enemies unfortunate enough to be in the player's path. The Bull Charge also can allow the player to cover a distance in a short amount of time. However, it is highly advised to use this payload as a means to earn multikills rather than a means of getting to objectives faster. The payload can stop prematurely when the player runs into a wall, corner, or piece of obstacle that cannot be moved over without jumping, resulting in the entire meter to become wasted.

Gallery[]

Call of Duty: Mobile[]

"Charge forward and level all enemies in your path."
— Description

The Bull Charge returns in Call of Duty: Mobile as an Operator Skill. It was added as part of the Season 3: Tokyo Escape update.

The Bull Charge is a shield that is used while charging around. Any enemies hit by the shield will die instantly, and on some occasions, a kill may count as a headshot. It takes less time to charge than other skills, like the Gravity Spikes, and while in motion, variously things can stop and force the player out of the Bull Charge: hitting a wall, killing three enemies and running out of charge.

Trivia[]

Call of Duty: Mobile[]

  • When the Bull Charge comes into contact with an activated Ballistic Shield, neither will be moved.
  • Two Bull Charges will cancel each other out if used against each other.
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