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Hardcore

From the Call of Duty Wiki

Hardcore mode is an alternative to the normal playlists in Call of Duty 4: Modern Warfare, Call of Duty: World at War, and Call of Duty: Modern Warfare 2. As the name suggests, the gameplay is much more serious, with the following implications:

  • Significantly less health - Players can only withstand 30% of the damage they could in normal modes before dying or going into Last Stand.
  • Limited HUD - Nothing in the way of displays shows unless a UAV/Recon Plane is called, in which the map in the upper left appears. It promptly disappears when it expires. Since players are not notified when they are over a dropped weapon they could pick up, weapon stealing seldom occurs. Exceptions to this include green text ID'ing teammates, a symbol that you are carrying the bomb in Hardcore Search and Destroy, or the display of flags in Hardcore War. In the hardcore Wii version of Call of Duty: World at War, there is a white dot used as a recticle in the game.
  • Friendly fire on - Teammates can be killed just as easily as enemy players. If this happens, the same point total earned for a kill is deducted from the teamkiller's score, although at the end of the game such penalties are not included. Deliberate teamkillers are punished; in Call of Duty 4, a player is automatically killed and sat out for a period of time after 3 or more teamkills. In Call of Duty: World at War, a player is removed from the game entirely after three teamkills, excluding those from artillery or bouncing betties. In Modern Warfare 2, Hardcore Ricochet game modes were introduced, where instead of teamkills occurring with friendly fire, the player committing the friendly fire takes the same damage he inflicted on the teammate, which could mean getting killed.

[edit] Game modes available

In Call of Duty 4

In Call of Duty: World at War

In Call of Duty: Modern Warfare 2

[edit] Being booted in World at War

As mentioned above, a player is removed from the game after three teamkills, with the exception of artillery, bouncing betties, or if a bomb they planted in Search and Destroy kills a teammate. If this happens the player will also not be able to re-join the game session by joining the players in progress. However, the host player cannot be kicked, due to the game's inability to host migration during game. However, much like Call of Duty 4, the host player will be killed off and sat out of the game for a period of time.

[edit] Announcement

When a player gets booted from the game, regardless of whether or not it was a teammate or enemy player, the game's announcer will make a statement, even if it is the host player who doesn't actually get kicked. There are two such statements for each of the four factions you can play as:

Red Army:

  • Cowards and traitors will be dealt with, severely!
  • Such a man has no place in this army!

Wehrmacht:

  • A teammate has disappointed the Führer! You will not see him again!
  • Your teammate has disgraced us all. He will be dealt with, harshly!

Marine Raiders:

  • He ain't fit to wear the uniform!
  • Get that sonuvabitch out of here!

Imperial Army:

  • A teammate has abandoned the path of the warrior!
  • He brings only shame to his family!