Fast Mag
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- For the Call of Duty: Black Ops equivalent, see Dual Mags.
| Fast Mag | |
| Unlocked at |
Weapon level 4 (Assault rifles and Shotguns) |
| Used by |
All teams |
Fast Mag is an attachment and campaign perk featured in Call of Duty: Black Ops II.
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Call of Duty: Black Ops II
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It replaces the Sleight of Hand perk from previous Call of Duty games by decreasing the time it takes to reload the weapon. It acts in a similar manner to the Dual Mags attachment except that every reload is fast instead of every other reload and does not give extra reserve ammo.
For most weapons, it utilizes the same method as Dual Mags, taping two magazines together. However, the even reloads are also sped up. For weapons that don't have magazines that can be taped, the reload is simply faster, and in some cases may play a slightly different animation. For an example, a PDW-57 or M1216 magazine will be allowed to drop free via gravity instead of being removed by hand. The MP7's empty reload animation will use the bolt release to chamber a round.
For pump-action shotguns, it reloads two shells at a time, instead of one. For the Executioner, it reloads all five shells at the same time through a speed reloader.
Campaign
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In Campaign the Fast Mag perk decreases the reload time for every weapon making it very useful with LMGs, Launchers and Special Weapons since they don't have the Fast Mag attachment available. It is unlocked by completing 2 challenges in "Judgment Day." Both the Fast Mag perk and attachment are available in the campaign, effectively reducing the reload time by 75% if both are equipped.
Gallery
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Trivia
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- The SWAT-556, FAL OSW, M27, SCAR-H and M8A1 all have the same reload animations with Fast Mag, where the first reload is the regular Dual Mag reload, and the second is a sped up version of the M27's reload.
- Fast Mag paired with the Grenade Launcher will cause the launcher to reload quicker.
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