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For another variant, see Ranger (weapon).

The Double-Barreled Shotgun is a shotgun featured in Call of Duty: World at War, Call of Duty: Black Ops and Call of Duty: WWII.

Call of Duty: World at WarEdit

Double barreled Shotgun WaW
Double-Barreled Shotgun
Damage 200-15 x8 (1600-120) (SP)
40-15 x8 (320-120) (MP)
45-20 x8 (360-160) (Sawed-off MP)
Damage Multipliers None
Weapon Class Shotgun
Magazine Size 2 rounds
Unlocked Level 29
Maximum Ammunition 2+60 (SP), 2+40 (MP)
Reload Time 2.65 s for each shell
Rate of Fire 212 RPM
Range (explanation) 6.4m-20m (SP), 12.5m-15m (Regular MP), 7.5m-10m (Sawed-off MP)
Recoil Medium
Penetration Small
Fire Mode Semi Automatic (Break Action)
Used by Red Army, German Military
HUD icon WaW Pickup Double Barrel
Console codename(s) doublebarrel
"American double-barreled shotgun. Deadly at close range."
— Description

CampaignEdit

In Call of Duty: World at War, the Double-Barreled Shotgun can be found in "Eviction," and a sawed-off version with a foregrip can be found in "Ring Of Steel" inside the asylum. It is extremely powerful, being able to gib with ease, although it has short range.

Multiplayer Edit

Like any shotgun, the Double-Barreled Shotgun has specific uses and roles. If used in close quarters, it proves extremely lethal. Some players prefer the M1897 Trench Gun over the Double-Barreled Shotgun, because the latter: can only load two shells at once, has lower accuracy, and has less range. However, one can counteract these weaknesses with the perks, Sleight of Hand, and Steady Aim, making the Double-Barreled Shotgun arguably the better shotgun, as long as its user has intimate knowledge of close-ranged combat. Additionally, if the player tends to aim down the sights with shotguns, Steady Aim could be foregone, in favor of Dead Silence, allowing the player to ambush enemies, who cannot hear the incoming footsteps. If one uses close-range tactics effectively, along with appropriate perks, the Double-Barreled Shotgun can outshine the M1897.

The Double-Barreled Shotgun can score one-shot kills, even against Juggernaut users, at a surprisingly long range. Steady Aim greatly increases: the weapon's accuracy, and chances of scoring one-shot kills. Combining this weapon with Sleight of Hand halves its reload time, assisting in intense close-quarters combat, and rectifying the weapon's two-shell capacity. The high rate of fire allows a quick second shot, if the first does not kill, but forces the user to reload, exposing them to then-invading foes.

ZombiesEdit

The Double-Barreled Shotgun is available on all maps, with its Sawed-Off counterpart appearing in the first three. The problem of constantly needing to reload and its low accuracy make this an uncommon weapon used; however, it has extremely high damage and is a one-hit-kill up to about round 15. On the first three maps, the M1897 Trench Gun and the Double-Barreled Shotgun can share ammo; up to 120 shells in reserve. Double Tap Root Beer and Speed Cola are advised to increase its firecap and decrease its reload time by a significant amount. Also, Juggernog is a good choice to compensate for possible missed shots in close quarters, where the player is left vulnerable. When Pack-a-Punched in Der Riese, it becomes the 24 Bore Long Range, increasing damage, accuracy, range and decreasing reload time.

Double-Barreled Shotgun vs. 24 Bore Long RangeEdit

Double-Barreled Shotgun 24 Bore Long Range
Doublebarrel 24 Bore Long Range WaW
Damage 200 x8 (1600) 400 x8 (3200)
Fire mode Semi-automatic (Break Action) Semi-automatic (Break Action)
Rate of fire 212 max 212 max
Magazine size 2 2
Max ammo 60+2 60+2
Reload 3, 4 empty 2.5, 3.3 empty
Mobility High High
Extras Much higher damage, quicker reload and extra range


AttachmentsEdit

GalleryEdit

For attachment images, see Double-Barreled Shotgun/Attachments.

Call of Duty: ZombiesEdit

Double Barreled Shotgun Third Person WaW iOS
Double-Barreled Shotgun
Damage 200-15 x8 (1600-120)
Damage Multipliers None
Weapon Class Shotgun
Magazine Size 2 rounds
Cost (Zombies) 1200
Maximum Ammunition 60 rounds
Reload Time 2.65 s for each shell
Rate of Fire 212 RPM
Range (explanation) 6.4m-20m
Recoil None
Fire Mode Semi Automatic (Break Action)

In the iOS version, the Double-Barreled Shotgun is a very powerful weapon that can kill up to 3 Zombies in one shot in earlier levels. It comes in a normal and sawed-off variants.

GalleryEdit

Call of Duty: Black OpsEdit

Double Barreled Shotgun Third Person BO
Double-Barreled Shotgun
Damage 160×8 (1280)
Weapon Class Shotgun
Magazine Size 2 rounds
Cost (Zombies) 1200 points
Maximum Ammunition 60 rounds
Reload Time 2.65 s for each shell
Rate of Fire 212 RPM
Recoil Medium
Fire Mode Semi Automatic (Break Action)

The Double-Barreled Shotgun returns in the revised Zombie maps from Call of Duty: World at War, though only for purchase off the wall, and not from the Mystery Box. The only noticeable difference between Call of Duty: Black Ops and Call of Duty: World at War is that the brass ends of the shotgun shells are much more shiny and reflective in Call of Duty: Black Ops. The Olympia appears to be its spiritual successor.

It is worth noting that the regular Double-Barreled Shotgun will be held as if it has a Grip, causing it to hover slightly above the character's left hand. This was most likely done so that a separate holding animation would not have to be created for the regular and Sawed-Off versions of the shotgun. The Sawed-Off w/ Grip version of the Double-Barreled Shotgun can be purchased from the wall in Nacht der Untoten and Verrückt. In the opening cutscene for the map Call of the Dead, Michael Rooker dual wields Sawed-Off shotguns, and at some point uses a single one. These are not usable in the game, however, and appear to be reused models from Call of Duty: World at War. In one instance, he fires five shots without reloading, even though it's only possible to shoot four before reloading.

Double-Barreled Shotgun vs 24 Bore Long RangeEdit

Double-Barreled Shotgun 24 Bore Long Range
Double-Barreled Shotgun BO 24 Bore Long Range BO
Damage 200x8 ~380x10
Multiplier N/A N/A
Fire mode Semi-automatic Semi-automatic
Rate of fire 212 RPM max 212 RPM max
Magazine size 2 2
Max ammo 60+2 60+2
Reload 3, 4 empty 2.5, 3.3 empty
Mobility High High
Extras Much higher damage, quicker reload, more range


GalleryEdit

For attachment images, see Double-Barreled Shotgun/Attachments.

AttachmentsEdit

Call of Duty: WWIIEdit

Sawed-off Shotgun menu icon WWII
Sawed-off Shotgun
Weapon Class Shotgun
Magazine Size 2 shells
Starting Ammunition 2+14 (SP), 2+12 (MP)
Maximum Ammunition 2+26 (SP), 2+32 (MP)
Fire Mode Semi-Automatic (Break Action)
Used by Ronald "Red" Daniels
Paul Thomas Daniels
Console codename(s) usa_model21
"Sawed-off shotgun with a high close range damage output."
— Description

The Sawed-off Shotgun (referred to as the Model 21[1] in pre-launch footage, strategy guide and game files) appears in Call of Duty: WWII. It is unlocked upon prestiging the Expeditionary Division once.

It has similar damage to that of the M30 Luftwaffe Drilling, in which it will kill with in 1 shot, but within extremely close quarters due to the large spread of the pellets.

In the January 18, 2018 patch the Sawed-off's weaknesses were adressed with a massive buff. Maximum and mid-range damage was increased, pellets to kill were reduced and reload time was quickened. Also, its hipspread was widened.

Nazi ZombiesEdit

The Sawed-off Shotgun can be equipped as a starting weapon and can be obtained from the Mystery Box in all of the current maps except The Final Reich. Damage is high for the early waves as it is a starter weapon , but quickly pales in comparision to other shotguns. The sawed-off is not recommended if one wishes to earn Jolts early on , as it tends to kill rather than injure in the first 10 waves. After wave 10 , the sawed-off will struggle to kill enemies , requiring to be upgraded to be effective. Schnellblitz and Kugelblitz are both highly recommended to increase the damage output of the sawed-off.

When upgraded via the Ubersprengen, it becomes the Last Model , gaining more damage. The Last Model is effective until the late 20s. Although one might expect the Last Model to perform similarly to the Tripps (Upgraded M30) , the M30 has far more damage and an extra shot. Reloads are still a big issue and as such , switching out the sawed-off might not be a bad idea instead of upgrading it.

GalleryEdit

TriviaEdit

GeneralEdit

  • In third-person, when the Double-Barrel Shotgun is fired, bullet casings eject from the gun, despite the gun being a break-action shotgun. This also happens in first person, while ADS casings are seen to eject to the right side of the shotgun.

Call of Duty: World at WarEdit

  • Strings in Call of Duty: World at War's game files refer to the Double-Barreled Shotgun as the Remington Model 11.
  • Despite the grip being a separate unlock, the image used in create-a-class shows the double-barreled shotgun with its wooden grip attached.
  • When the player fully reloads with only 1 shell in reserve, it will still load 2 shells.
  • The in-game description says that the gun is American-made, but is only seen in the campaign in the hands of German and Soviet soldiers. Furthermore, the strategy guide for Call of Duty: World at War states that the shotgun is a Russian weapon, contradicting the in-game description.
  • In Der Riese, the Sawed-Off version was going to be featured in the map and its Pack-a-Punched variant is named "The Snuff Box". This can be seen via modding on the PC version only.

Call of Duty: Black OpsEdit

  • In Call of Duty: Black Ops, the player has their hand floating off the side of the barrel.

References Edit

  1. http://youtu.be/VzwP78cwoFw?t=10

VideoEdit