Call of Duty: Combined Forces
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| The subject matter of this article was cut from the final version of a Call of Duty game. |
| Call of Duty: Combined Forces | |
|---|---|
A cover of the document sent to Activision from Spark Unlimited which pitched the ultimately rejected idea | |
| Developer(s) | Spark Unlimited |
| Publisher(s) | Activision (rejected the concept) |
| Released | Canceled |
| Genre(s) | First-person shooter |
Call of Duty: Combined Forces was the concept of a sequel to Call of Duty: Finest Hour that was pitched to Activision by Spark Unlimited after their completion of Finest Hour.[1] Because the game was projected to take $10.5 million in funding from Activision to complete (Spark Unlimited's first game was only supposed to take $2 million to create but took over $8 million by the end after legal encounters with Electronic Arts in 2003 and other production problems that arose afterward) and "the proposal seemed to describe a game that would be more of an expansion pack rather than a wholly new experience",[2] Activision rejected the proposal and ended their contract with Spark Unlimited.
References
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- ↑ Gamasutra, "Call of Duty: The Lawsuit", 22 February 2007
- ↑ Gamasutra, "Call of Duty: The Lawsuit", page four