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For the similarly named assault rifle, see FAL.

The FAD is an automatic, bullpup assault rifle that appears in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts.

Call of Duty: Modern Warfare 3

FAD Menu Icon MW3
Call of Duty: Modern Warfare 3

30-25 (MP)

Damage Multipliers

x1.7 Head, x1.0 Other

Weapon Class

Assault Rifle

Magazine Size

30 rounds (SP)
40 rounds (MP) (60 with Extended Mags)

Unlocked at

Level 78 (Multiplayer)
Level 32 (Survival Mode)

Cost (Survival Mode)


Starting Ammunition

40+80 (MP)

Maximum Ammunition

30+300 (SP)
40+240 (MP)

Reload Time

3.20 seconds (tactical), 3.56 seconds (empty)

Rate of Fire

1016 RPM

Range (explanation)

MW3 FAD Assault Rifle Range Chart



Recoil center speed


Fire Mode


Used by

Africa Militia

HUD icon


Sound(s) Original sound

w/ Suppressor

The FAD's has medium-high accuracy with medium-low damage, along with a high fire rate.


The FAD can be seen in the hands of the Africa Militia forces during the mission "Back on the Grid". It is always seen with a Red Dot Sight equipped.


The FAD is unlocked at Level 78, being the last assault rifle unlocked. The main feature of the FAD is its high rate of fire of 1016 RPM, tied only by the burst of the Type 95. Offsetting this high rate of fire is the FAD's very low damage. The FAD is the only assault rifle to feature a mere four-hit kill at short range, giving it the lowest damage in its class. The recoil and the centerspeed are the same as the M4A1, but the FAD has a higher rate of fire and thus more recoil. Using the Kick Proficiency brings the recoil on par with other weapons. The FAD also has the largest magazine in its class, coming in at 40 rounds that compensates the high rate of fire. However, the reload is slow.

Infinity Ward has released a hotfix that buffed the FAD's damage to a four shot kill, the FAD will now require four shots at any range making it similar to some light machine gun in that aspect. The FAD also had it's range increased to be much more on par with most of the assault rifles. Interestingly, the FAD has the second highest headshot multiplier of any weapon in the game (behind the Skorpion and MP9) at 1.7x, making it a two-hit kill to the head at close range and a three hit kill to the head at long range. Prior to a patch, adding any underbarrel attachment to the FAD lowered its rate of fire.

Additionally, aiming down the sights with the FAD is slightly faster than with the other assault rifles at 0.25 seconds, compared to 0.3 seconds for all of the other assault rifles.

Special Ops

The FAD is available for both Survival and Mission modes.

Mission Mode

The FAD is an enemy weapon in the Mission Mode mission "Fatal Extraction".

Survival Mode

The FAD is available in Survival Mode at level 32 and costs $3000.

The FAD is also used by heavy commando troops in later waves. It is a very strong weapon at close to mid range, but its high recoil leads to a loss of accuracy at range. The attachments for the FAD are the same for all assault rifles. It is quite effective due to the fact that it has a 40-round magazine and has higher overall ammo and more ammo can be picked up in later rounds. After wave 30, all heavy commandos are equipped with one and it is used by them for the remainder of the match, meaning that it can be used by the player without having to pay $750 for an ammo refill.



  • Kick - Unlocked at weapon level 4.
  • Impact - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 12.
  • Focus - Unlocked at weapon level 16.
  • Breath - Unlocked at weapon level 22.
  • Stability - Unlocked at weapon level 28.


For camouflage pictures, see FAD/Camouflage.
For attachment pictures, see FAD/Attachments.


Modern Warfare 3 - FAD Demonstration(00:21)

Call of Duty: Ghosts

FAD Menu Icon CoDG
Call of Duty: Ghosts

34-25 (MP)

Damage Multipliers

x1.4 Head

(with Semi-Automatic or Burst Fire, the Head, Neck, upper & lower Torso get a x1.5 multiplier)

Weapon Class

Assault Rifle

Magazine Size

30 rounds (SP)
42 rounds (MP) (63 w/ Extended Mags)

Starting Ammunition

30+270 (SP), 42+84 (MP)

Maximum Ammunition

30+300 (SP), 42+252 (MP)

Rate of Fire

689 RPM (SP), 882 RPM (MP)

Range (explanation)

FAD range CoDG

Fire Mode

(Optional attachments: Semi-Automatic or 3-Round Burst Fire)

Squad Points6
"Fully automatic. High rate of fire with moderate recoil."
— Description

The FAD returns in Call of Duty: Ghosts.


The FAD appears in multiple missions, being used by the Federation. It has a noticeably lower rate of fire than its multiplayer counterpart.


The FAD costs 6 squad points to purchase, and has the highest rate of fire and the lowest maximum damage of its class. Regardless, the FAD still kills in three shots out to a close to medium distance and four shots any further out. This, in turn with the high rate of fire, makes it the fastest killing assault rifle within its three shot kill range and the fastest killing assault rifle at long range. However, this is countered by its somewhat moderate recoil from the higher fire rate which will affect its medium and long range performances. It should be noted that the FAD has a 10% recoil reduction for the first eight shots fired whenever the trigger is held down, meaning that firing in bursts at long ranges will make staying on target easier.

It has the highest magazine size of any assault rifle at 42, which can be increased to 63 with Extended Mags equipped. This cuts down on the need for reloading as well as provides a good amount of additional starting ammunition. The iron sights are unusual and can be confusing to new or inexperienced users of the weapon, but are actually quite clear and are popular to use with more experienced players. Otherwise, a simple Red Dot Sight or similar opticals work well with this weapon. The Silencer isn't a bad choice for this weapon, as it will keep you off the radar, muzzle your shots, and remove all muzzle flash. The only downside is you lose some of your three shot kill range, which isn't much of a factor, as anything outside of close range will be a four shot kill. If the player is disappointed with its long range capabilities, the Muzzle Brake can always be used to help the player out.

Due to the high rate of fire and the larger magazine, the FAD can excel at close ranges. To expand on this power, Steady Aim and Stalker can be used to make it rival even the SMGs and shotgun users when it comes to close quarters power. As well, the reload time is rather slow for this weapon, so Sleight of Hand can always be considered to bring it up to impressive levels; if Extended Mags is also used, you will have very little downtime between your reloads.




Under Barrel



For attachment images, see FAD/Attachments.


Call of Duty: Modern Warfare 3

  • Typically, the charging handle or bolt release is engaged after an empty reload, but the player simply taps the magazine after inserting it.
  • When adding any optical attachments, the FAD's iron sights are removed completely instead of being folded as opposed to most assault rifles.
  • With the addition of any underbarrel attachment, the FAD's sprint animation changes.
  • The FAD has the same recoil profile as the M4A1.

Call of Duty: Ghosts

  • The pick-up animation involves the player turning off the safety on the fire selector.
  • The FAD has a built in foregrip, but the player does not hold it unless the Grip attachment is equipped.
  • "Fusil Automático Doble" (Spanish for Dual Automatic Rifle) can be seen written on the side.
  • The FAD is one of two Assault Rifles in Ghosts that are bullpup, the other is the MSBS.

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