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- The boat scene is a reference to Francis Ford Coppola's Movie "Apocalypse Now". This is also evidenced by the achievement "Never get off the boat", which is a line from the movie.
- Near parts of the beginning when the player is controlling the boat, they can see what appears to be NVA soldiers running along the hills, they can be shot and killed with the boat weapons. Interestingly they appear to be wearing the dark blue uniforms from multiplayer as opposed to the light tan attire they wore previously in "SOG" and "The Defector".
- On the left side of Mason there's a picture of a woman wearing a bikini. There is also a woman on the right, who can be seen when the player disembarks from the boat.
- Before "Sympathy for the Devil" plays on the radio, the man dedicates the song to a Sgt. Blundell. This is a reference to Jason Blundell, who worked on the game.
- At the beginning of the boat sequence, if the player keeps their eye on the left for as long as possible while continuing to drive forward, one can see the line of sprinting Marines and vehicles suddenly end with the marine character models suddenly standing still and then deleted off the map.
- When Woods yells "Spetsnaz!" near the middle of the mission, the subtitles misspell "Spetsnaz" as "Spetznaz".
- Part of the intel for this mission references the movie Apocalypse Now, as it describes the success of a lone PBR moving along the Nung River with the intent of eliminating a rogue Special Forces Colonel, whose name is left blacked out.
- The name of the young soldier is randomized, but his appearance will be always the same.
- The boat battle sequence at the beginning of this level is cut from the Wii version.
- The player's M60 mounted on the boat has a firing animation for about a second after the player lets go of the trigger.
- It is possible to hit a Hind with the China Lake, but the Hind will not take any damage.
- After the cutscene of Mason in the torture room, when the player regains control of the boat, on the bank of the river directly in front of the player, there will be a herd of animals, which can be shot and killed with the M60 machine gun. Some will die, but most will run out of the player's sight. These animals appear to be Javan Rhinoceroses.
- Strangely enough, some of the Hueys have a "MARINES" decal stamped onto their tails, while some of the other Hueys will have an "ARMY" decal stamped on their tails.
- The snipers in the trees are invincible until Woods points them out to the player.
- The red flares at the beginning of the level seem to be dispensed from shrunken metal garbage cans. If the player goes prone and crawls close enough up to them, the player can make out the handles on each side.
- Nearing the end of the level, where the player fends off the NVA attack from below whilst inside the crashed cargo plane, if the player were to use the console commands "noclip" along with "notarget" and drop themselves down onto the area where the NVA troops are shooting at the player, standing behind some of the enemy troops will reveal a scripted takedown-assassination action sequence and an onscreen message "Press (Default) [V] to Melee". if the action sequence is initiated, it will display a strange, either glitched or incomplete assassination animation, consisting of both the player and the enemy character models clipping through the screen and a visible (but motionless) knife appearing on the lower half of the screen for two seconds before game-play returns to normal. The enemy targeted however, remains alive after the sequence.
- After Mason falls out of the crashed plane, Mason's shadow can be seen, but headless.