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Mk 2 Grenade

From the Call of Duty Wiki

 

The Mk 2 grenade was a fragmentation hand grenade commonly used by the Americans during World War II. It is seen throughout all the WWII-themed Call of Duty games.



Contents

[edit] History

The MK 2 Grenade was created by the United States Army after realizing there were major problems with the MK 1 grenade. Production began in late 1918. It was used from World War II up to the Vietnam War. The United States Navy became the last users of the grenade after it was replaced by the M67 and M61 grenades.


[edit] Call of Duty 1 Screenshots

Call of Duty 1 and UO
Damage

10-250 (SP), 5-120 (MP), 40 (Melee)

Maximum Ammunition

10 rounds

Used by

United States Army

Clear


[edit] Call of Duty 2 Screenshots

Call of Duty 2
Damage

160-250 (SP), 50-200 (MP), 40 (Melee)

Maximum Ammunition

4 (SP), 3 (MP)

Range

256m

Used by

United States Army

Clear




[edit] Call of Duty: World at War (Frag Grenade)

File:Weapon us grenade.png
Call of Duty: World at War
Damage

50-200 (SP), 10-300 (MP)

Maximum Ammunition

4 rounds

Range

256m radius

Used by

United States Marine Corps in SP, all sides in MP

Clear

In World at War, the Mk2 returns as the standard Frag Grenade used by everyone in multiplayer, much like the M67 in CoD4. Compared with its CoD4 counterpart, the Frag Grenade has taken a major hit in terms of usefulness, mostly because of the damage fade-off (the further a target is from the grenade, the less damage it will take). This also affects grenades dropped by Martyrdom, which makes it much easier to avoid one when it is dropped by a dead enemy.

To effectively use the Frag, you must have the grenade primed for about a minimum three seconds before throwing it, depending on the distance between you and the target. Otherwise, the target will have enough time to able to run from the grenade without taking much or any damage when it lands. However, this does not mean that the Frag is worthless; it is still a fine weapon for flushing out enemies hiding behind cover and to distract pesky snipers long enough for your allies to either run past them or run in and kill them. It packs a punch in tight areas, where running from the blast is not always possible.

If you want to suicide bomb, just hold a grenade for 1 second and start running to a target. Though it is better used in tight areas, this is only if you ran out of ammo, or you want an easy kill.

There is a perk called Toss Back that allows these grenades to be picked up and have their fuse reset so they can be effectively thrown back.

In Single Player, the Mk 2 is the standard frag grenade for the United States Marine Corps. You'll always have four when you start a US level, but they almost never appear in the actual levels.



[edit] Call of Duty: World at War (DS)

The DS version of the Mk2 is slightly different from the console version, since it can only be cooked for 4 seconds before exploding. Other than that, it is pretty much the same.

[edit] Gallery