For other uses, see Danger Close.
For the similar perk in Call of Duty 4: Modern Warfare, see Sonic Boom.
For the similar perk in Call of Duty: World at War, see Fireworks.
Danger Close appears as a Tier Two perk in an Equipment perk in Call of Duty: Modern Warfare 2, and a Tier 1 perk in Call of Duty: Ghosts
Call of Duty: Advanced Warfare.
Call of Duty: Modern Warfare 2 Edit Danger Close
is a Tier Two
Call of Duty: Modern Warfare 2
that increases explosive damage by 40%. The Pro version increases the damage of all explosive killstreaks, such as
, by 40% and is unlocked by getting 100 kills with explosives while using this perk. It replaces
Call of Duty 4: Modern Warfare
Call of Duty: World at War.
This perk is unlocked at rank 33 and is the last Tier Two perk unlocked.
Call of Duty: Ghosts Edit
Call of Duty: Ghosts
Danger Close returns in
Call of Duty: Ghosts. It increases explosive damage by 40%. This effect is much more prominent on Grenade Launchers, including the underbarrel attachment, the Kastet, and the MK32. The Kastet has the most notable increase in damage due to its already large blast radius. This when paired with Recon can help with tagging enemies holed up in rooms/areas. Danger Close also applies to killstreak explosives, but it is most noticeable on the Gryphon.
Call of Duty: Advanced Warfare Edit
Call of Duty: Advanced Warfare
" Increased explosive and scorestreak damage."
— In-game description.
Danger Close returns again in
Call of Duty: Advanced Warfare. The perk increases explosive and scorestreak damage.
Call of Duty: Modern Warfare 2 Edit
The title that one gets after getting 250 kills with explosives using this perk is 'Sonic Boom', a reference to the perk which Danger Close replaced from .
Call of Duty 4: Modern Warfare Although Blast Shield is only said to block 65% damage as opposed to the 40% gained by Danger Close, they will cancel each other out, much like Amplify and Dead Silence.