Forums: Index War Room Stopping Power infobox addition
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Now, I was a little unsure where to add this, since it's only a minor addition, but I still wanted to gauge opinion before doing it. I was thinking that for weapons that are in a game where stopping power is present we add in the damage in brackets if Stopping Power is present. I figure such a thing may help people deduce how helpful the perk is. I figure with CoD4R coming out soon, which will likely refeature SP it'll be more helpful now than ever. here's an image to showcase it. 20:53, November 3, 2016 (UTC)


Come on now Sam... — but yeah it looks like a good idea, for Stopping Power and anything similar implemented that I may be unaware of. YELLOWLUCARIO TALK  23:04, November 3, 2016 (UTC)

Considerably, Sleight of Hand, Double Tap, Sonic Boom and Deep Impact (to an extent) can be used for weapon reload times, fire rate, explosive damage and penetration to be exact. If it's possible, Steady Aim can be integrated if it is possible to get a value for hipfire spread, however i have yet to see evidence of a weapon page including hipfire spread values. Prof. Sugarcube (talk) 00:05, November 4, 2016 (UTC)

There are hipfire spread values in the game code but we generally don't disclose specific numbers for them. We simply think that expressing the size of the hipfire spread for a weapon, is better done by comparing its hipfire spread to other weapon classes and other weapons in its class than just spitting out numbers that a reader that doesn't play the game may not be able to visualise. Personal Didikins Shrek Onions Didikins · Talk Didikins (talk) 21:52, November 6, 2016 (UTC)
Closed - Dead. No consensus. 18:09, March 16, 2017 (UTC)