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Launcher

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For a similar weapon, see Grenade Launcher.

Launchers are weapons which fire explosive projectiles that are featured throughout the entire Call of Duty series. In most WWII titles they are primary weapons, while in Call of Duty 4: Modern Warfare and Call of Duty: World at War, they are available only as Perks. However, from Call of Duty: Modern Warfare 2 onwards, they are available as secondary weapons.

Overview Edit

Launchers have many different purposes. They can be used as indirect fire support, anti-armor, anti-personnel purposes and anti-air purposes. The different types are as follows:

  • Unguided Launchers: They fire unguided rockets to destroy targets, mainly enemy soldiers, and include weapons such as the AT4 and RPG-7.
  • Guided Launchers: They fire lock-on missiles to fly at targets; they can be in direct or top-attack profile flight. They must have a lock-on to a target to track, such as the Javelin and the Strela-3.

List of Launchers in the Call of Duty SeriesEdit

Call of Duty and United OffensiveEdit

Finest Hour, Call of Duty 2, Roads to Victory and World at War (DS)Edit

Call of Duty 2: Big Red OneEdit

Call of Duty 3 and World at War: Final FrontsEdit

Call of Duty 4: Modern WarfareEdit

Call of Duty: World at WarEdit

Call of Duty: Modern Warfare 2Edit

Launchers are now classified as secondary weapons.

Call of Duty: Black OpsEdit

Call of Duty: Black Ops (Nintendo DS)Edit

Call of Duty: Black Ops ZombiesEdit

Call of Duty: Modern Warfare 3Edit

Call of Duty: Modern Warfare 3: DefianceEdit

Call of Duty: Black Ops IIEdit

Campaign OnlyEdit

Call of Duty OnlineEdit

Call of Duty: GhostsEdit

Call of Duty: Advanced WarfareEdit

Call of Duty: HeroesEdit

Call of Duty: Black Ops IIIEdit

CampaignEdit

In campaign mode, the launchers don't occupy the two main weapon slots; they are instead selected from the D-Pad like the equipment slot.

Cut LaunchersEdit

Call of Duty: GhostsEdit

Call of Duty OnlineEdit

Call of Duty: Advanced WarfareEdit

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