Call of Duty: World at War Final Fronts
From the Call of Duty Wiki
| Call Of Duty: World at War: Final Fronts | |
|---|---|
| Developer(s) | Rebellion |
| Publisher(s) | Activision |
| Engine | Proprietary |
| Released | NA November 11, 2008 EU November 14, 2008 |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
| Ratings | BBFC: 15 ESRB: T PEGI: 16+ |
| Platform(s) | PlayStation 2 |
| Media | DVD-DL |
| System requirements | System requirements |
| Input methods | wikipedia:Gamepad |
Call of Duty: World at War: Final Fronts is the Playstation 2 version of Call of Duty: World at War. It has its own set of missions exclusive to the PS2 version involving the U.S. fighting in the Pacific theater and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany. This version has a grand total of 13 missions, and no online multiplayer. It was made by Activision and Rebellion. Final Fronts was heavily panned by critics, and is critically the worst recieved COD game to date.
Contents |
[edit] Game Features
This version was not built using the Call of Duty 4: Modern Warfare engine, and Call of Duty: World at War Final Fronts utilizes a bedrock of technology that delivers poor visuals, while empowering players to employ elements (although extremely poorly executed ones) like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves disappointed by the fact that they are just barely capable of burning away grass that give cover to a camouflaged enemy, leaving a very slightly charred battlefield – and their foes – in their wake.
[edit] New Theaters of Operation
Players fight as Pvt. Miller of the 2nd Marine Division, Pvt. Lucas Gibson of the 80th Infantry Division, and Pvt. Tom Sharpe of the 6th Airborne Division, facing enemies that employ lethal new tactics and know no fear, no mercy, nor the rules of war, or at least in the next-gen version. The violence was largely toned down in this version. There are 14 levels.
[edit] Cinematic Quality Graphics and Sound
Rebellion did not put much work into this version of the game, and as a result COD WAW FF was critized for its sound and graphics. Many described it as well below even PS2 standards.
[edit] Trivia
- In this version Pvt. Miller's first name is "Joe".
- Many of the characters look different in World at War Final Fronts, including Sgt. Roebuck and Cpl. Polonsky, and some characters in your squad are different as well.
- Final Fronts has some of the same features to the Xbox360/PS3/PC version, such as the flamethrower can burn away elements of the terrain, and characters can get their helmets shot off, but there is no gore or blood.
- Unlike Call of Duty World at War on PC, X360,PS3,and Wii, Final Fronts has a training level.
- Unlike the 360,PS3,PC,Wii,and even DS versions of Call of Duty: World at War, Final Fronts was not received very well.
- Call of Duty World At War Final Fronts will be the last Call of Duty game for PS2.
- The name "Final Fronts" may also refer to it being the last Call of Duty game for PS2.
- This game doesn't have a very dark nature compared to the other version for PC,X360, andPS3.
