|Previous level||Mayenne Bridge|
|Next level||Fuel Plant|
|Game||Call of Duty 3|
|Team||4th Canadian Armoured Division|
|Enemy weapons||Kar98k, MP40|
|Place||Tilly la Champagne, France|
|Date||August 1, 1944, 2350 hours|
|Objective||Take the North, South, East, and West entrances into town|
Falaise Road is the fifth mission in Call of Duty 3.
The cutscene starts with the team preparing to assault a German held village and after a brief scuffle between Baron and Peterson the team sets of. The player starts the level in a Half-track on a .50 cal after traveling through the town and killing multiple Germans. The tank escorting the player is destroyed and just when leaping off the half-track, it too is destroyed. The player will have to move through the vineyard keeping low to avoid the machine gun fire. When close enough pick off the enemy gunner, a few seconds later another enemy will come along.
The player and the squad will run through the shack and regroup near a destroyed truck that is blocking the road. Sgt. Callard will proceed to blow the truck off the road.The player then storms a compound where three FlaK 88s are being held. Eliminate all threats in the compound (destroying the guns is not necessary, just kill the crew).
After this the player will move up a dirt road and Baron has information revealing the Germans in a small industrial area nearby. While moving into the area, a grenade will go off and machine guns will open fire on the player. Clear out several enemy strong points including an enemy warehouse.
The player then regroups in the warehouse and Callard informs that there are four ways into the site and if three ways are blocked, the Germans will be bottle-necked into going the fourth way. The player then proceeds to block off three of the ways in one by blowing up a building then causing a gas pipe to explode and then dropping a railways cart across another.
The player will have to defend against the enemy counter attack. Destroy four armored vehicles. The first is a half-track which Callard destroys with a grenade. The second is a Panzer for which the player destroys with a Panzerschreck then another appears and the player needs to give Callard cover as he plants a charge on the tank. The last vehicle is a Tiger which the player needs to plant a charge on. As soon as this is accomplished, the mission ends.
In Hard mode blocking the three ways is extremely hard, as the first way to the left was covered by infinite Germans pouring in and the house is on fire. The crane was covered by an MG (however it's the easiest) and the last one is also covered by an MG and a building which was filled with Kar98k armed Germans. Throwing smoke would be extremely useful to get there. Luckily, while using the crane and planting charges the player will be bulletproof, even a grenade cannot do harm. The key characters are Cole, Baron, Robiechauld and Callard. (The player's character could be considered as a key character, as per taking out a German tank)
- The player can use the Bazooka to destroy one of the half-tracks from behind by the entrance where the player turns the valve. This will not kill the gunner though.
- The player can save the two allies after jumping out of the vehicle by throwing a smoke grenade to the German position. Take out the two Germans by the crates and the other German inside the small shack as quickly as possible. If lucky and protected well, these two men will survive even to the point when attacking the factory. These two are then considered as Dickinson & Rutherford, the soldiers who could die while attacking the factory. If the player dies, he/she will get Dickinson & Rutherford when attacking the factory.
- The two other soldiers, Williams & Luyties, can't die.
- The song at the beginning of the level is a Cole Porter song.
- Cole cannot pick up a Lee-Enfield.
- In the cinematic, Robiechauld says "Oui, mes amis." which is French for "Yes, my friends."
- Most of the bombers of the allies at the beginning level, can sometimes (it is very rare), falling near his Halftrack and exploding.
- Even if it is to add atmosphere on that mission, Allied bombers are solid, they can be destroyed by Flakvierlings and Flak 88s, which are also added to the atmosphere to the missions. The shots from these weapons are solid.