|Affiliations||Treyarch (Formerly) |
Infinity Ward (Formerly)
Jason McCord was the former level designer for Treyarch and Infinity Ward that designed many levels for Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War and Call of Duty: Modern Warfare 2.
Jason McCord started his career as a level designer at Treyarch in December 2004 on Call of Duty 2: Big Red One. He worked on three Call of Duty titles at Treyarch before moving on to Infinity Ward in February 2008. During the development of Call of Duty: Modern Warfare 2 in April 2010, McCord left Infinity Ward following the 2010 departure of multiple Infinity Ward employees. He eventually took up an offer to join Respawn Entertainment as a level designer, following 45 other employees.
Single-player and Multiplayer Levels DesignedEdit
Call of Duty 2: Big Red OneEdit
Call of Duty 3Edit
Call of Duty: World at WarEdit
Call of Duty: Modern Warfare 2Edit
- The Gulag
- Of Their Own Accord
- Whiskey Hotel
- Just Like Old Times
- McCord is a randomly-generated name for Allied soldiers in Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War and Call of Duty: Modern Warfare 2.