Gaming
 

Call of Duty: World at War: Final Fronts

From the Call of Duty Wiki

Call of Duty: World at War: Final Fronts
Call of Duty: World at War: Final Fronts
Developer(s) Rebellion
Publisher(s) Activision
Engine Proprietary
Released NA November 11, 2008
EU November 14, 2008
Genre(s) First-person shooter
Mode(s) Single-player
Ratings BBFC: 15
ESRB: T
PEGI: 16+
Platform(s) PlayStation 2
Media DVD-DL
System requirements System requirements
Input methods wikipedia:Gamepad

Call of Duty: World at War: Final Fronts is the Playstation 2 version of Call of Duty: World at War. It has its own set of missions exclusive to the PS2 version involving the U.S. fighting in the Pacific theater and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany. This version has a grand total of 13 missions, and no online multiplayer. It was made by Activision and Rebellion. Final Fronts was heavily panned by critics, and is critically the worst received Call of Duty game to date.

Contents

[edit] Game Features

This version was not built using the Call of Duty 4: Modern Warfare engine, and Call of Duty: World at War Final Fronts utilizes a bedrock of technology that delivers poor visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield.

[edit] New theaters of operation

Players fight as Pvt. Miller of the 2nd Marine Division, Pvt. Lucas Gibson of the 80th Infantry Division, and Pvt. Tom Sharpe of the 6th Airborne Division, facing enemies that employ lethal new tactics and know no fear, no mercy, nor the rules of war, or at least in the next-gen version. The violence was largely toned down in this version. There are 14 levels.

[edit] Cinematic quality, graphics and sound

Reviews have heavily criticized Final Fronts' graphics and sound. Many have described it as well below even PS2 standards.

Screenshot of Call of Duty World at War: Final Fronts

[edit] Trivia

  • Many of the characters look different in World at War Final Fronts, including Sgt. Roebuck and Cpl. Polonsky, and some characters in your squad are different as well.
  • Final Fronts has some of the same features to the Xbox 360/PS3/PC version, such as the flamethrower can burn away elements of the terrain, and characters can get their helmets shot off, but there is no gore or blood.
  • Unlike Call of Duty: World at War on PC, Xbox 360, PS3, and Wii, Final Fronts has a training level.
  • Unlike the 360, PS3, PC, Wii, and even DS versions of Call of Duty: World at War, Final Fronts was not received very well.
  • Call of Duty: World at War Final Fronts will be the last Call of Duty game for PS2.
    • The name "Final Fronts" may also refer to it being the last Call of Duty game for PS2.
  • This game doesn't have a very dark nature compared to the other version for PC, Xbox 360, and PS3.
Rate this article: