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List of Gun Perks Edit
- Stockpile: Increased ammo. (Stacks with Extended Mag)
- Stability: Reduced recoil. (Stacks with Foregrip)
- Focus: Reduced idle away while aiming down sights. Snipers: (Stacks with Ballistic CPU)
- Readiness: Reload faster when mag is empty. (Stacks with Dexterity)
- Steady: Reduced hip spread. (Stacks with Laser Sight)
- Sharpshooter: Increased damage range. (Stacks with Particle Amp/Rifled Barrel/Speaker Amp)
- Haste: Slightly increased movement speed.
- Presence of Mind: Infinite hold breath duration.
- Head Rush: Headshot kills grant a small bonus to your Payload meter.
- Sensor: Damage causes target to show on minimap.
- Deathbringer: Double kills instantly reload your magazine.
- Refund: Missed bullets can return to your ammo stock.
- Jackpot: Kills grant an additional 10% score.
- Scrambler: Kills hide nearby friendlies from radar.
- Headhunter: Headshot kills instantly refill your magazine.
- Roll the Dice: Gain 1 random attachment when you spawn.
- Refresher: 5 player kill streak restores 1 lethal and tactical.
- Gambler: 3 player kill steaks earn a random perk (3 max). Expires upon death.
- Hitman: Killing all enemy player grants a large bonus to your Payload meter.
- Nuclear: 25 player kill streak earns a De-Atomizer Strike
Epic weapon perks are unique to their respective Epic variant. This means that no other weapon variant in game will have the same weapon perk.
- Breakpoint: This weapon fires as fully automatic with reduced recoil. (R3K: R3KT)
- Precision: Infinite damage range. (NV4: Flatline)
- Jawbreaker: Bonus headshot damage, reduced damage towards legs.
- Eighty Seven: Alternate mode now fires as akimbo shotguns. (Type-2: Butcher)
- Reckless: Increased fire rate. (RPR Evo: Ripper)
- Master Key: This gun has an under barrel shotgun. (Erad: Cerberus)
- Make it Rain: Double magazine size. Can no longer reload. (R.A.W.: )
- Heavy Hitter: Double damage. Slower fire rate. (Mauler: Mammoth)
- Hunter Killer: Enemies at low health are highlighted.
- Awareness: Mini-map stays active while scoped.
- Surplus: Enemies drop scorestreak pack for your team when killed.
- Shockwave: Damage causes slight hearing loss.
- Lifelink: Infinite ammo. Inflicts self damage when fired. (DMC-8:
- Overcharged: Charged, powerful single shot. (Oni: Kaiken)
- Lucky 7: This gun unloads half its magazine on each shot. (EMC: Avalanche
- Invigorate: Killing an enemy refills a portion of your health.
- Rushdown: Greatly reduced spread while jumping and sliding.