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SJtr Mw2ghosttr Cod4topright Cod5topright MW2icontr BlackopsNewTopright MW3tr BO2topright CODRK CoDO Icon Codghostsicon
For the similar attack animal, see Hyena.
For the zombies variants, see Hellhound and Cerberus.
Dogs
Attack dogs ELITE
Attack dogs icon
Appears in Call of Duty 4: Modern Warfare
Call of Duty: World at War
Call of Duty: Modern Warfare 2
Call of Duty: Black Ops
Call of Duty: Modern Warfare 3
Call of Duty: Black Ops II
Call of Duty Online
Call of Duty: Ghosts
Level Call of Duty 4: Modern Warfare

"The Coup"
"Hunted"
"Safehouse"
"All Ghillied Up"
"One Shot, One Kill"
"Sins Of The Father"
"Ultimatum"
Call of Duty: World at War
"Vendetta"
Call of Duty: Modern Warfare 2
"Takedown"
"Contingency"
"Just Like Old Times"
"The Enemy of My Enemy"
"Museum"
Special Ops
O Cristo Redentor
Evasion
Terminal
Call of Duty: Black Ops
"WMD"
Call of Duty: Modern Warfare 3
"Eye of the Storm"
Special Ops
Stay Sharp
Charges Set
Resistance Movement
Invisible Threat
Flood the Market
Vertigo
Call of Duty: Black Ops II
"Pyrrhic Victory" (Heard only)
"Fallen Angel" (Non-Hostile)
Call of Duty: Ghosts
"No Man's Land
"Struck Down"

"Consider me a cat man now. We overcame ultranationalists, chopper crashes, danger close with gunships but a goddamn dog is what'll get me into an infirmary?"
John "Soap" MacTavish

Dogs are a type of animal featured in Call of Duty 4: Modern WarfareCall of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3 as enemies; and as Killstreaks in Call of Duty: World at War, Call of Duty: Black OpsCall of Duty: Black Ops II , Call of Duty Online and Call of Duty: Ghosts.

CampaignEdit

For a "character" in Call of Duty: Ghosts, see Riley (Ghosts).

In Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3 attack dogs jump on the player and knock them down. Like a Banzai Charger, the player can kill them before they kill the player by pressing the melee button to break their neck at the right time. They're easy to hear and spot by their growling; also, sometimes when near the player their screen shakes. If the player breaks the dog's neck at the right time and survives the attack on the Xbox 360 version of Call of Duty 4: Modern Warfare, they will get the "Down Boy Down" achievement. Dogs in single player mode will only appear as German Shepherds.
In Survival Mode, they may be strapped with timed C4 and appear on all tiers. Maps that are harder have only dogs strapped with C4 and no normal dogs. They can knock players down and the C4 still explodes after a dog is killed. Killing Dogs grant the player $100 and those strapped with explosives net the player $150. Dogs will treat the sentry as a enemy, but will just stand and bark at it. This can buy player much more time than 30 seconds to make preparations.

MultiplayerEdit

Call of Duty: World at WarEdit

Dogs HUD icon WAW
Call of Duty: World at War
Killstreak Reward
Kills

7

Activator weapon
console codename

dogs_mp

 

In Call of Duty: World at War multiplayer, dogs can be called in by a player as a 7-killstreak. The dogs spawn and attack enemy players on the map for 60 seconds. Friendly dogs appear as German Shepherds and enemy dogs appear as black Belgian Sheperd Malinois.

The dogs can be killed, but will continue to respawn until the 60 second cycle has ended. By default, dogs have 100 health. Dogs attack by lunging and biting at enemy players. In standard modes, players with more than 90 health points can survive up to two dog lunges before dying, but in Hardcore players die instantly even with Juggernaut. Killing a dog will give a player 3 XP depending on the game mode, but will not count as a kill or an assist. However, in Team Deathmatch and Free-for-All players score 3 and 2 points respectively, making it possible to actually win the game with fewer kills than would otherwise be necessary. For this reason, it can actually be detrimental to call in Dogs in these gametypes. Dogs rarely go into water, cannot climb ladders and never attack players in tanks.

Call of Duty: Black Ops Edit

Attack Dogs HUD icon BO
Call of Duty: Black Ops
Killstreak Reward
Kills

11

Price

CoD Points logo BO6000

Kill icon

Killicon Attack Dogs

Activator weapon
console codename

dogs_mp

 

The Attack Dogs make a return in Call of Duty: Black Ops, and have been upgraded to an 11-killstreak reward in multiplayer. German Shepherds (friendly) or Belgian Shepherd Malinois (enemy) will spawn for a set period of time after activation. Four dogs initially spawn, with four reserve dogs. As the first four are killed, they are replaced from the reserves, giving a maximum of eight dogs over the time the kill streak is active. The dogs now kill with one bite, which is likely due to the challenging task of acquiring 11 kills. Dogs are also attracted to gunfire, so a good thing to keep in mind would be to try and leave things quiet for a while. Ghost Pro does not make the player invisible to them. The most effective ways to counter dogs are to stay in an area with long range sight-lines and preferably with a wall behind the player in order to be able to gun them down or climb to an area only accessible by a ladder. Such spots are a red cable car on which a player can jump to avoid dogs on the multiplayer map Summit and a sniper positon on Jungle on the rock.

Call of Duty: Black Ops IIEdit

K9 Unit Menu Icon BOII
Call of Duty: Black Ops II
Scores

1700

Unlocked at

Level 51

 

Attack Dogs (now called K9 Unit) is a scorestreak in Call of Duty: Black Ops II.

The K9 Unit requires a scorestreak of 1700. The K9s are identical to their Black Ops counterpart except they now wear a vest, to fit with the future setting of the game. They don't however add any additional health to them. Killing a K9 in Black Ops II now rewards the player with 50 points per kill towards their scorestreak. Dogs will not attack any player that is in water. Hardcore does not reduce the dogs' health.

Call of Duty: GhostsEdit

Main article: Guard Dog
Guard Dog pointstreak ready CoDG
Guard Dog
Strike Package Reward
Points

5

 
Dogs appear in the multiplayer of Call of Duty: Ghosts as the Guard Dog Pointstreak. When earned, the player whistles and one single Guard Dog appears on the map. It helps the player by barking if there are enemy players close by, and attacks them when the player is damaged by the enemy. The Guard Dog also "Takes Revenge" by attacking the enemy player that killed the owner of the Pointstreak. The guard dog can reach anywhere the player can reach including places a player would have to pull him/herself up to reach (the guard dog just jumps up the ledge). There are also a few guard dogs with Federation soldiers in Clockwork.

SafeguardEdit

Enemy attack dogs appear in Call of Duty: Ghosts' Safeguard mode. They attack the players by biting at them.

GalleryEdit

QuotesEdit

Call of Duty: World at WarEdit

  • Marine Raiders
    • "Bring in the dogs!"
    • "Dogs, coming right at us!"
  • Imperial Japanese Army
    • "The dogs hunger for the flesh of our enemies!"
    • "The savages send dogs to do their work!"
  • Wehrmacht
    • "Our hounds will tear them to shreds!"
    • "They send their hounds! But they too will find only death!"
  • Red Army
    • "Unleash the dogs!"
    • "They have released the dogs!"

Call of Duty: Black OpsEdit

  • "Dogs waiting on your go."
  • "Dogs ready for your mark."
  • "Friendly dogs inbound."
  • "Dogs incoming."
  • "Enemy Dogs incoming."
  • "Hostile Dogs spotted in your area"

Call of Duty: Black Ops IIEdit

  • "K9 Unit on standby"
  • "Friendly K9 Unit in your AO"
  • "Be advised: Hostile K9 Unit spotted"

TriviaEdit

Call of Duty 2Edit

  • Audio files for the dog can be found in the game files but they are only used as background noise.

Call of Duty 4: Modern WarfareEdit

  • When dogs jump on NPCs, the NPCs will not attempt to break the dog's necks, but rather shoot them in the side of the head with a sidearm.
  • When using the god cheat on the PC version, if the player is killed by a dog, their body will dissolve into a pool of blood but they will still be able to move around as a "ghost". Enemies will still shoot at the "ghost".
  • Shooting the lone dog in "All Ghillied Up" will result many more dogs coming after the player and MacMillan.

Call of Duty: World at WarEdit

  • Although dogs cannot climb ladders, they have been known to leap up to six feet high to get on top of objects, such as the grassy-jungle-like walls on "Courtyard" and can even jump the entire ladder on the balcony in "Dome."
  • Dogs are affected by Tabun Gas. Proof of this can easily be seen in the KillCam if a player gets killed by a dog hit by such a grenade. The dog's vision will be distorted in much the same way that a human player's would be.
  • If a dog jumps off the map it may fly back up a few seconds after falling, however this is rare for either event to happen as the AI is programmed not to do this.

Call of Duty: Modern Warfare 2Edit

  • In the mission "Contingency," Soap says "Dogs. I hate dogs." This saying is a reference to Indiana Jones where he says "Snakes. I hate snakes.".
  • It is possible to permanently cripple a dog if the player shoots it in a specific part of its leg. This can be done in the mission Contingency where in the beginning the player sees a patrol with a dog and its master in front. Even with its speed reduced to about 10%, it will relentlessly chase after the player.
  • If the player is playing Special Ops and a dog jumps on the player, the player's team mate can kill the dog while it is on the player.
  • In "The Enemy of My Enemy", some dogs will not tackle the player and instead will stand still barking at them.
  • In game files it is possible to see a code for a "weapon" "dog_bite". However, using "give dog_bite" console command will not spawn this "weapon" and it will give an error as it doesn't have a world model.

Call of Duty: Black OpsEdit

  • In Nuketown, if the player calls in dogs and then calls in a Chopper Gunner, the player can see the dogs leaving the map (climbing the fence, etc.) and going into some boulders when the dogs' time has expired.
  • On the multiplayer level Berlin Wall, dogs can travel through No Man's Land without being shot by the guard towers.
  • Nova Gas will affect dogs. Dogs in the gas will stop and scratch at their eyes for a moment before continuing their attack.
  • If an enemy player hides behind the player that called the attack dogs in, the dogs will simply stand there and not attack.
  • It is possible for the player to be killed by their own dog. If the player walks in front of a friendly attacking dog the player will die. The kill feed states that the player committed suicide and shows a dog emblem.
    • The player can be killed by friendly dogs that were called in by another player, even on Core modes. If this occurs on Core it states the player committed suicide. The owner of the dogs is not penalized.

Call of Duty: Modern Warfare 3Edit

  • Dogs in Modern Warfare 3 attack more like the dogs in World at War or Black Ops, rather than the dogs from the previous 2 Modern Warfare games. They mainly attack by jumping and biting, instead of instantly tackling the player upon making contact. Dogs will only tackle the player if the player stands still and the dog is next to them for more than a couple seconds. This makes it much less likely for dogs to instantly kill the player.
  • Even with Juggernaut armor on in Special Ops, dogs can still kill the player by jumping on them and ripping the player's neck.
  • Dogs act slightly different in Special Ops Survival. The dogs wont immediately tackle the player. First, they will lunge, doing some damage, then, they will proceed in tackling the player on the second lunge.
  • When the player is damaged but not tackled by a dog they will become stunned shortly and the players screen will sway downwards for a few seconds.
  • A player being tackled by a dog becomes invulnerable to enemy damage until a few seconds after they get up should they kill the dog, most likely to avoid easy deaths.
  • If the player is wearing armor in Survival Mode, the dogs will not tackle you until your armor is fully depleted. Should you be wearing armor, the dogs will only lunge at you, taking some hit points off your armor.

Call of Duty: Black Ops IIEdit

  • A dog can be seen in "Fallen Angel". However, this dog is non-hostile and will simply run from the player at first sight.
  • Pre-patch, a player lying prone with the Assault Shield on their back would be unaffected by enemy Dogs.
  • In some maps, particularly in Hijacked, Dogs despawn in a cloud of dust when their timer is up. But sometimes they go to a spot on the map (sometimes in "Hijacked" they will go to the front of the ship and will jump into a luggage department).
  • Pointstreaks such as the Sentry Gun and Hunter Killer Drone will target enemy K9 Units. 

VideosEdit

Dog vs player load00:06

Dog vs player load

Video of a dog attacking the player, found in the game files of Call of Duty 4: Modern Warfare

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