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Homeland Security

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The subject of this article appeared in Call of Duty: Modern Warfare 2.
Homeland Security
Homeland Security.jpg
Previous level Time Trial
Next level Snatch & Grab
Game Call of Duty: Modern Warfare 2
Weapons M5 Sentry Gun, SCAR-H Red Dot, Intervention, M14 EBR Thermal, M240 ACOG, RPG-7, AT4, AK-47
Place Virginia, USA
Objective Defend against and survive five waves of enemies
Enemies Ultranationalists


"Sentry guns, Thermal sights, Rocket launchers and Claymores. Defend yourself from five difficult waves of attackers."
Spec Ops description.

Homeland Security is the fourteenth Special Ops mission in Call of Duty: Modern Warfare 2. In this op, the player(s) focus on eliminating all five waves of enemy infantry as well as accompanying vehicles.

The Infinity Ward best time for Homeland Security is 7 minutes 31.20 seconds.

Contents

Overview Edit

In a similar fashion to Sniper Fi, the player has to defend himself from five waves of enemies, including infantry, BTR-80s, helicopters, and Predator drones. On Veteran difficulty, there are 160 enemy soldiers, two BTRs and three helicopters. This amount remains the same on lower difficulties, though the amount of infantry is lessened. To complete this op, the player is given a selection of weaponry at the start, though extra weapons can be found in various buildings throughout the level.

WalkthroughEdit

There'll be two turrets instead of one for two players (enemies remain the same). Take the turrets and put them to cover the gas station. This is because once wave 3 hits, you can no longer remain safely outside (enemy UCAV drops missiles on you). One turret is on the load-out mat at the Nova Star Gas Station, the second is inside Joe's Diner where you will hole up.

As for the players, stay near the tipped over table near the back door of Joe's Diner. This lets you revive one another and makes for good cover. One player should aim at the main door (preferably with the M240 or RPD as the situation changes) while the second player can assist fire on the windows to the sides, check the back door occasionally, and throw back grenades.

Simply weather the storm, using the RPGs in the building to waste the gunships and BTRs. You can also trick the enemy UCAV into firing its missiles by causing it to spot you (step outside). The resulting explosion can usually take down the BTR or enemy chopper if you time it right.

Naturally, it should be noted that you should kill all the enemy infantry before engaging the (much easier) vehicles at your leisure.

WavesEdit

Wave 1Edit

  • 20 foot mobiles

Wave 2Edit

  • 30 foot mobiles
  • MQ-1 Predator UAV

Wave 3Edit

  • 40 foot mobiles
  • MQ-1 Predator UAV
  • 1 Havoc Attack Helicopter

Wave 4Edit

  • 30 skilled foot mobiles
  • MQ-1 Predator UAV
  • 1 BTR-80

Wave 5Edit

  • 40 skilled foot mobiles
  • MQ-1 Predator UAV
  • 1 BTR-80
  • 2 Havoc Attack Helicopters

WeaponryEdit

Starting loadoutEdit

Start area weaponsEdit

Joe's DinerEdit

There is also an Ammo Crate out front.

CRB FinancialEdit

Nate's RestaurantEdit

There is also an Ammo Crate on the roof.

Burger TownEdit

TriviaEdit

  • If the player takes down an enemy helicopter, Overlord may say "Nice one, chopper down.", although the subtitles will read "Nice one, over.".
  • Homeland Security shows the most enemies out of every Special Ops mission up to date.

VideoEdit

 
Homeland Security on Veteran. The tactic demonstrated is "defending".
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