Hi, I am new to this wiki, or any wiki for that matter. Forgive me if i have posted in the wrong section or in the wrong format. I have been using the weapon statistics on each weapon's page (CoD4) for various purposes. I am curious how some of the numbers were obtained, like for damage and range. More importantly, however, I would like to know what the damage range on nearly all of the weapons signifies. For example, the M9 does 20-40 damage in multiplayer...does this mean the damage is a random value in the range for each round?...or does it signify degredation as a result from range? or puncturing? Also, I would like to know why there is a range in values for the "range" properties of the weapons. Also, I can only assume that these damage values are relative to 100 health points. If so, what is the damage multiplier for Hardcore play? 2.5? 3? 3.33? I realize that is a lot of questions, but any help or directions to any of them would be much appreciated. Ryukira 02:59, 29 July 2008 (UTC)
- I got the answers to my questions, thanks to Darkman 4. btw, the answers were: damage degredation is a linear function that takes effect once the lower bound of the "range" value is hit. Also, in Hardcore play players have 40 health instead of 100. Ryukira 03:00, 30 July 2008 (UTC)
Hi there; new to this wiki; new to COD:MW, yadda yadda. I couldn't find if it's better to jack an existing thread or create a new one, and went by my instincts, finding the most relevant thread.
Since I'm new to this wiki and to the fora, I haven't picked up the jargon yet, in particular, the initialisms. From that perspective, without scouring many articles to figure out what things mean (e.g., there are no pages, redirects, or disambiguation pages for Damage or SP), here are my suggestions:
Either the Gunbox template needs to be modified, or the information posted on each weapon page should be updated. Some examples:
- Does (SP)/(MP) mean Single-player/Multiplayer, or does SP mean Stopping Power (perk) and MP ?? A link from the template or separate lines would be helpful.
- Damage should have a link and perhaps a page. What does 30-20 mean. What specifically does 30 damage points mean? How many points kill a person? 100? Multiplier could use some explanation too.
- Ammunition should have a link or page. That would be a great launching point to help determine which weapons carry similar ammo, for purposes of picking up spare.
- Range has an explanation. Excellent!
Since this is a wiki, it is my job to act, rather than just point out the shortcomings of the wiki. That said, I'm proposing a change to the template, something that others don't take too kindly to when new-comers (newbies, n00bs, etc.) come fiddling under the hood.- Bryan 21:17, April 16, 2010 (UTC)
- There is a page here which explains everything: Infinity Ward Game Engine Mechanics. That template has been here for years, and has always been easy and simple to understand. I would have thought common sense would have told you "MP" and "SP" meant multiplayer and single player respectively. Also, stopping power increases the power of each shot by 1.4x. Read the page I linked. It explains everything. 22:21, April 16, 2010 (UTC)
- Ah yes. "Infinity Ward Game Engine Mechanics" is the obvious choice for a brand new person looking for information to find it. And since it's so obvious, I guess a link in the template is redundant. Thank you for your assistance. - Bryan 19:23, April 18, 2010 (UTC)
- Yes, you are very welcome. :/ 17:22, April 21, 2010 (UTC)