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Muzzle Brake

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Codghostsicon Call of Duty Ghosts Extinction icon
For a similar attachment, see Long Barrel.
Muzzle Brake Menu Icon CoDG
Muzzle Brake
Squad Points4
"Increases damage at long range."
— In-game description

The Muzzle Brake is a barrel attachment featured in Call of Duty: Ghosts.

CampaignEdit

The Muzzle Brake appears only in one mission, "Ghost Stories". It is attached to most of the MTAR-X2s used by the Federation in the space orbit. This muzzle brake has a different appearance from the one seen in multiplayer and Extinction.

MultiplayerEdit

The Muzzle Brake appears in multiplayer and costs 4 Squad Points. It gives every weapon 20% more range, except for Marksman Rifles and Shotguns, which get 15% more range. It works great on shotguns due to their very low range, despite the lower range amount compared to other weapon types. Using this in conjunction with Slug Rounds on a shotgun will allow the player to kill enemies at a range more comparable to a submachine gun's effective range.

It also works good on submachine guns, because although they do not have as low of range as shotguns, they do have low range. Using this on a submachine gun in conjuction with a Foregrip allows them to be even more effective in medium range.

ExtinctionEdit

The Muzzle Brake can be found as a searchable item in Extinction maps Point of Contact, Nightfall, Mayday and Awakening. The Muzzle Brake can be added to any weapon excluding pistols, sniper rifles, and guns with an integrated silencer (i.e. Honey Badger). However, upgrading the player's pistol will give it a Muzzle Brake.

In "Awakening", the muzzle brake can now be equipped on the VKS and the K7, despite these weapons having integrated silencers.

GalleryEdit

TriviaEdit

  • In Extinction, when attached to the K7, it doesn't replace the integrated silencer. Instead, it is attached to the end of the silencer.
    • Also when it is attached, the silencer loses its reduced muzzle flash ability, but keeps its ability to silence the weapon for the most part.

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