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Forums: Index War Room Unnamed Middle Eastern Country Locations Redux
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With Call of Duty: Modern Warfare Remastered giving up maps in the main menus, speculation of exact locations may come up again. But considering that we now how accurate locations given to to us, shouldn't we use them? What do you say?  QVw9GKe.pngTimelessPeople  20:59, March 30, 2017 (UTC)

DiscussionEdit

How much of a role did IW have in the remaster? It's very possible that the guys who remade it simply made the locations where they wanted rather than whatever location IW had in mind (if there was ever really was one in the first place). Conqueror of all Zombies (talk) 21:13, March 30, 2017 (UTC)

Isn't it better to have something base ourselves on rather than guessing?  QVw9GKe.pngTimelessPeople  22:32, March 30, 2017 (UTC)

Not if what we're basing it on is people are just guessing. Conqueror of all Zombies (talk) 23:09, March 30, 2017 (UTC)
We have a map that we can use to pinpoint the closest thing to an actual location. Why suddenly doubt that it can be used?  QVw9GKe.pngTimelessPeople  00:48, March 31, 2017 (UTC)

Do these maps in MWR actually have any indication on where they're located? I haven't played the game myself so I can't really comment. Capt. MillerTalk 01:15, March 31, 2017 (UTC)

https://www.youtube.com/channel/UCqkkbrD6VGJ9RA6oondS-Mg/search?query=Modern+Warfare+Remastered Check the beginning of his MWR campaign missions vids, you can see the maps in the bottom right.  QVw9GKe.pngTimelessPeople  01:46, March 31, 2017 (UTC)
Forum:Unamed Middle Eastern Country locations used the locations has shown by the satellite in the cutscenes. In MWR these cutscenes remain unchanged. In fact the map in the bottom right appears to be incorrect when you then view the cutscene for the respective level. And even then, the map is so small and so zoomed out to get an accurate location as compared to the satellite images seen in the cutscenes. Therefore I believe we should stick to the first forum. 04:41, March 31, 2017 (UTC)
Thanks Timeless. Anyway, if Sam is correct, and the maps in MWR are the exact same as they are in the original, then I don't really see what new info they could offer. Capt. MillerTalk 04:47, March 31, 2017 (UTC)
here are two pictures taken from the same video. As you can see the cutscene remains unchanged (bar the MWR loading bar). Also you can make out the pulsating yellow circles are placed too far west compared to the satellite image. We could point out the pulsating yellow circles are incorrect in trivia. But the satellite imaging is still far more accurate. 14:09, March 31, 2017 (UTC)
Thanks Sam, didn't fully see that in the video. Capt. MillerTalk 00:41, April 1, 2017 (UTC)

I would like to point out that SPOV.TV was the studio that IW outsourced for creating the loading sequences where the satellite imagery is from. Also, the missions The Bog and War Pig are linked together in that they are located in the same exact area in-game, yet the loading scene shows a completely different location, which could be a mistake on the part of SPOV.TV. In MWR, the mini-map showing the world geography is the same for these two areas, reflecting a correction.

Just worth noting that Infinity Ward's in-game creation is more "correct" than an outsourced loading screen. MWR's minimaps should take priority, as they took the time to place these locations accordingly, but then again, as was previously mentioned, we do not know the level of involvement by either the MWR dev team and SPOV.TV. What we do know is that the loading cutscenes were not touched at all, and that there is additional mini-map info in MWR.

The only problems of the previous forum are the SPOV.TV cutscene gaffe for The Bog/War Pig, and the unspecified nature of the "capital city", in which, the logic of "capital of province/region" was used to justify the three separate countries, but then there is the inclusion of "Ahvaz", based on the detonation cutscene showing it approximately west of Ahvaz, more closer to the Iran-Iraq border, but then the fact remains that the city of Shock and Awe/Aftermath is more in appearance of a city in Iraq rather than Iran, accounting for multiple factors, which I discussed previously a few years back. The Iranian (talk) 18:15, March 31, 2017 (UTC)

Edit: I have this tweet from Jesse Stern, the COD4 story writer from a few years back as well. Vague as usual.: https://twitter.com/JesseStern/status/474687948772745217 The Iranian (talk) 18:20, March 31, 2017 (UTC)

Edit 2: Also worth noting is the addition and subsequent removal of an Arab Tricolor flag (looks just like Iraq flag of 1990) in MWR. It was replaced by a generic white flag, and can be found on The Bog in campaign and on Crash and Bog in multiplayer. It was present prior to the release of the final game. It was never found in the original game. Click here: Image link The Iranian (talk) 19:13, March 31, 2017 (UTC)

The fact the cutscenes remain unchanged is not ruled out by the fact that a different company performed the transition. The satellite images we use come from CoD 4. The original game by the original devs. MWR had no one working on it from the original game, meaning we need to stick to all the info we have right now. Chances are the flags were removed to prevent controversy, bear in mind national relations have changed since CoD 4 was released and MWR was released. Also, the fact the buildings look the same was likely done on purpose purely because they made the levels look Middle Eastern so they could keep the assets down instead of making whole new assets for every level, because that takes up room. I mean, Infinity Ward couldn't get the London Underground correct, so I hardly doubt they did much research in to the small differences between two countries that share a lot of architectural similarities. Returning to my point about the satellites, they are far more accurate. Looking at the map with the pulsating yellow circles is far too zoomed out and hard to place correctly. For us to use those we need to rely on only mild geography and a lot of speculation and IRL info. I still feel enough evidence and debate was given on the first forum. And as this is now the 2nd forum to come after that one I am considering moving this topic to COD:PRP. 13:10, April 1, 2017 (UTC)

VoteEdit

Right, it's been nearly a month with nothing new added. For this reason I feel that the old forum still stands as not enough evidence has been provided to prove otherwise. For this reason the vote is more for if this matter should be moved to COD:PRP. Option 1 is every stays as is. Option 2 is that we move this matter to PRP.

Option 1Edit

Option 2Edit

  1. I feel this is the best option. We'll not have any new information, and so far the only counter-evidence has been based on information we can't use. I feel this matter needs no more discussion as we are not going to get any new information on this, and the only counter-evidence has always been the same, and always thrown out. 14:25, April 27, 2017 (UTC)
  2. Per Sam. Capt. MillerTalk 14:46, April 27, 2017 (UTC)
  3. This is becoming a shitfest now. YELLOWLUCARIO TALK  13:50, May 1, 2017 (UTC)
  4. The connection between this issue and COD:IRL hasn't changed since the last forum. Joe Copp 00:24, May 4, 2017 (UTC)
Closed - Locations will stay the same, and the issue will be moved to PRP. 11:13, May 17, 2017 (UTC)

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