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Default Vehicle

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CoD2tr Cod4topright Cod5topright MW2icontr BO2topright
ARCut The subject matter of this article was cut from the final version of a Call of Duty game.
Default Vehicle
Default Vehicle side WaW
Appears in Call of Duty 2
Call of Duty 4: Modern Warfare
Call of Duty: World at War
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops II
Weapons 1x roof mounted MG42
1x turret MG42
2x side mounted Panzershrecks

The Default Vehicle is a cut vehicle in Call of Duty 4: Modern Warfare[1],Call of Duty: World at War, Call of Duty: Modern Warfare 2, and Call of Duty: Black Ops II that filled a similar developer testing role as the Default Weapon, but for vehicles.

Only Call of Duty: World at War and Call of Duty: Black Ops II have the model file compiled and bundled with the game.

In Call of Duty: World at War the vehicle is untextured, crudely modelled and shaped like a typical modern automobile. It has exhaust pipes, six wheels and a spoiler. The vehicle differs from a normal car simply because it's armed with World War II-era weaponry.

In Call of Duty: Modern Warfare 2 the vehicle appears almost insect-like, with no wheels or any resemblance at all to any conventional vehicle. The appendage at the top was most likely used for turret testing.

The Call of Duty: Black Ops II iteration differs tremendously from Call of Duty: World at War. The model is much less detailed and incredibly crude. It also lacks any weapons or external props at all.

GalleryEdit


ReferencesEdit

  1. defaultvehicle.iwi, Call of Duty 4

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