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Call of Duty: Modern Warfare: Reflex Edition

From the Call of Duty Wiki

Call of Duty: Modern Warfare: Reflex Edition's boxart.
The game's preliminary box art.

Call of Duty: Modern Warfare: Reflex Edition, previously known as Call of Duty: Modern Warfare: [Reflex], is a the Wii port of Call of Duty 4: Modern Warfare that was released alongside Call of Duty: Modern Warfare 2 and Modern Warfare: Mobilized on November 10, 2009. The porting was handled by Treyarch. It's available for $49.99 (£39.99 in the UK).

[edit] New features

Despite the change in name, the game is largely the same. Differences include a lowering to a maximum of 10 players in multiplayer (and thus no Ground War mode), the addition of Squadmate Mode from the Wii version of Call of Duty: World at War during single player, host migration a la Call of Duty: Modern Warfare 2, and fully customizable and remappable controls. Also, slight graphical improvements have been made to the engine of last year's Call of Duty: World at War, causing the lighting and explosions to be more realistic. This should do well with the CG animations, voice acting, sound effects, and soundtrack of the original game that are also being ported over.

Players will also get to hold their guns "gangsta style," as you can tilt your weapon (like the Mini-Uzi and pistols) sideways by twisting the Wii Remote from left to right. The Wii Zapper is still compatible with this game, and the glitches that plagued Call of Duty: World at War are said to be solvable via hotfixing. Camo has also been included and you can now assign certain grenades with gesture movements. There is no Wii Speak support, Wii Motion Plus, or offline multiplayer (other than Squadmate Mode).

Due to the RAM limitations on Wii, there were several changes.  The most noticable being lack of a Kill-Cam, and changes in the cheats.  Ragtime Warfare was replaced with a new "Paintball" cheat, and a Bad Year now requires you to get a headshot, or the enemy will not spawn tires.

The game contains almost all the same weapons and perks from Call of Duty 4: Modern Warfare.

[edit] Trivia

  • Despite the fact that the game's final box art says "Call of Duty: Modern Warfare: Reflex Edition", in the game's main menu and multiplayer menu, it still says "Call of Duty: Modern Warfare Reflex", which was the game's original title.
  • There is a glitch where all NPC's don't have magazines in their weapons, but can still fire.
  • Eavesdrop is not in the game.
  • Unlike the Wii version of World at War which didn't have the level Black Cats, this port has every mission intact, including the level Death From Above.
  • Unlike its predecessor, Call of Duty: World at War, this game will retain the ability to hold your breath while sniping, thus allowing Iron Lungs perk to be in game.
  • The port seems to have gone through a major overhaul for about 6 months being. Although mostly opinion, graphics seem to have gone through a major overhaul for the Wii.
  • The ACOG scope just shows the red chevron in the center, and doesn't display the black crosshair.
  • The fences on the multiplayer map Strike are wire fences.
  • The multiplayer map Overgrown doesn't seem to have as much foliage as its PS3/360/PC counterparts.
  • Some sounds are different, such as the MP5's reloading sound, and the M40A3's bolt-action cocking sound.
  • Despite being on the Wii, this game still has specular map.

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