Infinity Ward
From the Call of Duty Wiki
Infinity Ward is a video game developer founded by former employees of 2015 in Encino, California that developed many of the games in the Call of Duty series. They have been owned by Activision since 2003.
Contents |
[edit] History
Infinity Ward's first game, Call of Duty, won over 80 Game of the Year awards and 47 Editor's Choice Awards. The sequel, Call of Duty 2 for the Xbox 360 and PC, sold more than one million copies in the United States of America alone and was the first Xbox 360 game to sell 1 million copies in the United States, making it the best selling Xbox 360 game until Gears of War. Call of Duty 3 was not made by Infinity Ward and did not fare nearly as well as the previous two. Infinity Ward released Call of Duty 4: Modern Warfare with huge success, selling over 11 million copies, and was hailed as one of the best games of the year receiving many 10/10 awards like its predecessor Call of Duty 2. Call of Duty: World at War, was not produced by Infinity Ward. The the most recent in the series is Call of Duty: Modern Warfare 2 which has been a bigger hit, while having some controversial material. It is also noted that it most likely was in Infinity Ward's mind before Call of Duty 4: Modern Warfare was released
[edit] Major employees
- Robert Bowling - Creative strategist, former community manager
- Joel Emslie - Lead Character artist
- Vince Zampella - CEO of Infinity Ward
- Mark Grigsby - Lead animator - Call of Duty 4: Modern Warfare
- Todd Alderman - Lead multiplayer designer - Call of Duty: Modern Warfare 2
- Jesse Stern - Writer - Call of Duty: Modern Warfare 2
[edit] Games made
[edit] Trivia
- Robert "fourzerotwo" Bowling (Infinity Ward's creative strategist) was a U.S. Marine for a few years.
- In their games, most of the American characters' names are named after Infinity Ward staff. For example, Private Roycewicz in "The Bog" is named after Alexander Roycewicz.
- The Infinity Ward logo can be found spray-painted in several areas in Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2.
- The Infinity Ward logo is an obtainable emblem for the player's multiplayer callsign in Call of Duty: Modern Warfare 2.
- With Captain Price returning in Call of Duty: Modern Warfare 2, this means that every Call of Duty game developed by Infinity Ward has had a Captain Price in it in some form: the Price from World War II (who appeared in Call of Duty and Call of Duty 2) and the modern Price (who appears in both Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2).
- In the Call of Duty 4: Modern Warfare level, "The Coup", a banner at the very beginning can be seen with Infinity Ward (إنفنيتي ورد) written on it in Arabic.
- In Modern Warfare 2 one of the faces used by the US Rangers is that of Vince Zampella.
- Infinity Ward have come under fire from hundreds of fans on the official forums for their silence over Modern Warfare 2 Multiplayer problems such as glitches, hackers and general dissapointment, mostly the fire is aimed at Robert Bowling and Vince Zampella for their high interactivity with the community before the release and then their complete silence after release followed by the negative feedback.
- Infinity Ward has weapons in Call of Duty: Modern Warfare 2 like the G18, ACR, SCAR-H, and AUG that have their names shortened because the company that produces the real-life weapon has the comany name in the weapon's official name (Glock 18 to G18, Remington ACR to ACR, FN SCAR-H, Steyr AUG) and if the weapon were labeled that in-game, IW can be sued for copyright.
[edit] External links
| The article is a Stub! The Sergeant says, "This article needs more improvement, so stop messing around and fix it right now!" Please expand the article as well as you can! |

