Wikia

Call of Duty Wiki

Mercenary Team Deathmatch

Talk0
5,347pages on
this wiki
Cod4topright Cod5topright MW2icontr BlackopsNewTopright


Mercenary Team Deathmatch or Mercenary TDM is a game mode featured only in the console versions of Call of Duty 4, Call of Duty: World at War, and in both PC and console versions of Call of Duty: Modern Warfare 2. This game mode is exactly the same as Team Deathmatch, but is unique in the fact that you can't enter it in a party and that teams are randomized, eliminating the function of the clan tag. This allows the players, who do not like games with people talking too much or don't enjoy large amounts of people of a higher skill in one party, to be satisfied. It appeared first in the Beta testing phase of Call of Duty 4 under the name of "Pick up Team Deathmatch", and was added in the first patch to the retail console versions. It is popular with newer Call of Duty players. It can also be considered the boot camp (WaW game mode) of Call of Duty 4, because experienced players used to usually avoid this game mode (however this is becoming less and less frequent as more and more glitched and hacked playlists occur in the other modes), and newer players usually play in this game mode for less one-sided matches. It is also helpful for players who do not like playing with "boosters", or players who let other players kill them for points or headshots.

Mercenary Team Deathmatch was removed from Black Ops on March 1, 2011, being replaced by Mercenary Moshpit. The reasons for this are unknown, however it may have been to prevent high ranked/skilled players from joining the game mode and completely dominating the lower ranked/skilled players, which was a common sight since the release of the map pack, which segregated the players with and without it, those without the map pack would generally be new to the game. The game mode was readied into the game later.

Contents

Call of Duty 4: Modern Warfare Edit

Minimum Players: 8

Maximum Players: 12

Points to Win: 750

Goal: Kill Opposing Players

Points Per Kill: 10

Points Per Assist: 2

NOTE: In Modern Warfare: Reflex for Wii, the Maximum players is 10 instead of 12, and the XP values remain the same.

Call of Duty: World at WarEdit

Minimum Players: 8

Maximum Players: 12

Points to Win: 750

Goal: Kill Opposing Players

Points Per Kill: 10

Points Per Assist: varied (upon how much damage inflicted; 2,4,6,8)

NOTE: In the Wii version of World at War, the Maximum player limit is 8 instead of 12, and the XP values for kills and assists are doubled. (Ex. 20 pts. for a kill, 4,8,12, 16 pts. for an assist.) Also, there is no game mode for the Wii named Mercenary Team Deathmatch, only Team Deathmatch, a Hardcore Team Death Match variant, and Veteran, a "TDM for experienced players only."

Call of Duty: Modern Warfare 2 Edit

Minimum Players: 8

Maximum Players: 12

Points to Win: 7500

Goal: Kill Opposing Players

XP Per Kill: 100

XP Per Assist: 20

Call of Duty: Black OpsEdit

Minimum players: 8

Maximum players: 12

Points to win: 7500

Goal: Kill players on the opposite team

Points per kill: 100

Points per assist: 20-80



Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
1,840 Videos on this wiki
1 of 183

Photos

Add a Photo
28,261photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki