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The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Modern Warfare (2019) The subject of this article appears in Call of Duty: Warzone The subject of this article appears in Call of Duty: Modern Warfare 2 Campaign Remastered This article was previously featured
For the assault rifle variants, see L85 and Enfield.
For a similarly named weapon, see QBB LSW.

The L86 LSW, referred to as SA80 in the game files, is a bullpup light machine gun featured in Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty Online, Call of Duty: Mobile, Call of Duty: Modern Warfare, and Call of Duty: Modern Warfare 2 Campaign Remastered.

Call of Duty: Modern Warfare 2[]

The L86 LSW makes its first appearance as a Light Machine Gun in Call of Duty: Modern Warfare 2. It appears in both the campaign and multiplayer modes with a 100-round drum magazine, iron sights and the carrying handle. Uniquely, when the ACOG Scope attachment is equipped, it takes the appearance of the British 'SUSAT' Scope.

Campaign[]

In the campaign, the L86 LSW makes its only appearances in the campaign mission "Loose Ends", and the Special Ops mission Estate Takedown. Three of them (complete with SUSAT sights) can be found in the room next to the kitchen on the first floor of the house. Another L86, with Iron Sights only, can be found in the basement of the weapon and ammo cache armory. It is extremely useful as it has LMG firepower and magazine size without the long reload time associated with an LMG. Unlike its multiplayer counterpart, the campaign version L86 LSW has near-zero recoil.

Multiplayer[]

The L86 LSW is one of two pre-unlocked light machine guns, and the primary weapon for the default Overwatch class, which includes a Red Dot Sight and a Grip.

The L86 LSW deals forty damage per bullet at all ranges, making it have an infinitely long three shot kill, and an infinitely long two headshot kill if both shots hit the head. The L86 LSW becomes a two shot kill at all ranges when Stopping Power is equipped. The L86 LSW has high penetration power. The L86 LSW is a one shot kill at all ranges in Hardcore game types.

The L86 LSW fires fully automatically, with a rate of fire of 800 RPM.

The L86 LSW has recoil values of 80 to the left, and 80 to the right. The L86 LSW has no downwards recoil values, instead always kicking upwards with a value of either 20 or 65. The L86 LSW has a centerspeed of 1700.

The L86 LSW slows users down to 87.5% of the base movement speed, or down to 35% while strafing. The L86 LSW has an aim down sight time of 350 milliseconds, and a large hip-fire spread. The L86 LSW's reload animation is five seconds long, although users can Reload Cancel after three seconds.

The L86 LSW, like most other LMGs, has a 100 round magazine capacity. The user will spawn in with two full drum magazines, one already loaded in the gun, for a starting ammo loadout of 200 rounds.

The L86 LSW has the usual assortment of LMG attachments to choose from. All attachments behave as expected on the L86 LSW, with no unintended effects present on any attachments when equipped on the L86 LSW.

Weapon Attachments[]

Gallery[]

Behind the Scenes[]

The L86 was supposed to be an L85 rifle at one point in Call of Duty: Modern Warfare 2, as the L86's texture sheet has the L85's 30-round magazine on it. The campaign pick-up icon also has the L85's 30-round magazine. The L86's kill icon in multiplayer is still an L85, giving further evidence that the L86 was once an L85. Also, the maximum ammunition amount in the campaign is 420, which is divisible by 30, the usual Assault Rifle magazine size, further suggesting it was the L85 earlier in development.

Call of Duty: Modern Warfare 3[]

"Possessing the highest rate of fire in its class, the L86 LSW suppresses enemy targets with a relentless stream of bullets. Its heavy frame noticeably slows mobility, and high recoil combined with low accuracy makes pinpoint targeting difficult. Find a defensible position, get low, and tear down incoming targets from afar."
— Call of Duty: Elite description


The L86 LSW is featured in Call of Duty: Modern Warfare 3. It is similar in appearance to the Call of Duty: Modern Warfare 2 variant, but with new iron sights using an L85 carry handle as the rear of the sight, and the removal of the rear-fitted grip. In the Redemption trailer, it is shown briefly with the Call of Duty: Modern Warfare 2-styled Red Dot Sight, but was unavailable in-game, being replaced in that part with the carry handle variant.

Campaign[]

The L86 LSW is found in the mission "Bag and Drag" with a Red Dot Sight in the blue van that Delta Force uses to chase down Volk. It is also found in the mission "Stronghold". The L86 LSW on Stronghold uses the Modern Warfare 2 model as well as the SUSAT scope, used by Inner Circle Light Machine gunners.

Multiplayer[]

The L86 LSW is unlocked at Level 4 in Call of Duty: Modern Warfare 3's multiplayer.

The L86 LSW is a low damage per bullet LMG. The L86 LSW does 38 damage per bullet at all ranges. This makes the L86 LSW a three hit kill at all ranges, or a two hit kill if both bullets hit the head. The L86 LSW also has high penetration power, making it retain most of the bullet damage when shooting through various surfaces.

The L86 LSW has the second best rate of fire in its class, at 800 RPM. This fire rate makes it have one of the better time to kill ratios among LMGs.

The L86 LSW is a mixed bag in terms of accuracy. The iron sights are quite clean, but the L86 LSW has enormous gunkick that makes it virtually impossible for the user to track their aim properly. The recoil per shot is very low, with light kick to the sides and upwards. Making the recoil profile even nicer is the L86 LSW's large centerspeed value of 1700. The recoil profile is easily the smallest out of all the LMGs, to the point where a Grip is more of a luxury than the must-have status it is on other LMGs.

The L86 LSW's handling characteristics are impressive for an LMG, but sluggish in the grand scheme. The L86 LSW user moves at a terrible 80% of the base speed, or 32% of the base speed when strafing. The hip-fire crosshairs are large. The aim down sight time is slightly faster than most other LMGs, at 380 milliseconds. The L86 LSW also has easily the fastest reloads in its class, with the reload animation taking 3.76 seconds to perform, but a Reload Cancel can be performed after 3 seconds. This is easily the fastest reload speed in the L86 LSW's class, with the next closest, the MG36, being a full second slower, and the rest of the LMGs needing double that amount of time to perform a reload cancel. Reloads are relatively painless for the L86 LSW, although one must remember that is a slow reload overall, so the user shouldn't be overly cavalier when using the L86 LSW.

The L86 LSW has the standard LMG capacity of 100 rounds per drum. The L86 LSW user spawns in with two drums by default, for a starting ammo loadout of 200 rounds.

The L86 LSW has the standard assortment of attachments on offer. The Red Dot Sight and Holographic Sight provide an alternative to the iron sights. Sadly, the obnoxious gunkick still remains. The iron sights are clean enough, making these two attachments pointless.

The Silencer removes muzzle flash, makes the L86 LSW much quieter when firing, and makes it so that the user's position isn't revealed by a red dot when firing on the mini-map. The Silencer has no downside, seeing how the L86 LSW lacks damage drop-off, making the Silencer one of the best attachments on offer.

The Grip reduces the L86 LSW's recoil values by ten percent, and increases the L86 LSW's centerspeed to a huge 2125. This makes the L86 LSW have virtually no recoil. It is definitely an overkill attachment, seeing how the L86 LSW already has one of the best recoil profiles in the game. The Grip also makes the reload animation extend to five seconds long, although the reload cancel time is unaffected. Even when considering this, the Grip isn't a bad attachment choice, especially if the user wants a weapon with practically no recoil. Possibly the key defining feature of the L86 LSW is that it is not reliant on the Grip to be accurate, unlike a slew of other LMGs in its class.

Rapid Fire increases the L86 LSW's rate of fire to 1000 RPM. This attachment makes the L86 LSW even more deadly, and with little penalty. As the L86 LSW is already very accurate, the extra recoil Rapid Fire brings is minimal.

The ACOG Scope provides a long range sight for the user, having a higher innate zoom level than the Iron Sights, the Red Dot Sight, and the Holographic Sight. The L86 LSW excels at a distance due to its high damage at range and great accuracy, so this attachment definitely suits the L86 LSW.

The Heartbeat Sensor provides portable radar on the side of the weapon, detecting nearby enemies. Assassin users do not show up on the Heartbeat Sensor, and given how popular said perk is in Multiplayer, the Heartbeat Sensor cannot be relied upon. Only use this attachment if no other attachment options stand out.

Extended Mags increases the L86 LSW's drum capacity to 150 rounds, and increases the starting ammo loadout to 300 rounds. This attachment is another attachment with no downside and a large tangible benefit. Extended Mags is never a bad attachment choice, but it is an overkill attachment on LMGs, which already have superb capacity and starting ammo loadouts. If the other attachments don't jump off the page, Extended Mags is a solid option.

The Thermal Scope provides a long range optic that illuminates enemies white hot, at the expense of doubling the idle sway speed. Assassin users will not be illuminated white hot, but the scope retains enough detail on the environment to adequately spot Assassin users. Most importantly, the Thermal Scope completely removes gunkick. This makes the L86 LSW much easier to use, as the ridiculous amount of gunkick is eliminated altogether, and the user can see precisely where the L86 LSW's aim is at. This attachment is one of the most common attachments to see used on the L86 LSW for this reason alone. Like the ACOG Scope, the Thermal Scope plays right into the L86 LSW's long range strengths. If the user is having a hard time getting used to the gunkick, the Thermal Scope is a worthy attachment option.

Its minimum damage was increased via hotfix, and now it only needs three bullets to kill at all ranges, even when using a silencer.

Special Ops[]

The L86 LSW is available for both Survival and Mission modes.

Mission Mode[]

The L86 LSW is used by the EOD tech in the Mission Mode challenge Invisible Threat. A pair of L86 LSWs is also in the underground armory in Server Crash and at the infil point in Smack Town.

Survival Mode[]

The L86 LSW is available in Survival Mode at level 41 and costs $7000. Compared to other LMGs, it is rather versatile due to its fast reload speed and high fire rate, but due to its low damage, is beaten in almost every aspect by the MG36. Adding the Grip is highly recommended for the L86 as its recoil is rather high. When using the grip, its recoil tends to walk upward, but this can be remedied by pushing slightly down with your mouse/R-stick.

Attachments[]

Proficiency[]

  • Kick - Unlocked at weapon level 4.
  • Impact - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 12.
  • Focus - Unlocked at weapon level 16.
  • Speed - Unlocked at weapon level 21.
  • Stability - Unlocked at weapon level 28.

Gallery[]

For camouflage images, see L86 LSW/Camouflage.
For attachment images, see L86 LSW/Attachments.

Demonstration[]

Call of Duty Online[]

The L86 LSW reappears in Call of Duty Online as the SA80-LSW.

Attachments[]

Gallery[]

For camouflage images, see L86 LSW/Camouflage.

Call of Duty: Mobile[]

"Fully automatic LMG, excellent for fire support."
— In-game description

The L86 LSW returns in Call of Duty: Mobile as the UL736.

Multiplayer[]

The UL736 is a moderate-damage per bullet weapon, with potentially fast TTK over range. At 32m, as long as all three bullets hit the arms or chest, or at least 2 headshots are achieved, the UL736 will be a three-hit kill weapon. from 32 to 45 meters, as long as a single bullet hit anywhere other than the belly and legs, the UL will be a four-hit-kill weapon. From 45 to 55 meters, as long as three bullets hit the arm or chest and one more hit the head, the UL736 will remain a four-hit-kill weapon. From 55 meters to infinity, at least three shots must hit the arms or chest in order to keep the five-hit-kill potential. Otherwise, the UL736 will be a six-hit-kill weapon, making the TTK somewhat not competitive compared to its peers such as the Hades, Chopper, PKM, or even Dingo.

Aim Down Sight time is best in class, at 330 milliseconds. This allows the UL736 to be a lot more flexible toward its attachments compared to its contenders. Sprint-to-fire time is best in class, at 170ms, tied with Hades.

Mobility is excellent, with walking speed at 4.54 m/s, and aim walking movement speed at 2.5 m/s. With faster mobility and ADS time than average, the UL736 is a highly versatile LMG, similar to the Hades.

Magazine size however, is lowest in class, at 30 rounds with 120 in reserve. It is absolutely recommended to equip an extended mag attachment if the player intends to use the weapon as a traditional LMG. The 50 round and 60 round Extended Mags are equally great options with very minimal downsides.

Recoil is moderate, with a little bit of inconsistency. Muzzles or Forgeries are recommended if the player seeks to smoothen the recoil pattern, improving the accuracy over range. ADS Spread is 21, starting at 10, average for class.

Packing with the UL736 is great barrel choices.

The RTC 12.4" barrel reduce the ADS time by 12%, increase overall movement speed by 5% and 2% more for aim walking movement speed, with 11.2% increase to the ADS Spread and 5.6% more recoil as downsides. This is generally a great barrel, bringing the UL736 somewhat closer to the Assault Rifle territory.

The RTC 25.4" Extended Barrel reduce ADS spread by 7.8%, horizontal recoil by 3.2% and vertical recoil by 15.1%, with 30% increase to range. However, this comes at a cost of overall movement speed penalty by 5%, reduces aim walking movement speed by extra 15%, and increase ADS time by 12%. This barrel is a viable option if the player seeks to hold angles on larger maps and to preserve the three-hit-kill potential of the weapon, otherwise it's a passable choice.

The RTC 18.2" Short barrel reduces the ADS time by a minor amount of 4%, along with 20% range reduction. It's generally not a viable option to use, since the range penalty is somewhat hefty for a very small upside.

Battle Royale[]

The UL736 has low mag size for a LMG, however its damage output is higher than its peers. It can be found as Uncommon and Rare blueprints.

Attachments[]

Muzzle[]

Barrel[]

Optic[]

Stock[]

Perks[]

Laser[]

Underbarrel[]

Rear Grip[]

Ammunition[]

Blueprints[]

Epic[]

  • Meteor Shower
  • Teal Steal
  • Contamination
  • Wasteland
  • Forester
  • Quartz
  • Direct Heat
  • Solar Wind
  • Oil Spill
  • X Marks the Spot
  • All Out War
  • Cat's Clan
  • Gourd Loader
  • Octopus
  • Make It Rain
  • Fast Skies
  • Glittery Nights
  • Attack Speed

Legendary[]

  • Depth Charge
  • Electric Light

Gallery[]

Call of Duty: Modern Warfare[]

"Fully automatic bullpup light machine gun. Lower rate of fire and 5.56mm ammunition keeps this rifle stable and effective at long ranges."
— In-game description

The L86 LSW returns in Call of Duty: Modern Warfare as the SA87.

Attachments[]

Muzzle[]

Barrel[]

Laser[]

Optic[]

Stock[]

Underbarrel[]

Magazine[]

Rear Grip[]

Perks[]

Blueprints[]

Blueprint Rarity How to obtain
Fishbone Rare Ripple Effect Bundle
Marooned Rare X Marks The Spot Bundle
Cover Of Night Rare Battle Pass Modern Warfare Season 5 Tier 1
Buzzsaw Epic Executive Armory II Bundle
Ironed Out Epic The Royal Armory I Bundle
Stone Cutter Epic Bronze Knight Bundle
The Kraken Epic Sushi Dinner Bundle
Toxicity Epic Caustic Bundle
Prism Epic Tacticolor III Bundle
Cruel Mistress Epic Puddle Of Blood Bundle
Abyss Walker Legendary Pale Abyss Bundle
Stratagem Legendary Gun Nut Bundle
Survivalist Legendary Tactical Human II Bundle
Wolf-Charmer Legendary Lone Wolf Bundle
Blue Note Legendary Battle Pass Modern Warfare Season 6 Tier 51
Breath Of The Gods Legendary Battle Pass Modern Warfare Season 6 Tier 76

Gallery[]

For attachment images, see L86 LSW/Attachments#Call of Duty: Modern Warfare (2019).

Trivia[]

General[]

  • In Campaign, the HUD icon of the L86 LSW with SUSAT scope shows "L86 LSW Scoped" rather than "L86 LSW ACOG".

Call of Duty: Modern Warfare 2[]

  • The Silencer is not centered on the LSW's barrel. It appears to be mounted slightly below the muzzle.
  • In the campaign, Special Ops and multiplayer, when turning, the L86 stays at the same angle as when the player is still. However, this is different from most of the other weapons. In multiplayer, most weapons rotate on the muzzle, whereas in the campaign, most weapons act like the L86 does in multiplayer.
  • When using a grip with this weapon, the players thumb is on the front of the grip along with his other fingers.
  • The Create-a-Class model, the third person model, and the HUD model of the L86-LSW have a grip behind the drum mag.

Call of Duty: Modern Warfare 3[]

  • The serial number of the weapon is DW120381.
  • In "Bag and Drag", during the car chase sequence the L86 found in the back of the van seems to reload at a speed as if Sleight of Hand was in use. This also applies to the L86s in the Special Ops missions Invisible Threat and Smack Town.
  • When reloading, the grip increases reload time; however, only the motions are slowed down, since the time for the bullets to be refilled remains the same as without the grip. This means reload canceling works.

Call of Duty: Modern Warfare[]

  • The SA87 was called L86A2 in early stages.

Call of Duty: Mobile[]

  • The UL736's HUD icon reused the model of the SA80 LSW from Call of Duty: Online in early 2020 Seasons.
  • The inscription can be seen written on the gun through weapon inspection.
    • '556MM MACHINEGUN'
    • 'ACCURATE AND POWERFUL AT MID RANGE'
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