FMG9
Talk39this wiki
Redirected from FMG-9
- For a similar looking weapon, see Chicom CQB.
The FMG9 is a Machine Pistol that is featured in Call of Duty: Modern Warfare 3 as a secondary weapon.
Contents |
Call of Duty: Modern Warfare 3
Edit
| FMG9 | |
| Damage |
40-20 (MP) |
| Weapon Class | |
| Magazine Size |
33 rounds (SP) |
| Unlocked at |
Level 2 (Multiplayer) |
| Cost (Survival Mode) |
$1500 |
| Starting Ammunition |
36+108 (MP) |
| Maximum Ammunition |
198 (SP), 288 (MP) |
| Reload Time |
2.73s loaded, 3.3s unloaded |
| Rate of Fire |
1200 RPM (SP), 1052 RPM (MP) |
| Recoil |
Very High |
| Penetration |
Low |
| Fire Mode |
Automatic |
| HUD icon | |
Campaign
Edit
The FMG9 appears in the campaign mission "Turbulence".
Multiplayer
Edit
The FMG9 is unlocked straightaway in one of the default classes. It has a high rate of fire, high damage up close and a large magazine. However, the FMG9 also has very high recoil, short effective range, and moderate sway, limiting its effectiveness outside close range. It has also one other minor flaw: similar to the PP2000 in Call of Duty: Modern Warfare 2, its initial switch time is quite slow, as the player must unfold the weapon before it can be used. Switching to the FMG9 upon spawning is highly recommended to avoid this. Sleight of Hand Pro can also mitigate this.
The FMG9 is a popular choice with Akimbo due to its high damage and fire rate, and high accuracy. Steady Aim makes Akimbo even more effective. Sights are not very helpful, as the gun's considerable recoil means it is best to avoid mid to long range combat. Extended Mags can also be useful if one wants more firepower without giving up ADS.
After a patch, the FMG9's hip-fire spread was expanded and its recoil was increased after Infinity Ward received several complaints from players calling the weapon "overpowered", especially with Akimbo.
Like the other Machine Pistols in Call of Duty: Modern Warfare 3, the FMG9 has a slower rate of fire when used with Akimbo. The patch prior to this one actually increased the rate of fire, which was likely an unintentional mistake.
Attachments
Edit
- Silencer - Unlocked at weapon level 2.
- Akimbo - Unlocked at weapon level 5.
- Red Dot Sight - Unlocked at weapon level 7.
- Holographic Sight - Unlocked at weapon level 8.
- Extended Mags - Unlocked at weapon level 10.
Survival Mode
Edit
The FMG9 is available in Survival Mode at level 37 and costs $1500.
Gallery
Edit
- For attachment images, see FMG9/Attachments.
Demonstration
Edit
Trivia
Edit
- The gun's serial number is "025960", the same serial number as the F2000.
- Strangely, the rear sight is never used. This is a similar trait to the Mini-Uzi.
- The word "FMG" is legible on the side when it is unfolded.
- When the player switches to the Akimbo FMG9, the character will unfold both guns and perform a spin-flip animation, similar to that of the Model 1887 from Call of Duty: Modern Warfare 2 or the M1911 from Call of Duty: Black Ops.
- The FMG9 was seen with Red Camouflage in a trailer, but camouflages is not applicable to secondary weapons in the final game. This is similar to the TMP in Call of Duty: Modern Warfare 2.
- The third-person animation shows the FMG9 opened on the player's back, but it still needs to be unfolded when a player initially switches to it.
- The FMG9 has 36 rounds in its magazine in multiplayer. However, it only has 33 rounds per magazine in the campaign and Special Ops.
- The FMG9 is the weapon featured in the picture for Akimbo.
- The FMG9 is the first weapon in Call of Duty: Modern Warfare 3 to have its effectiveness reduced after release, and the third in the series, the first two being the Model 1887 Akimbo in Call of Duty: Modern Warfare 2 and the Famas in Call of Duty: Black Ops.
| ||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||
