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The subject of this article appears in Call of Duty: Advanced Warfare
For the gun perk in Call of Duty: Infinite Warfare, see Throttle (gun perk).

"As the U.S. strikes against the Atlas headquarters in New Baghdad, Iraq, your team must fly into the city and attempt to capture Jonathan Irons."
— Level Description


Throttle is the thirteenth mission in Call of Duty: Advanced Warfare. Following the attack in San Francisco and the Sentinel's success in saving the US Third Fleet., the U.S. Marine Corps and Sentinel Task Force plan to launch a massive attack on New Baghdad, Iraq in an attempt to capture Jonathan Irons.

Plot[]

In Iraq, the U.S Military prepared a massive force for a strike on the Atlas HQ. Kingpin gives Cormack instructions for Irons' capture, with Gideon and Mitchell present to affirm. As the group (Gideon, Mitchell and Knox) flies towards the city in F-52s, they are hassled by dozens of Atlas fighter jets as well as AA platforms. After a brief fight through a canyon, the Sentinels crash land in the heart of New Baghdad and regroup with the US Marines. Mitchell destroys three MD Turrets and three ASTs, allowing the group to advance further into the main building of the HQ. As Knox guides Mitchell towards a pair of Stingers, the two prepare to destroy the obstructing Titans until several drones deploy and distribute Manticore in the area, killing Knox and distracting the Sentinels with the US Marines. Only Mitchell, Gideon and Ilona are unaffected since they are former soldiers of Atlas.

Gideon, Mitchell, and Ilona are incapacitated by Atlas troops and sent to a prison camp as Irons taunts them through video feed. The trio are then taken to an Atlas Prison Camp where they meet up with a captured Cormack.

Characters[]

Loadout[]

Exo Type - Assault[]

Weapons[]

Starting Loadout
Found in level
Unusable

Transcript[]

Main article: Throttle/Transcript

Achievements/Trophies[]

Intel[]

  1. When you crash and a gunfight begins, move forward and jump onto the raised terrace with glass railings. Move past the green containers to a large black wall. To the right of the wall, past an advertisement sign, is a bench with your intel.
  2. Entering a large area with turrets and a white overpass snaking to the left, head down the street to the right instead. Cross the street and go upstairs to reach a modular tent. Don’t go into the tent, just go up the stairs, then look up. There’s a grapple point on the white building with planters built into different levels. Zip up to that grapple point, then look up and right. Climb up once, then a second and third time to find the intel.
  3. Near the end of the level you’ll need to kill a heavy soldier in a mech suit then collect an anti-air missile launcher. Don’t collect the weapon, instead head a little bit further own the sky-walk and look on the benches to the left. It’s about in the center of the bridge.
Transcript
"The attack came as I predicted it would. In forcing them to react, they reacted foolishly because they are powerless to respond in any other way. An affront to their power is an affront to the very existence, of their show of strength, might and resolve, will merely expose their complete impotence. Power? They have no real power! They have propaganda, they have resources. They have committees and budgets, votes and vetoes, propositions and tabled amendments. All useless. Tomorrow, if we wake up at all, we will wake up to a new dawn, And that's where the real work begins."
Jonathan Irons

Gallery[]

Videos[]

Trivia[]

  • Several pictures of workers working at the dam seen in this level appeared in a building in Traffic.[1]
  • In the PC, Xbox One and PS4 versions, Gideon's helmet has a visor, while in the Xbox 360 and PS3 versions it doesn't.
  • It is possible to reach the Stingers before attempting to destroy the Titans, should the player not destroy the ASTs first, however there is no prompt in picking them up.
  • Sentinel soldiers appear in Marine uniforms with new head wear and face masks; a few Sentinel soldiers wear digital green helmet covers on their helmets while some are a darker shade of green with little patterning at all. The LEDs on their masks are dull purple as in "Induction," they're amber orange. In addition to the masks, the center piece of the masks is now tinted in green while back in Induction, it's black. This is likely showing an evolution to Marine uniforms or show significance to distinct the two forces.
  • Weapons from Atlas soldiers are able to despawn quickly from the dying Sentinel soldiers charging at Atlas infantry, ASTs, or tanks; leaving a bunch of HBRa3s all over the battlefield, thus crowding up space in the mission.

References[]

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