Call of Duty 4: Modern Warfare (Nintendo DS)
From the Call of Duty Wiki
| Call of Duty 4: Modern Warfare | |
|---|---|
| Developer(s) | n-Space |
| Publisher(s) | Activision |
| Released | NA November 5, 2007 AU November 7, 2007 EU November 9, 2007 |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player, multiplayer |
| Ratings | ESRB: T PEGI: 16+ |
| Platform(s) | Nintendo DS |
| Media | Nintendo DS Game Card |
Call of Duty 4: Modern Warfare is a game in the Call of Duty series franchise, developed specifically for the Nintendo DS. It was released on November 5, 2007. Like Call of Duty 4: Modern Warfare for traditional consoles, the DS version takes place in modern day and offers players modern weapons. The game features many elements of gameplay typical to the series.
Contents |
[edit] Plot
The DS version of the game allows the player to assume the roles of several anonymous soldiers, who are either affiliated with the British S.A.S. or American armed forces. Unlike the console and PC version of Call of Duty 4, players do not directly impact the outcome of the war. Instead of going after the main antagonists of the overall plot (even though they are mentioned) (the Four Horsemen: Russian Ultranationalist Imran Zakhaev and his allies), the playable characters in the DS version participate in minor missions, such as escaping from an American army base in the Middle East as it is attacked by enemy forces, or raiding two cargo ships in the stormy black and dark Baltic Sea which may be carrying nuclear materials. The DS version focuses less on the main attempts to end the conflict and more on the supporting role of the various other soldiers who played a part in the war. These are the playable characters in Call of Duty 4 DS:
- Parker, an American marine that is in the levels "First to Fight", "Exodus", "On Approach", "House Cleaning", "Missile Away", and "Dead in Ten"
- Bravo 9, call name of an unnamed British SAS member in the level "Intervention", "The Russian", "Bunker Buster", and "AMF"
- Thunder One-One's Gunner, unnamed AC-130 gunner in the level "Spectre"
- Rescue Team Member, unnamed member of the rescue team in "Hard Impact"
[edit] Unique DS features
To utilize unique features of the DS, this version includes several unique touch-screen features, including hacking terminals and bomb disarmament. Inventory controls and an overhead map and radar are located on the touch screen. The DS offers local multi-player via built-in wireless, but does not offer the online multiplayer.
The game takes place in a cold gray Russia and a bright, dusty Middle East and follows a fictitious storyline. The game features twelve single player levels in its campaign, as well as several multiplayer modes including Deathmatch, Team Deathmatch, Hunter/Prey, and Capture the Flag. Multiplayer supports up to four players and utilizes both multicard play and download play.
[edit] Trivia
- Most of the game you assume the role of either Parker or Bravo 9.
- In multiplayer laptop A is the map, laptop B is UAV, you need laptop A to get laptop B.
- In the level "Bunker Buster" there is an easter egg. If you take a left down a certain hallway, (it's just before the room leading to the large, open-air room) you will find a shooting range containing one soldier with his back turned to you, an M4 Carbine, an MP5NA3 with only 30 rounds, an AK-47, and the Mini-Uzi the soldier was carrying, assuming you killed him.
- The last campaign mission is called "Dead in Ten". This was probably from version of Call of Duty 4 for platforms in which on the last mission Cpt Price says, "We'll be dead in ten".
- If you go to another instructor in the mission First to Fight when you are not supposed to that instructor will say "What's your problem corporal you haven't finished training yet!" indicating that Parker is a corporal.
- When you reload the guns in the game the gun disappears, but in the World at War version of the game you can see some of the guns being reloaded on not disappearing for a brief moment.
- In multiplayer, weapons share strange characteristics or features compared to single player.
[edit] Weapons
The choices for weapons are:
- M16A4 (Note: the in-game weapon fires Automatic and even though the CPU's say M16A4 it's acts more like an M16A3.)"
- MP5NA3"
- M9"
- RPG-7"
- SVD
- M40"
- M2
- M1014 (though it behaves like the W1200)"
- Minigun
- Ingram MAC-10
- Uzi
- AK-47
[edit] Explosives
The choices for explosives are:
[edit] Reception
The Nintendo DS version received an average score of 76% based on 19 reviews on the review aggregator Game Rankings[1], and an average score of 74 out of 100 based on 21 reviews on Metacritic.[2]
IGN scored the DS version at 7.8/10, praising elements including a surprising level of complexity for the hardware, "impressive sound production all around", fun gameplay, and enjoyable multiplayer. Criticism of the game notes some minor glitches, the absence of an online multiplayer mode, and inconsistencies in damage between different weapons.[3] Gamespot scored the game 7.0/10, praising technical achievements of the engine and audio which "... deliver the true Call of Duty experience". They also criticized the game's controls and lack of online multiplayer, noting "... the DS version doesn't offer any of the online modes that its console counterparts do, which means that your interest in the game will probably wane significantly after you complete that initial play-through."[4]
[edit] References
- ↑ Call of Duty 4: Modern Warfare Reviews (DS). Game Rankings.Retrieved on 2008-04-30.
- ↑ Call of Duty 4: Modern Warfare (ds: 2007): Reviews. Metacritic.Retrieved on 2008-04-30.
- ↑ IGN: Call of Duty 4: Modern Warfare Review
- ↑ Frank Provo(2007-11-12).Call of Duty 4: Modern Warfare for DS Review. GameSpot.Retrieved on 2008-04-30.
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