M14edit
From the Call of Duty Wiki
- For the Call of Duty: Modern Warfare 2 variant, see Mk14 EBR.
The M14 is a 7.62 mm caliber selective fire Battle Rifle. It is capable of fully automatic fire and uses a detachable magazine. It is chambered in the 7.62x51mm NATO round. The M14, designed for use by the United States Armed Forces, first saw action in the Vietnam war. It has a reliable service record and is less prone to jamming compared to the M16/AR15. However, being eventually replaced by the M16 as the standard assault rifle, the M14 is still in active service. The M14 and M1 Garand are both used in ceremonial roles in the United States military in a full-metal design. M14 rifles modified for accuracy are produced as the M21, M14 Designated Marksman's Rifle (DMR), Mark 14 Mod 0 Enhanced Battle Rifle (EBR), and M39 Enhanced Marskman Rifle (EMR). It has even spawned popular civilian rifles, the semi-automatic Springfield M1A and the .223 chambered Ruger Mini-14.
[edit] In Game
The M14 cannot be obtained in the Call of Duty 4: Modern Warfare single player campaign. In multiplayer, the M14 is a modernized model, with a Picatinny rail, shorter barrel, and synthetic furniture compared to its wooden-stocked ancestor. The M14 in-game is featured as a Semi-Automatic rifle, with high stopping power, accuracy and recoil as well as a longer effective range compared to other assault rifles. It can be modified with a Grenade Launcher, Red Dot Sight, Suppressor, and an ACOG scope. Like the G3, its semi-automatic nature makes it more similar to a civilian weapon, in this case the M14-derived M1A.
[edit] Multiplayer Tactics
Stopping Power, it can kill in two hits at any range, or one hit if shot in the head within its maximum damage range. This is due to the 1.5x head multiplier which is unique to sniper rifles and the M14. Similar to the G3 in Hardcore mode, it is a popular weapon, due to the fact that it can drop any player in one shot. Unlike the G3, it will also, without Stopping Power, kill a Juggernaut in one shot at any range in Hardcore.Adding the ACOG Scope to the M14 makes it very similar to an M21 with ACOG, but with less damage and more recoil. For this reason the M21 with an ACOG Scope is considered superior by most, as its cons are lower hip accuracy and less ammo, which are worth lower recoil and higher damage for long range combat. Also, on the SAS/Spetsnaz matches, a player using an M21 with ACOG gains the ghillie suit, while a player using an M14 ACOG doesn't, making the M21 a better choice.
The M14 with a suppressor has been acknowledged by many players as being the closest gun to a silenced sniper rifle you can get. However, this tactic is more suited to mid-long range sniping as opposed to very long range sniping due to the lack of an actual scope, the bulky iron sights, and the lack of a one shot kill ability. The suppressor can also be helpful with clearing the iron sights. When used it eliminates muzzle flash, providing for better target visibility.
[edit] Trivia
- The M14 is the successor of the M1 Garand rifle, used in World War II , Korea and to some extent, Vietnam.
- When you aim down the sights the M14 shares a striking resemblance to the M1 Garand rifle. This is because it was designed to replace the Garand, and based heavily on its technology. In fact, the M14's layout was designed to add a detachable box magazine on the M1, change its caliber, use a slightly modified action from the M1 Garand, and have a longer barrel.
- The M14 is known as the "Comeback Kid" because it was put into service, then was taken out after Vietnam, and was then put back into service because they needed a more reliable rifle while the M16's design was being modified so it wouldn't jam as often. Due to its superior stopping power, penetration, and range, the troops liked it so much that they kept it in service along with the M16.
- It is used by the United States Marine Corps as a DMR (Designated Marksman Rifle). Also used by the U.S. Army's Delta Force, 1st SFOD-D (1st Special Forces Operational Detachment - Delta), as a training rifle for their snipers.
- Although the M14 looks exactly the same as the M21 without a scope and with a shorter barrel, the M14 can attach a silencer in Multiplayer whilst the M21 cannot. Interestingly, the silenced M21 found in Singleplayer is actually created from a silenced M14, equipped with the M21's sniper scope and shorter magazine.
- This weapon is available in the modern weapons mod for Call Of Duty: World At War's Nazi Zombies bonus game mode. It can be bought in the spawn room for 200 points, ammo for 100 points and replaces the Kar98k.
- It appears in Call of Duty: Modern Warfare 2 as the M14 Enhanced Battle Rifle. This modern redesign of the M14 features a lighter frame, pistol grip, telescoping stock, shorter length, and usually has select-fire capabilities.
- In real life, the M14 would not be considered an Assault Rifle, but rather a Battle Rifle. This is because the M14 uses the full size 7.62x51mm NATO round, instead of an intermediate cartridge of an Assault Rifle such as 5.56x45mm or 7.62x39mm.
- Using the grenade launcher attachment makes the player reload the weapon differently.
- The actual reload time and the reloading animation for a loaded reload are about 1.5 sec off. meaning you actually reload before the magazine is even inserted.
- In real-life, firing the M14 on full-auto made it uncontrollable, due to the rifle's design as the bend in the stock caused it to rotate upward while firing on full-auto.
- A model of the M1 Garand is the T20E2, which is an M1 Garand that takes BAR magazines and can fire in full-auto; but only 19 were ever produced. This led to the basis of the M14.
- The M-14 was #10 on Top Ten Rifles on the Military Chanel.
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