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Revision as of 12:02, 1 April 2015


Portals
Community Portal Black Ops Portal Modern Warfare 3 Portal Black Ops II Portal Ghosts Portal
Community Black Ops Modern Warfare 3 Black Ops II Ghosts
Advanced Warfare Portal Black Ops III Portal Infinite Warfare Call of Duty 4 Portal WWII Portal
Advanced Warfare Black Ops III Infinite Warfare Modern Warfare Remastered WWII
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Campaign Remastered
Black Ops Cold War

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5statgeneral Featured Article 5statgeneral
Inner Circle

The Inner Circle was a terrorist faction in Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3, serving as an antagonist faction of Call of Duty: Modern Warfare 2 and the primary antagonist faction of Call of Duty: Modern Warfare 3 and also being a playable group in multiplayer in Call of Duty: Modern Warfare 3. It is the official name for the Ultranationalist terrorist cell that sides with Makarov following the split of the Ultranationalist Party. They are playable in Call of Duty: Modern Warfare 3 multiplayer on the maps Aground, Erosion, Piazza, Sanctuary and Seatown opposing the SAS and on Black BoxOasis and U-Turn opposing Delta Force. The multiplayer announcer for the Inner Circle is Makarov.
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  • ...that in Call of Duty: Black Ops, if a player is planting or defusing a bomb, the numbers pressed are a repeating pattern of "115", a reference to the Zombies game mode?
  • ...that ex-Infinity Ward employee Robert Bowling voiced Cpl. Dunn when the player runs the course in "S.S.D.D." and "The Pit"?
  • ...that Call of Duty 2 was the best-selling Xbox 360 game in 2005, but Call of Duty 4: Modern Warfare sold nearly three times as many copies in half of the market time?
  • ...that the level Liberators from Call of Duty 2: Big Red One takes place before the first level in the North African campaign, but is unlocked after completing all of missions in said campaign?
  • ...that the "No Loitering" sign in Underpass is in Portuguese, while the "No Loitering" sign on Terminal is in English instead of Russian?
  • ...that the Open Fire power-up affects the XS1 Goliath's chain gun, rockets, and homing missiles?
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