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Mini-Uzi

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Cod4topright CoD4DStr MW2icontr Mw2ghosttr MW3tr CoDO Icon
For the larger variant, see Uzi.

The Mini-Uzi is a submachine gun featured in Call of Duty 4: Modern Warfare, Call of Duty 4: Modern Warfare (Nintendo DS), Call of Duty: Modern Warfare 2, and Call of Duty Online. It is cut from Call of Duty: Modern Warfare 3.

Call of Duty 4: Modern WarfareEdit

"Fully automatic with a high rate of fire. Effective at close to medium range."
— Weapon description
Mini-Uzi menu icon CoD4
Mini-Uzi
Damage

80-20 (SP), 30-20 (MP)

Damage Multipliers

Head: 4, Chest: 1, Limbs: .5 (SP),
Head: 1.4, Chest: 1, Limbs: 1 (MP)

Weapon Class

Submachine Gun

Magazine Size

32 rounds

Unlocked at

Level 13

Starting Ammunition

32+64 (MP)

Maximum Ammunition

32+320 (SP), 32+192 (MP)

Reload Time

2.4s loaded, 3.5s unloaded

Rate of Fire

952 RPM

Range (explanation)

Mini-UziRange COD4

Recoil

High

Penetration

Low

Fire Mode

Fully-Automatic

Used by

Ultranationalists

HUD icon

MW Pickup Mini Uzi

Console codename(s)

uzi

CampaignEdit

In Campaign, the Mini-Uzi is encountered in Russia, used frequently by Russian Ultranationalists. It can be found in the missions Crew Expendable, The Coup, Blackout, Hunted, Safehouse, One Shot, One Kill, The Sins of the Father, Ultimatum, No Fighting In The War Room and Mile High Club. It is the preferred weapon of Viktor Zakhaev with a silencer. The silenced version can be used in campaign on the level The Sins of the Father by using the "give all" console command on PC.

MultiplayerEdit

In multiplayer, the Mini-Uzi is unlocked at Level 13. It can be modified with a Red Dot Sight, Silencer or an ACOG Scope. It has a high rate of fire, but lacks stopping power and range. High recoil and an exceptionally large muzzle flash make it difficult to use in mid-range combat, but it is extremely effective in close quarters combat. It also has a slow draw time, so it is advised not to use this weapon as a backup weapon in the case of running into an engagement while reloading a primary weapon. Using Double Tap increases the rate of fire to 1269 RPM, meaning a full magazine lasts less than 1.5 seconds. Using Double Tap also renders the recoil almost unmanageable. However, if the recoil can be controlled this can make the Mini-Uzi time to kill second only to a Skorpion with Double Tap at close range. Gold Camouflage for this weapon is unlocked once every submachine gun Challenge has been completed.

Weapon AttachmentsEdit

Old School Mode Edit

The Mini-Uzi appears in Old School Mode with 32 rounds in the magazine and 64 rounds of reserve ammunition.

  • Chinatown - Found with a Silencer between the fish market and the video store, near the AK-47 and Flash Grenade.
  • Killhouse - Found with a Silencer to the east of the center tower.
  • Overgrown - Found inside the northernmost building.
  • Pipeline - Found with a Silencer in the underground tunnels in the center of the map.
  • Showdown - Found with a Red Dot Sight at the south-eastern corner of the map.
  • Vacant - Found with a Silencer inside the destroyed bathroom.

GalleryEdit

For Camouflage images, see Mini-Uzi/Camouflage.
For Attachment images, see Mini-Uzi/Attachments.

Call of Duty 4: Modern Warfare (Nintendo DS) Edit

Cliffhanger enemies You'll be a blur in this image, so the users won't see you until you're very close.
This article is in need of better quality images. Feel free to upload them to improve the article.
Mini-Uzi third person MWDS
Mini-Uzi
Weapon Class

Submachine Gun

Magazine Size

32 rounds

Starting Ammunition

32+256

Maximum Ammunition

32+256

Reload Time

Fast

Rate of Fire

Medium

Recoil

Low

Fire Mode

Automatic

Used by

Insurgents

In the DS version of the game, although the HUD icon shows a full-sized Uzi, the 3D model of it is depicted as a Mini-Uzi. The way to tell is because the character uses his left hand to grip what appears to be a forward folded skeleton stock used as a grip, as seen on the Mini-Uzi. The full-sized Uzi's stock cannot be folded forward, indicating that the Mini-Uzi is actually included in the game, just having the wrong HUD. It is the main SMG used by the Insurgents. Performance wise, it is the same as the MAC-10, and is not available in multiplayer for this reason.

Call of Duty: Modern Warfare 2 Edit

Mini Uzi menu icon MW2
Mini-Uzi
Damage

30-20 (MP)

Damage Multipliers

Head: 1.4, Chest: 1, Limbs: 1 (MP)

Weapon Class

Submachine Gun

Magazine Size

32 rounds (48 with Extended Mags)

Unlocked at

Level 44 (Major I)

Starting Ammunition

32+288 (SP), 32+64 (MP)

Maximum Ammunition

32+320 (SP), 32+192 (MP)

Reload Time

2.4s loaded, 3.5s unloaded

Rate of Fire

952 RPM (1200 RPM with Rapid Fire)

Range (explanation)

750-1000 (350-700 Suppressed) (MP)

Recoil

Moderate

Penetration

Low

Fire Mode

Fully-Automatic

Used by

Ultranationalists, Brazilian Militia, OpFor Task Force 141

HUD icon

MW Pickup Mini Uzi

Sound(s)

Original sound

CampaignEdit

The Mini-Uzi is regularly seen in the hands of the Brazilian Militia and OpFor in the Campaign, and is the weapon used by John "Soap" MacTavish during the boat chase in Endgame, where it notably fires slower than normal. It is also seen used by enemies during different Spec Ops.

MultiplayerEdit

The Mini-Uzi returns in Call of Duty: Modern Warfare 2, and is a better weapon than its Call of Duty 4: Modern Warfare counterpart, as its recoil has been reduced significantly. It is now unlocked at Level 44 in multiplayer.

The Mini-Uzi is effective in close to mid-range combat, and to an extent, long range. However, it suffers from a somewhat slow reload and reload canceling is not very effective, so one should consider using a handgun as a secondary, since the player can quickly pull out a pistol when his/her primary weapon's magazine is empty. Although it has much less recoil than its Call of Duty 4: Modern Warfare counterpart, when equipped with Rapid Fire it earns a significantly large amount of recoil and for some players may be hard to control.

Weapon AttachmentsEdit

GalleryEdit

For Camouflage images, see Mini-Uzi/Camouflage.
For Attachment images, see Mini-Uzi/Attachments.

Modern Warfare 2: GhostEdit

The Mini-Uzi is used by Simon Riley during a hallucination of Manuel Roba in Dead Will Follow.

Call of Duty: Modern Warfare 3Edit

ARCut The subject matter of this article was cut from the final version of a Call of Duty game.

The Mini Uzi was cut from this game, but its textures (weapon_mini_uzi_new-col and weapon_mini_uzi) can still be found. It was most likely replaced by the PM-9 as they both have the same Create-A-Class picture.

Call of Duty OnlineEdit

Mini-Uzi menu icon CoDO
Mini-Uzi
Damage

33-18

Weapon Class

Submachine Gun

Magazine Size

32 rounds (48 w/ Extended Mags)

Starting Ammunition

32+96 (64+128 w/ Akimbo)

Maximum Ammunition

32+192 (64+288 w/ Akimbo)

Rate of Fire

1250

Fire Mode

Automatic

The Mini-Uzi returns in Call of Duty Online.

AttachmentsEdit

GalleryEdit

For attachment images, see Mini-Uzi/Attachments.

TriviaEdit

GeneralEdit

  • Whenever the Mini-Uzi with optics is reloaded from being completely dry, the user's hand will go through the optics.

Call of Duty 4: Modern WarfareEdit

  • In Call of Duty 4: Modern Warfare, there is a distinct fingerprint on the rear receiver of the Mini-Uzi, which is much more visible with Golden Camouflage.
  • The Call of Duty 4: Modern Warfare Create-a-Class image of the Mini-Uzi lacks a rear iron sight. This is also the case with the W1200 and M249 SAW.
    • The Create-A-Class image of the Mini-Uzi in the BradyGames official strategy guide has a rear sight, unlike the Create-a-Class image in-game.
  • In Call of Duty 4: Modern Warfare, the Mini-Uzi shares ammunition with the M9 and MP5.
  • In Call of Duty 4: Modern Warfare (Nintendo DS), the user holds the Mini-Uzi with two hands, whereas in Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2, it is held with one hand, except when sprinting.
  • The Mini-Uzi is held with two hands while sprinting.
  • In Call of Duty: Modern Warfare: Reflex Edition, the Mini-Uzi can be held sideways.

Call of Duty: Modern Warfare 2Edit

  • In Call of Duty: Modern Warfare 2, the Create-A-Class picture and the third person view of the Mini-Uzi has its stock folded, like in Call of Duty 4: Modern Warfare, but is not present in first-person gameplay.
  • The Mini-Uzi was originally the weapon that was to be used with one hand while on snowmobiles (as shown at 1:02 in the Infamy trailer), but was replaced with the G18.
  • Unlike its Call of Duty 4: Modern Warfare counterpart, this Mini-Uzi doesn't have a fingerprint on the back.
  • When on the Zodiac in "Endgame", the Mini-Uzi has a slower rate of fire than in other parts of the game.
  • Despite being the "Mini-Uzi," its weapon emblems will say "Uzi".

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