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The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Advanced Warfare The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Modern Warfare Remastered
"Collect enemy Dog Tags to score for your team."
— Description in Call of Duty: Black Ops II
Kill Confirmed Icon MWR

Modern Warfare Remastered playlist icon.

Kill Confirmed, also known as Tags Or It Didn't Happen as an April Fool's day joke[1], is a multiplayer gametype first announced at Call of Duty XP, introduced in Call of Duty: Modern Warfare 3 and is featured in Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified, Call of Duty: Ghosts, Call of Duty: Advanced WarfareCall of Duty: Black Ops III, Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered. It was removed from Call of Duty Online. The gametype is similar to Team Deathmatch, with two teams competing against each other to earn kills. However, the team scores by collecting dogtags that enemies drop upon death.

There is also a Hardcore variant. Call of Duty: Modern Warfare 3 features the mode with the "Ricochet" option on.

Call of Duty: Modern Warfare 3

Players drop their dogtags upon death, appearing bright yellow for the killer's team and as bright red for the victim's team. The player's team gets a score for confirming the kill by collecting the dogtags, which awards the killer 50 XP (alongside the XP rewarded from the kill) as well as the player who confirmed it. The player may also deny teammates' deaths in the same fashion for the same 50 XP (250 XP if the tags were the player's own), but denying a kill does not add to the team score. However, it prevents the enemy from confirming it. Collecting a dogtag does not contribute to the player's Pointstreak.

By default, 65 tags are required to win, however, 90 tags are required in Ground War. Alternatively, the team which has most tags if the time runs out wins. The tags disappear if they are not collected quickly enough, or if the player who dropped them either dies again or quits the game.

Call of Duty: Black Ops II

Kill Confirmed reappears in Call of Duty: Black Ops II as it did in the previous installment, with slightly changed settings. Similar to Call of Duty: Modern Warfare 3, enemies drop dogtags that appear bright yellow upon death, which provide a score for the team if collected, known as confirming the kill. If a teammate drops a dogtag, it appears as bright red, and if collected, the kill is denied, which prevents the enemy from confirming it. However, the player now gets 50 points for killing an enemy and 100 for confirming a kill, both of which will go towards the player's scorestreak. If a teammate confirms it, the player who killed the enemy gets 25 points. Denying the kill gives 25 points, and if the dogtags were the player's own, a Retrieved medal is awarded. Additionally, the dogtags will disappear if not collected quickly enough, and 100 confirms are required to win.

Call of Duty Online

Kill Confirmed appeared in Call of Duty Online for a time, but has since been removed.

Call of Duty: Ghosts

Kill Confirmed returns in Ghosts. The rules remain the same as in Modern Warfare 3: the first team to confirm 65 tags within 10 minutes wins. Enemy tags appear orange, while friendly tags appear blue. Some tags may disappear if not collected quickly enough. After a patch, collecting tags now counts as half a point towards the player's strike chain.

Call of Duty: Advanced Warfare

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Kill Confirmed once again appears in Call of Duty: Advanced Warfare. The rules are completely unchanged, as the first team to score 85 points wins the match. Killing a enemy player awards 50 points, picking up a enemy/friendly tag awards 50 points and if a player confirms a kill made by another player, both of them will be awarded 50 points.

Call of Duty: Black Ops III

Kill Confirmed makes a return in Call of Duty: Black Ops III. The dog tags now display the information of the Specialist that dropped them.

Call of Duty: Infinite Warfare

""Recover dog tags to score for your team and deny enemy scores.""
— Official description

Kill Confirmed returns in Call of Duty: Infinite Warfare. The dog tags are colored red for when the enemy team drops them, and blue for when the friendly team drops them.

The score limit has been changed from 85 tags to 100 tags. The time limit is 10 minutes.

Call of Duty: Modern Warfare Remastered

Kill Confirmed returns in Call of Duty: Modern Warfare Remastered[2]. The score limit is 65 and the time limit is 10 minutes.

Videos

Call of Duty: Modern Warfare 3

Call of Duty: Black Ops II

Call of Duty: Ghosts

Call of Duty: Advanced Warfare

Call of Duty: Black Ops III

Call of Duty: Modern Warfare Remastered

Call of Duty: Infinite Warfare

Trivia

Call of Duty: Modern Warfare 3

  • Sound files indicate that, originally, the respective factions' announcers' will explain the objective of the mode to the player after saying "Kill Confirmed".
  • At Call of Duty XP, all the voice clips were exactly the same when confirming a kill.

Call of Duty: Black Ops II

  • On the Wii U version, the score limit is 75 tags instead of 100.

Call of Duty: Ghosts

  • All tags have the Ghosts emblem.

References

 

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