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|Appears in||Call of Duty 3|
Call of Duty: World at War
Call of Duty: Black Ops
Call of Duty: Black Ops II
Call of Duty: Black Ops III
Game Director (Zombies/Campaign) & Senior Executive Producer
Jason Blundell is a Co-Studio Head & Senior Executive Producer at Treyarch. He has worked on various Treyarch Call of Duty titles, starting from Call of Duty 3. He primarily works on the campaign mode of Treyarch's games, as well as Zombies. Blundell, while being a big contribtutor to Zombies before, began directing Zombies maps starting with Mob of the Dead and Origins in Call of Duty: Black Ops II. Most recently, he became Game Director for Campaign and Zombies modes in Call of Duty: Black Ops III, taking over the position previously held by Jimmy Zielinski.
As of November 2016, Blundell is Co-Studio Head of Treyarch alongside Dan Bunting and Mark Gordon.
- The first map Blundell got involved with was Der Riese, and was instrumental in the creation of of the idea behind the Pack-a-Punch machine and the Teleporters
- ↑ https://www.gamespot.com/articles/call-of-duty-zombies-an-oral-history-of-the-unlike/1100-6442252/