- For a similar mode in Modern Warfare 3, see Special Ops Chaos.
- For other uses, see Chaos (disambiguation).
Chaos Mode is a game mode in Call of Duty: Ghosts. It is very similar to its predecessor from Call of Duty: Modern Warfare 3, albeit with Cryptids as enemies. It was made available to PC players with the patch on April 18th, 2014 and it was released on April 22nd to both Xbox 360 and Xbox One, and on April 29th to the PlayStation 3 and PlayStation 4 systems.
Overview[]
The game mode is available for all Extinction maps. Like Safeguard, it is able to be played with four people, unlike two like each one's predecessor. The players start with a P226, a full set of Armor, and two minutes on the clock. Weapons are scattered throughout the map and can be picked-up. They also start with three Self Revives. Among loadout elements, the player will only have access to their Strike Package and Equalizer.
The player starts with two minutes on the clock.
The game ends if either of the following conditions are met:
- The time runs out and the player has no active combo, or
- The player is downed and has no more self-revives.
Weapons are scattered across the map and can be picked up much like in Old School. Once a weapon is picked up, it cannot be picked up again for some time.
When playing, a combo bar appears in the middle of the player's screen. This combo bar shows the player's multiplier, as well as the time remaining until the multiplier resets to zero.
Maintaining one's combo bar is essential to Chaos Mode, as having an active combo means that the game can continue well beyond the intended two minutes. The multiplier is increased for kills, but is also increased when the player acquires a weapon or buys an item. On kills, Cryptids will drop eggs that look very similar to dropped Venom-X ammo that is automatically collected when the player walks over them. Collecting an egg also increases the current multiplier. Crucially, the timer of the current combo is reset to its maximum whenever the player deals damage to a Cryptid with an active multiplier. Should the timer for the active combo run out, the player's combo is lost completely, leaving the player with no active multiplier, which can lead to the game ending.
Compared to regular matches of Extinction, Chaos Mode is much more frantic and fast-paced, with matches rarely going longer than ten minutes. Cryptids will constantly spawn throughout the duration of the match, which will lead to the player(s) eventually getting overwhelmed should they maintain their combo.
Perks[]
Perks are awarded at every tenth multiplier.
- Quickdraw is awarded at a multiplier of 10.
- Mega Melee is awarded at a multiplier of 20.
- Trap Master is awarded at a multiplier of 30.
- Gas Mask is awarded at a multiplier of 40.
- Sleight of Hand is awarded at a multiplier of 50.
- Stopping Power is awarded at a multiplier of 60.
- Steady Aim is awarded at a multiplier of 70.
- Stalker is awarded at a multiplier of 80.
- Quick Revive is awarded at a multiplier of 90.
- Fast Health Regen is awarded at a multiplier of 100.
- Marathon is awarded at a multiplier of 110.
- More Cash is awarded at a multiplier of 120.
- Super Stopping Power is awarded at a multiplier of 130.
- Juiced is awarded at a multiplier of 140.
- Double Health is awarded at a multiplier of 150.
- Feral Vision is awarded at a multiplier of 160.
Bonus Pickups[]
Bonus Pickups can be found throughout the map. They have different effects. Ones with a gift as an icon will usually contain a piece of equipment, the Venom-X or one of its variants. There are also some based off the different classes, like a Medic, Engineer and Weapon Specialist pickup. These will have the icon of their respective classes they are based on. The Combo Freezer from Special Ops Chaos also returns as a bonus pickup.
List of Bonus Pickups[]
- Venom-X
- Venom-FX
- Venom-LX
- Flare (Bonus Package Random Item)
- Trophy (Bonus Package Random Item)
- Hypno Knife (Bonus Package Random Item)
- Combo Freezer
- Infinite Ammo (works for Launchers as well, unlike the original upgrade)
- Medic Upgrade
- Engineer Upgrade
- Tank Upgrade
- Stun Ammo
- Incendiary Ammo
- Explosive Ammo
- Armor Piercing Ammo
- Hypno Trap
- Tesla Trap (Basic, Regular and Advanced)
- Extra Money ($3000 for All Players)
- Loadout Upgrade (upgrades the player's Equalizer and Strike Package Reward by one each time collected)
- Semtex
Weapons[]
Weapons can be found throughout the map, and can be picked up, but the same weapon then cannot be picked up until three other weapons have been picked up by the player.
Starting Loadout |
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Found In Level |
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From Bonus Pickup |
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Video[]
Trivia[]
- Unlike normal Extinction mode, players do not passively have the Resilience perk. This can easily be seen in Awakening if a player falls off a steep cliff, as they will either be downed or suffer a large amount of falling damage.
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