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- "Oh cool! A mine cart!"
- — Tank Dempsey after noticing the mine cart for the first time
The Mine Cart is a Utility featured in the Zombies map Shangri-La and a dynamic in the Call of Duty: Ghosts map Goldrush. In Zombies, it costs 250 points to use and the characters can take it from the starting point, downhill, through a tunnel, and to the base of the waterfall. When it reaches the track's end, the characters get knocked off. Once the minecart has been used, it begins to slowly retreat back up the track, until it finally comes to rest in its original position to be used again. In order to use the mine cart, the power must be on, and the player must also clear the debris on the way to the waterfall; this is to prevent the player from becoming trapped or bypassing blockades without paying for them, similar to the Flinger in Call of the Dead.
In Call of Duty: Ghosts, there are two which travel around Goldrush. They can be helpful or harmful to players; they can be ridden in or be used as a transport for I.E.D.s and I.M.S., or they can kill players and destroy their equipment if either are in the way of a mine cart. Sentry Guns can also be put in the cart, which can be lethal when placed forwards, due to the cart and gun damage being a lethal combo.
Call of Duty: Black OpsEdit
- If the player is downed on the Mine Cart while it is being used, they will not go with it. After the ride is done, the player will simply teleport to the end of the track.
- Voices can be heard while riding the cart. Usually a character will make a quote on them. The same voices can be heard in Kino der Toten while one is in Samantha's room (destroyed and normal), near the power generator in Der Riese, and the Fishing Hut in Shi No Numa.
- If a zombie of any kind is near as the player uses the cart, the zombie might come along for the ride, but will not harm the player and will be killed at the end of the ride if the player does not kill it first.