Call of Duty Wiki

Fast Mag

8,657pages on
this wiki
Add New Page
Add New Page Talk11
BO2topright BO3topright Ztr
For the similar attachment, see Dual Mags.
Fast Mag Menu icon BO2
Fast Mag
Unlocked at

· Completing Old Wounds (attachment)
· 2 challenges in Judgment Day (perk)
· Weapon level 4 (Assault rifles and Shotguns)
· Weapon level 5 (Submachine guns and Sniper rifles)
· Weapon level 6 (Executioner)
· Weapon level 7 (Pistols)

Used by

All teams

Fast Mag is an attachment and campaign perk featured in Call of Duty: Black Ops II, and an attachment in Call of Duty: Black Ops III.

Call of Duty: Black Ops IIEdit


In the campaign, Fast Mag decreases the reload time for every weapon, making it very useful with light machine guns, Launchers and Special Weapons since they do not have the Fast Mag attachment available. Both the Fast Mag perk and attachment are available in the campaign, effectively reducing the reload time by 75% if both are equipped.


It replaces the Sleight of Hand perk from previous Call of Duty games by decreasing the time it takes to reload the weapon. It acts in a similar manner to the Dual Mags attachment except that every reload is fast instead of every other reload and does not give extra reserve ammo.

For most weapons, it utilizes the same method as Dual Mags, taping two magazines together. However, the even reloads are also sped up. For weapons that do not have magazines that can be taped, the reload is simply faster, and in some cases may play a slightly different animation. For an example, a PDW-57 or M1216 magazine will be allowed to drop free via gravity instead of being removed by hand. The MP7's empty reload animation will use the bolt release catch to chamber a round.

For pump-action shotguns, it reloads two shells at a time, instead of one. For the Executioner, it reloads all five shells at the same time through a Speed Reloader. Underbarrel Grenade Launchers also receive a faster reload when using this attachment on the involved assault rifles.

Weapons Effect Extras
All compatible assault rifles
Chicom CQB
Skorpion EVO
MP5 (SP)
AK74u (SP)
Dual Mags The cocking animations for the SCAR-H, Galil, FAL and S12 are altered.

The SWAT-556, FAL OSW, M27, SMR and M8A1 are cocked differently (the bolt catch is used instead of the charging handle).

All sniper rifles
Vector K10
Uzi (SP)
Olympia (SP)
Sped up reloading animations The MP7 and the Vector K10 are cocked differently (the bolt catch is used).
Altered reloading animations The PDW-57 is also cocked differently (the bolt catch is used).
Remington 870 MCS
SPAS-12 (SP)
Two shells reloaded at a time
Python (ZM)
Speed Reloader


Fast Mag appears on the Pack-a-Punched Python (Cobra) and Type 25 (Strain 25) on the first attempt, and is also available on the SCAR-H (Agarthan Reaper) in one of the Pack-a-Punch Machine upgrades. The attachment works the same as its counterparts in campaign and multiplayer.


Call of Duty: Black Ops IIIEdit

Fast Mag
Unlocked at

Weapon level 6 (Sniper Rifles)
Weapon level 9 (Handguns/Shotguns)
Weapon level 12 (LMGs/SMGs)
Weapon level 14 (Assault Rifles)

Used by

All teams

Fast Mags are available as an attachment, speeding up every reload time. The reload method varies by weapon; some weapons will use the traditional dual magazine technique, while others have special grips on the magazine that allows for faster removal.

Weapons Effect Extras
All assault rifles
(except the MX Garand)
Dual Mags The cocking animation for the KN-44 is altered.
For all other rifles, the bolt catch is used instead.
All submachine guns
205 Brecci
Haymaker 12
Button magazine release used Slightly altered cocking animation for the SVG-100.
Nothing extra for the BRM and the Locus.
For all other weapons, the bolt catch is used instead.
48 Dredge
Altered reloading animations Slide released instead of being pulled for pistols.
Lever flipped instead of cocked normally for the Argus.
Bolt catch used for the Gorgon, 48 Dredge and Drakon.
KRM-262 Two shells reloaded at a time Slightly altered cocking animation.



Call of Duty: Black Ops IIEdit

  • Pistols and certain SMGs that are equipped with Fast Mag have a Magpul magazine grip attached to their magazines.
  • When reloading the second magazine, one can see the cartridges in the magazine are in 2D instead of 3D.
  • There is a small oversight with the PDW-57 equipped with Fast Mag. During the empty reload, when the player presses the bolt release, no sound is played.
  • Although each two shells are loaded simultaneously when the SPAS-12 is equipped with Fast Mag, the animation depicts only one shell being inserted at a time, unlike the Remington 870 MCS and the KSG.

Call of Duty: Black Ops IIIEdit

  • On some weapons, the animation has the player simply shaking the spent magazine free before putting the fresh one in. Examples include the BRM and Dingo.

Also on Fandom

Random Wiki