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The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article exists in or is relevant to the real world.
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Jordan Hirsh is a level designer and gameplay scripter for Infinity Ward since late 2008. Prior to his job with Infinity Ward, He served as team lead and lead level designer on student projects at the Guildhall at SMU. He's particularly interested in level flow and bold game play. His undergraduate degree is in computer science so he often find ways to leverage his logic and programming skills to create exciting game play experiences. His surname has been spotted in numerous locations throughout Call of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3.

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