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Mini-Uzi

From the Call of Duty Wiki

(Redirected from Mini Uzi)

The Mini-Uzi is a submachine gun featured in Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2 It is a more compact variant of the ubiquitous Uzi submachine gun. The Uzi is an iconic submachine gun designed in Israel and has seen worldwide use. It had roughly the same barrel length as the earlier MP40, but due to its repositioned magazine and telescoping bolt, was far more compact.

The Mini-Uzi is 360 mm (14.17 inches) long and is a scaled-down version of the Uzi, firing the same 9x19mm cartridge. First introduced in 1980 for use as a weapon for personnel that require a compact defensive weapon, the Mini Uzi comes with a side-folding stock and retains a small forward hand grip. The Mini-Uzi has a rate of fire of 950 rpm, or about 16 rounds per second.

Contents

[edit] Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare
File:Uziiwi.png
Damage

20-80 (SP), 20-30 (MP)

Damage Multipliers

Head: 4, Chest: 1, Limbs: .5 (SP), Head: 1.4, Chest: 1, Limbs: 1 (MP)

Magazine Size

32 rounds

Starting Ammunition

96 rounds, 224 rounds (with bandolier)

Maximum Ammunition

192 rounds

Reload Time

2.4s loaded, 3.5s unloaded

Rate of Fire

952 RPM

Range

800-1800m (SP), 750-1000m (350-700 Suppressed) (MP)

Recoil

Medium

Penetration

Low

Fire Mode

Automatic

Ammunition

9mm Parabellum

Used by

Ultranationalists


In single player, the Mini-Uzi is encountered in Russia, used frequently by Russian Ultranationalists. It can be found in Crew Expendable, Blackout, Hunted, Safehouse, One Shot, One Kill, The Sins of the Father, Ultimatum, and No Fighting In The War Room, and Mile High Club. It is also the favored weapon of Victor Zakhaev.

In multiplayer, the Mini-Uzi is unlocked at Level 13. It can be modified with a Red Dot Sight, suppressor or an ACOG Scope. It has a high rate of fire, but lacks stopping power and range. High recoil and an exceptionally large muzzle flash make it difficult to use in mid-range combat, but it is extremely effective in close quarters combat. A gold skin for this weapon is unlocked once every submachine gun challenge has been completed.

The Mini-Uzi can best be compared to the P90. The P90 has less recoil, a larger magazine, and a slightly lower rate of fire (the Mini-Uzi fires 15.86 bullets per second, while the P90 fires 15.38 bullets per second). However, the fact that the Uzi shares ammo with the MP5 and M9 means ammo will be less scarce than with the P90. The Mini-Uzi also boasts a faster reload speed, making up for the smaller capacity (32 vs 50). All things considered however, most players consider the P90 superior.

As with the MP5, equipping an M9 as a sidearm will give the player the combined ammunition for both guns, as both are chambered for the 9mm Parabellum.

[edit] Call of Duty 4: Modern Warfare (Nintendo DS)

In the DS version of the game, although the HUD icon shows a full-sized Uzi, the 3-D model of it is depicted as a Mini-Uzi. The way to tell is because the character uses his left hand to grip what appears to be a forward folded skeleton stock used as a grip, as seen on the Mini-Uzi. The full-sized Uzi's stock cannot be folded forward, indicating that the Mini-Uzi is actually included in the game, just having the wrong HUD.

[edit] Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2
Fire Mode

Automatic

Ammunition

9mm Parabellum


The Mini Uzi is set to return in Call of Duty: Modern Warfare 2. Although its compatibility with Akimbo originally made it seem like a Machine Pistol, it is a Submachine Gun, as it turns out that Akimbo is compatible with the Submachine Gun class. It will be unlocked at Level 44 in Modern Warfare 2's multiplayer mode.

[edit] Trivia

  • The in game model, as seen by the player, shows incorrect usage of the weapon. From the player's view, the gun is held with only one hand and the stock is folded to the side, which would make the gun nearly impossible to use well. The character model, however, holds the gun correctly, but keeps the stock folded and instead uses it as a vertical foregrip.
  • There is a distinct fingerprint on the base of the Mini-Uzi, which is much more visible with Golden Camouflage.
  • The fingerprint most likely represents the proper way you should hold the Mini Uzi. Rather than wrapping the thumb around the trigger, the thumb should be raised to the level of the fingerprint.
  • The name in the game is incorrect, there is a hyphen in between the two words even though there is no grammatical reason why this would be done.
  • The picture of the gun in Create-A-Class page lacks the rear iron sight. This was also the case with the Winchester Model 1200 and M249 SAW.
  • Victor Zakhaev's Mini-Uzi has a Red Dot Sight and Silencer.
  • The player uses the iron sights incorrectly. The large tab-like rear sight should be aligned so that the hole punched in it matches up with the trench in the charging handle and the front post can be seen through it. This was probably done as the Mini uzi is most often used at close range, which would favor more open iron sights, while long-range weapons like the M16, M14, and M1 Garand use the hole for a more precise, narrow field of view.
  • Interestingly, the Mini-Uzi is the only gun in which the trigger finger can be seen moving whilst firing the weapon.
  • A "Micro Uzi" variant exists in real life. Even smaller than the Mini-Uzi, it is considered by some as a machine pistol.
  • In addition to the Micro Uzi, there is also an Uzi pistol variant, a semi-automatic only version of the Micro Uzi.
  • The Mini-Uzi can be held sideways by twisting the Wii remote in the upcoming Wii port of Call of Duty 4: Modern Warfare: Call of Duty: Modern Warfare: Reflex Edition.

[edit] Video

Gold Mini-Uzi