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M320

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For the stand-alone variant, see M320 GLM.
For the similarly named weapon, see M203.

The M320 is an under-barrel grenade launcher featured in Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops II.

Call of Duty: Modern Warfare 3Edit

M320 MW3
M320
Damage

Explosion: 110-25 (MP)
Direct Impact: 135 (MP)

Magazine Size

1 grenade

Starting Ammunition

1+9 (SP), 1+1 (MP)

Maximum Ammunition

1+10 (SP), 1+1 (MP)

Recoil

N/A

Fire Mode

Single-shot

Used by

U.S. Army Rangers
GIGN

The M320 replaces the M203 as the most used underbarrel launcher this time around, being used on the SCAR-L, the CM901, the Type 95, the G36C, the ACR 6.8, the MK14, and the FAD. It is functionally identical to the M203 and the GP-25, the only differences being switch times and reload speed.

CampaignEdit

The M320 can be found in singleplayer on some weapons such as the SCAR-L in "Goalpost" and the G36C in "Bag and Drag". Using the M320 in campaign will cause the HUD to refer it as "M320 GLM", despite being the underbarrel attachment and not the standalone M320 GLM.

MultiplayerEdit

The M320 is available to the compatible assault rifles upon reaching level 8. Like other grenade launchers, Scavenger does not normally resupply grenades; however, running over a dropped weapon that has the M320 equipped will give the player 1 grenade. A standalone M320 is also available in one of the classes in the Money in the Denk Game Mode.

Like all other launchers, landing a direct impact with a grenade will kill non-Juggernaut enemies in one shot.

Survival ModeEdit

The M320 grenade launcher is available in Survival Mode at level 28 and costs $1500. The M320 can only carry 2 grenades, instead of the usual 11 in the campaign and Mission Mode.

GalleryEdit

For more images, see M320/Gallery.

Call of Duty: Black Ops IIEdit

Grenade Launcher menu icon BOII
M320
Damage

· Explosion: 135-50 (MP), 125-50 (Zombies)
· Direct Impact: 135 (MP & Zombies)

Magazine Size

1 grenade

Unlocked at

Completing "Karma" (SP)
Weapon level 15 (Assault Rifles) (MP)

Starting Ammunition

1+9 (SP), 1+1 (MP)

Maximum Ammunition

1+10 (SP), 1+1 (MP)
1+8 (Zombies)

Recoil

N/A

Fire Mode

Single-shot

The M320 appears as the most used underbarrel launcher this time around, being used on most of the assault rifles. It is functionally identical to the GP-25, the only differences being switch times and reload speed.

MultiplayerEdit

The M320 is available for the Assault Rifles, barring the AN-94, upon reaching weapon level 16, along with the other assault rifles. Like other grenade launchers, Scavenger does not normally resupply grenades, however, running over a dropped weapon that has the M320 equipped will give the player 1 grenade.

ZombiesEdit

The M320 appears in Zombies mode on assault rifles when Pack-a-Punched more than once via the Pack-a-Punch Machine. The Colt M16A1 is an exception though, as Pack-a-Punching it once will equip it with a M203. The grenade launcher operates similarly to its Call of Duty: Black Ops counterpart, dealing high damage within a decent radius, except that now it has a 'safe distance' in Zombies as well. On higher rounds though, it will begin to create crawlers, which can be considered as good or bad. Either way, the M320 can be viewed as the best attachment for "modern" weapons due to granting the player with extra ammunition.

GalleryEdit

TriviaEdit

Call of Duty: Modern Warfare 3Edit

  • When a weapon using the M320 is picked up, it says "*weapon name* M320" instead of "Grenadier" or "Grenade Launcher", unlike in previous installments.
  • The M320 and M320 GLM use different ammunition pools.
  • In third person view, it has the same foregrip that the standalone weapon does; this is not seen on the weapon on first person view.
  • Like the M203, it is placed much further forwards on the underbarrel in third-person view than it is in first-person view.
  • When attached to the CM901, it increases accuracy and slightly decreases recoil.
  • When attached to the MK14, it increases the recoil and slightly moves the sights to the right a bit.
  • The HUD icon doesn't show the foregrip.

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