- "Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways..."
- — Call of Duty: Black Ops game manual description
Zombies, originally known as Nazi Zombies, is a game mode mostly appearing in Treyarch games that first appeared in Call of Duty: World at War. It became highly popular upon the game's release, and returned in its sequels Call of Duty: Black Ops, Call of Duty: Black Ops II and again in Call of Duty: Black Ops III. In Zombies, players face zombies of various nationalities depending on the location of the map, including Germans, Americans, Russians and Asians. Zombies content is only considered canon in its own universe.
Up to four players, eight on Grief, must survive endless waves of attacking zombies, earning points from killing or damaging zombies and repairing barriers. These points can be used to purchase weapons and Perk-a-Colas in the process, or unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. They can be repaired, however, with the exception of the dirt surfaces. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the Zombies, or if the player completes Pop Goes the Weasel on Mob of the Dead, or Little Lost Girl on Origins. Zombies become stronger, faster and in higher numbers upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop power-ups such as Max Ammo, Nuke, or Insta-Kill upon their death, making the round easier.
Altogether, Zombies consists of seventeen maps; the first, second, fourth, fifth, and seventh feature Nazi Zombies, while the third features Imperial Japanese Army, the sixth features American civilians, military and scientists, the eighth features Soviet scientists, cosmonauts and military, the ninth features Siberian sailors and divers, the tenth features Himalayan civilians, the eleventh features Astronauts and American military, the twelfth features various American civilians, the thirteenth map features Russian Spetsnaz and American Zombies of various afflictions, including zombies wearing hazmat suits, the fourteenth features Chinese civilian and military Zombies, the fifteenth features American prisoners and guards, the sixteenth features Western barmaids, prospectors and cowboys in a continentally-shifted Angola, and the seventeenth features WWI era German soldiers , Crusaders and Medival Templars in occupied France.
So far, Zombies has a total of 94 playable characters (including various unidentified ones).
- Unknown group who appears in Nacht der Untoten.
- Unnamed Marines appear in Verrückt.
- Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen appear in Shi No Numa, Der Riese, Kino der Toten, Ascension, Shangri-La, Moon, Origins and The Giant. They are also heard only in Call of the Dead, and are playable in Nacht der Untoten and Verrückt in their remade Call of Duty: Black Ops versions.
- John F. Kennedy, Fidel Castro, Robert McNamara and Richard Nixon appear in "Five".
- Robert Englund, Sarah Michelle Gellar, Danny Trejo and Michael Rooker appear in Call of the Dead (in addition to George A. Romero who appears as a special enemy).
- Rook appears in the two iOS tutorial levels.
- Samantha Maxis appears as a playable character in Moon after she and Richtofen have swapped souls in Richtofen's Grand Scheme.
- CIA Agents and CDC Soldiers appear consistently in the smaller game modes (such as Grief) in Green Run, Nuketown Zombies and Borough.
- Abigail "Misty" Briarton, Samuel J. Stuhlinger, Marlton Johnson and Russman appear in Green Run, Die Rise and Buried.
- Michael "Finn" O'Leary, Albert "Weasel" Arlington, Salvatore "Sal" DeLuca and Billy Handsome appear in Mob of the Dead.
- Prison guards and prisoners appear in Cell Block.
- Zombies themselves are also playable in Turned mode.
- Floyd Campbell, Jessica, Nero and Jack Vincent appear in Shadows of Evil.
Zombies is also known for carrying on the tradition of odd Easter Eggs within Call of Duty games. Some of the maps have "major" Easter Eggs, almost campaigns, which upon completion, grant the player(s) an achievement/trophy, in addition to an in-game reward, usually in the form of weapons or perks.
The zombies' health grows rapidly, with each round bringing in more and more resilient zombies.
Before round 10, their health increases at a decent rate as they start with 150 health, and 100 is added each round until round 9, at which point they have 950 health per zombie.
Starting at round 10, their health increases by +10% each round. This eventually grows into massive numbers; at round 15 they have 1683 health, at round 30 they have 7030 health, at round 50 they have 47295 health, at round 100 they have 5.5 million health, and so on. For reference, automatic bullet weapons typically do somewhere between 50-200 damage per shot. Wonder Weapons and other extraordinary tools that do infinite damage (or otherwise extremely high damage) eventually become the only way to realistically kill even a single zombie at higher rounds.
However, due to the health becoming too high for the engine to handle at around round 200, zombies from this point on have the health of round 1.
The amount of zombies per round also increases each round, though not as drastically as their health.
In World at War, maps before Der Riese have a maximum of 24 zombies per round.
In Der Riese as well as all of Black Ops and Black Ops II, there can only be 24 zombies on the map at one time, with new ones respawning as the ones currently present are killed.
- Main article: Points (Zombies)
- Non-lethal hit: 10 points.
- Second Thundergun kill: 30 points.
- Lethal torso hit: 60 points.
- Lethal limb hit: 50 points.
- Lethal explosive hit: 50 points.
- Lethal neck hit: 70 points.
- Lethal headshot: 100 points.
- Lethal melee: 130 points.
- Main article: Nacht der Untoten
- "You drove them deep into the heart of Reich. You thought they were dead. You were wrong."
- — Nacht der Untoten description
Nacht der Untoten (German: "Night of the Undead") is the first map of the Zombies Campaign. It is also the smallest and simplest, as there are only three rooms in this map. The Zombies in this map are less deadly than the ones in other maps, as they do not reach through windows and they're the least smart in terms of AI. The Zombies also look more human in this map and they just groan and moan. This was the only map to not include Perk-a-Colas until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Call of Duty: Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Nazi Zombies Game Mode and does not advance the Zombie Story Arc; it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a bunker in the multiplayer map Airfield. The version in Call of Duty: Black Ops features the original power-ups, including the Carpenter power-up (which was first introduced in Der Riese) including the power-up icons, instead of the text and the remaining time at the bottom. Cold War weapons are available in the Mystery Box, zombies can now reach through the windows to hit the players, and a new musical easter egg called "Undone" can be found.
- Main article: Verrückt
- "Electroshock therapy. Chemically engineered beverages. Hordes of Undead Nazis. Find the power to unite and send them back to their graves!"
- — Verrückt description
Verrückt (German: "Crazy/Insane") is the second map in the Zombies campaign. It is based on the multiplayer map Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows and can sprint. This is also the first map to include traps, Perk-a-Colas, and Bouncing Betties, as well as the first map to require the power to be turned on. There are ten rooms in this map, which require points to open. This is the first map where the Mystery Box can be teleported by the teddy bear and reappear somewhere else. This map takes place in Wittenau Sanatorium in Berlin, Germany, and this is the first map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room unless two people activate the power, after what the door connecting the two starting areas oen. This map also introduces the PPSh-41, available from the Mystery Box. In the Call of Duty: Black Ops version of this map a new Wonder Weapon, the Winter's Howl, is introduced.
- Main article: Shi No Numa
- "Maggot ridden corpses. Bug infested swamp. Hundreds of undead Imperial Army. Choose your tactic and defend for your lives!"
- — Shi No Numa description
Shi No Numa (Japanese: "Swamp of Death") is the third map in the Zombies Campaign, and is the first not to feature Nazi Zombies. The maximum Zombie running speed has been reduced from a full sprint back to the original running speed, possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three. This is the second map where the electricity does not have to be turned on. This map, along with Shangri-La and Moon, has Perk-a-Cola Machines that spawn randomly. This is also the second map where the Mystery Box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitching or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can kill up to ten zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated trap. In this map, the Zombies backstory unfolds for the four main characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen. This is the first map that does not take design on a map built into the game.
- Main article: Der Riese
- "The Giant is rising. Face the might of the Nazi Zombies in their heartland. This is where it all began. This is where the master plan took shape. Is this where it all ends?"
- — Der Riese description
Der Riese (German: "The Giant") is the fourth map in the Zombies Campaign. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-a-Punch Machine, which for 5000 points upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where Perk-a-Cola machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every five rounds. It is the first map to have Teleporters, the Monkey Bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16. This map is set in Germany, near Breslau. One can also learn the story behind the zombies by turning on radios' hidden throughout the map by pressing the action button near the radio.
- Main article: Kino der Toten
- "Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
- — Kino der Toten
Kino der Toten (German: "Theater/Cinema of the Dead") is the fifth map in the Zombies Campaign, introduced in Call of Duty: Black Ops. The four original characters are playable. It has almost all the features from Der Riese, including the Bowie Knife, Teleporters, Pack-a-Punch Machine, Hellhounds and Monkey Bomb, although the Wunderwaffe DG-2 does not return. A new Wonder Weapon, the Thundergun, makes its debut, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new Gas Zombies. It is the third map to require the electricity to be turned on, and is the first Zombies map to not have the Mystery Box spawn in a fixed location. It is also available on the iOS version of Call of Duty: Black Ops Zombies. This map is set in an abandoned theater in Berlin, some time before 1963.
- Main article: "Five"
- "The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
- — "Five"
- Main article: Dead Ops Arcade
Dead Ops Arcade is an arcade based Zombies game in Call of Duty: Black Ops and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the computer. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "Insert Coin" achievement for 5G or a bronze trophy, and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade are featured on the iOS version of Call of Duty: Black Ops Zombies.
- Main article: Ascension
- "The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. The countdown to the zombie apocalypse has begun."
- — Ascension
Ascension is the eighth map in the Zombies game mode, included in the First Strike map pack. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is a new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons made their debut, the Gersch Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Call of Duty: Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism Easter Egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based on Launch. Ascension is also available on the iOS version of Call of Duty: Black Ops Zombies.
- Main article: Call of the Dead
- "A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare."
- — Call of the Dead
- Main article: Shangri-La
- "A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
- — Shangri-La
Shangri-La is the tenth map in Zombies game mode, included in the Annihilation map pack. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game.
- Main article: Moon
- "I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the earth. (John F. Kennedy, 1961)"
- — Level Description
Moon is the eleventh map in the Zombies game mode, included in the Rezurrection map pack. It starts off at Area 51, otherwise known as, No Man's Land, where for the second time, Hellhounds spawn with zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device (QED), a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major Easter Egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies.
- Main article: House (Zombies)
- "A rural house is your last hope for survival as the zombies advance."
- — Single player description.
- Main article: Facility (Black Ops DS)
- "An abandoned research Facility has been overrun by Zombies. Unlock its secrets to survive."
- — Single player description.
- Main article: Temple
- Main article: Overlook
- "Don't overlook the zombies that are coming to kill you!"
- — Single player description.
- Main article: Green Run
- "Continue the fight against the undead and search for clues to the truth of what lies ahead..."
- — Level Description
Green Run is the twelfth map in the Zombies game mode and is the main location of the Zombies mode, TranZit in Call of Duty: Black Ops II. It takes place directly after the apocalypse, more specifically, after Richtofen's Grand Scheme on Moon. Four new characters are introduced in Tranzit. They are Russman, Misty, Marlton, and Samuel J. Stuhlinger. When playing in Survival, Green Run is divided into three separate maps: Bus Depot, Farm, and Town, the latter two are also playable in Grief mode. Diner is only available when playing Turned.
- Main article: Nuketown Zombies
- "Mass-energy equivalence, secret tests, crash landing perks. Survive in the iconic Nuketown, where the past and the future come together."
- — Level Description
Nuketown Zombies is the thirteenth map in the Zombies game mode, included in the Hardened Edition, Care Package Edition, and Season Pass of Call of Duty: Black Ops II, it is remade from the fan-favorite multiplayer map from Call of Duty: Black Ops. It occurs at the same time as the map, 'Moon'. Nuketown Zombies takes place in the aftermath of the nuke explosion from the Call of Duty: Black Ops multiplayer map and simultaneously coincides with Richtofen's Grand Scheme. This is the third map to feature random Perk-a-Cola machines spawn. There are no zombie bosses to fight in Nuketown.
- Main article: Die Rise
- "High above ground, the terrifying combination of dizzying heights and the relentless undead may be your downfall."
- — Level Description
Die Rise is the fourteenth map in the Zombies game mode, included in the Revolution downloadable content pack for Call of Duty: Black Ops II. The map takes place in China, throughout the interior of toppled and crumbling skyscrapers. The four characters from Tranzit return in this map. The Die Rise Easter Egg continues from the Tower of Babble Easter Egg from Green Run. It features a new buildable weapon, the Sliquifier and another the Trample Steam that launches players across buildings and kills zombies that move over it. Die rise also features new wall weapons, the AN-94, the PDW-57 and the SVU-AS. A new bosses, the Jumping Jacks are introduced in this map. They look similar to the Crawler Zombies and come after a certain amount rounds. Elevators transport random Perk-a-Cola machines and the Pack-a-Punch Machine up and down the floors. New to the map is the Who's Who perk, which allows players to revive their character with a doppelganger of their character that spawns when they are downed.
- Main article: Mob of the Dead
- "Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison."
- — Level Description
Mob of the Dead is the fifteenth map in the Zombies game mode. It is included in the Uprising downloadable content pack for Call of Duty: Black Ops II. The map takes place at Alcatraz Island. This map includes four brand-new characters, those being; Finn O'Leary, Albert Arlington, Salvatore DeLuca and Billy Handsome, who are mobsters that are inmates in the prison. It also includes a new wonder weapon, The Blundergat and a new perk, Electric Cherry. A new boss zombie known as Brutus can also spawn in with regular zombies. There are a variety of sub-objectives the player can complete to earn special items such as the Hell's Retriever, Hell's Redeemer, and the Golden Spork. This is the first map in Call of Duty: Black Ops II to feature traps and the Afterlife. This is the first Zombies map with an ending other than death.
- Main article: Buried
- "Are you afraid of dark, tight spaces? Confront your deepest fears as you battle the undead in an underground obstacle course of mental challenges. You are now... 'Buried'."
- — Level Description
Buried is the sixteenth map in the Zombies game mode. It is included in the Vengeance downloadable content pack for Call of Duty: Black Ops II. The player plays as the characters from TranZit again. It features a new perk, Vulture Aid, which when equipped will cause zombies to drop "ammo packs" with random amounts of bullets in each pile, "money bags" with anywhere between 5 to 20 points, or it will trigger the appurtenance of zombies with green smoke coming out of them, which a player can stand in upon their death and not be attacked other zombies. Vulture Aid is also capable of showing all available wall weapons. Another new twist on zombie gameplay is that the chalk for specific weapons must first be obtained, and can then be used to draw that weapon on specific points in the map to enable the players to purchase said weapon. The map features several new weapons, such as the Paralyzer, the Ray Gun Mark II, and the Remington New Model Army revolver, in addition to a new equipment, the Time Bomb which when thrown will send players back to the round it was thrown on. The Giant, a friendly NPC will also appear in this map, along with the Ghosts that will appear once a player has ventured into the haunted mansion.
- Main article: Origins
Origins is the seventeenth map in the Zombies game mode. It is included in the Apocalypse downloadable content pack for Call of Duty: Black Ops II. It includes a new Perk-a-Cola machine, new power-ups and four new buildable elemental staff Wonder Weapons, as well as new enemies, including the Panzer Soldat and the Giant Mech. The original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen appear as playable characters for the first and only time in Call of Duty: Black Ops II.
- Main article: Shadows of Evil
Shadows of Evil is the eighteenth map in the Zombies game mode. It's included with Call of Duty: Black Ops III and is set in the 1940s. The map features four new characters. These characters are Floyd Campbell, Jessica, Nero and Jack Vincent.
- Main article: The Giant (Black Ops III)
The Giant is the nineteenth map in the Zombies game.
- Main article: Zombies (mode)/Story
On November 16 2009, Nazi Zombies was released for the iOS as an application for £6.99 (UK) and $9.99 (US). Originally, only Nacht der Untoten was available to play, but Treyarch confirmed that other maps would be released in the future. Verrückt was released for £2.99 and $4.99 on February 11 2010. The iOS version have lower quality graphics than their console counterparts, but they do include leaderboards, unique Achievements and 3 different control schemes. The game also includes an Aim-Assist like feature, as the camera will snap onto nearby targets, even from the hip. On June 2, 2010, version 1.4 was released, and along with it, Shi No Numa, the third map to be released for the iOS also for £2.99 and $4.99. As of September 30, 2010, version 1.5 was released and includes Der Riese, the fourth map, for no additional payment, new achievements, better zombies AI, improved graphics, the previous two maps were also made free, and made the app itself £2.99 and $4.99.
Call of Duty: Black Ops: Zombies was released for the iOS for £4.99 (UK) and $6.99 (US) on December 1, 2011, and August 2012 on Android. The application features Kino, Ascension, Call of the Dead: Director's Cut & Dead Ops Arcade. It boasts four player online (Local Wi-Fi only on Android) as well as new voice chat, which utilizes the device's internal microphone. It is also the first time one can choose from the four original playable characters. The controls are similar to its predecessor, but appearance has changed drastically to a comic book-style theme based off the consoles version's loading screens. Dead Ops Arcade is unlocked after finding four hidden coins in the main menu screen (similar to how it is unlocked in the console version). It includes 50 levels, 10 more than on consoles, as well as all of the power-ups featured in the original.
Players that bought the Hardened or Prestige editions of the game or the Rezurrection map pack have access to the original four maps. The maps have had updates to their graphics and Cold War-era guns added to the Mystery Box. The four main characters have been added to all of the original maps, replacing the unnamed Marines.
All games come with Kino der Toten automatically unlocked, while "Five" is unlocked once the player completes the campaign on any difficulty. Dead Ops Arcade is unlocked once the player enters a code in the terminal. The First Strike map pack includes the level Ascension, the Escalation map pack includes Call of the Dead, the Annihilation map pack includes Shangri-La, and the Rezurrection map pack includes the level Moon with the four Nazi Zombies Maps from Call of Duty: World at War.
There is a Zombies Mode for the Nintendo Wii edition of Call of Duty: Black Ops. The only map available is Kino Der Toten, in which the graphics are scaled down in quality. A patch hinted to the release of "Five" and Dead Ops Arcade for the Nintendo Wii as it contained images of them contained in folders marked "dlc1", "dlc2", "dlc3", however, they were never released.
Zombie Mode appears on Call of Duty: Black Ops (Nintendo DS), in a similar format to the consoles. The concept of the game and many mechanics are the same, but many changes have also been made, such as an increase in damage from the zombies (able to down the player in one hit at round one), an increase in zombies' health, more points needed to buy weapons and doors (players are awarded more points for kills) and barrier mechanics (cannot be repaired while being destroyed, zombies able to attack when mantling the barrier, barriers are broken down and repaired faster).
- The House — Abandoned house in the North.
- The Facility — Abandoned research facility.
- The Temple — Remotely located temple.
- Overlook — Abandoned outpost.
Zombies Mode returns in Call of Duty: Black Ops II. The mode now supports up to eight-player co-operative in Grief and runs on the game's multiplayer engine, rather than a modified singleplayer engine as in Call of Duty: World at War and Call of Duty: Black Ops. It also supports four-player co-operative split screen.
Additionally, a promotional poster for the game depicts a woman, now known as "Misty", wearing plaid shirt, a trucker hat with the number "1221" on it, a sheathed sword, a Winchester Rifle, and a decapitated head of a zombie.
The story appears to follow a group of four survivors: Abigail "Misty" Briarton, Marlton Johnson, Samuel Stuhlinger, and Russman, surviving the events following the destruction of Earth in Richtofen's Grand Scheme in the American South-West, and must fight the nationwide apocalypse to survive the harsh environment. Elsewhere, U.S. surviving government factions CIA and CDC (Center for Disease Control) must combat each other to gain the upper hand in survival with the zombies.
Later on, this group is teleported to China, where they survive against SDC and Chinese civilian zombies.
In another downloadable map, Mob of the Dead, four mobsters imprisoned in Alcatraz, Finn O'Leary, Albert Arlington, Salvatore DeLuca and Billy Handsome, fight off the endless waves of the undead in the 1930's. This map is the first map to have an actual ending, without being killed by zombies.
In the next map, the 4 original survivors travel to Africa, where they survive in an underground western town against old western zombies.
The final map has the four original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen meeting for the first time and fighting off zombies at a battlefield in Northern France.
Numerous choices are now given to the player in lobbies such as what round to start on (1, 5, 10, 15 or 20); enabling or disabling Hellhounds; turning power-ups and other "supernatural" advantages (called "Magic") on or off; as well as headshots only. An "easy" difficulty is also given in addition to the original.
Theater mode is also introduced in to Zombies, similar to the one in multiplayer.
The maximum amount of points a player can have in a match is 1,000,000 points.
Musical Easter Eggs
Call of Duty: World At War
- Lullaby For A Dead Man - Elena Siegman - To activate this song, go to the toilets on the German side and flush the leftmost toilet three times.
- The One - Elena Siegman - To activate it, the player must hold down the action/use button three times on the telephone in the Comm Room.
- Beauty of Annihilation - Elena Siegman - To play it, the player must hold down the use button in front of three jars containing green liquid and spinal cords attached to brains.
Call of Duty: Black Ops
- 115 - Elena Siegman - Activated by pressing the use button on the three hidden meteor fragments throughout the map.
- Won't Back Down - Eminem - Activated by pressing the use button on the three red telephones throughout the map.
- Abracadavre - Elena Siegman - Activated by pressing the use button on the three hidden teddy bears holding sickles throughout the map.
- Not Ready to Die - Avenged Sevenfold - Activated by pressing the use button on the three hidden meteor fragments.
- Pareidolia - Elena Siegman - Activated by pressing the use button on the three hidden meteor fragments.
- Coming Home - Elena Siegman - Activated by pressing the use button on the three hidden teddy bears wearing space helmets.
- Nightmare - Avenged Sevenfold - Activated by getting the One Giant Leap achievement.
Nacht der Untoten (Black Ops version)
- Undone - Kevin Sherwood (Instrumental) - Players need to shoot a specific amount of red barrels outside of the map in order to hear the song play.
Call of Duty: Black Ops II
- Carry On - Avenged Sevenfold - Activated by pressing the use button on three teddy bears in a specific order. Removed after a patch.
- Carrion - Kevin Sherwood and Clark S. Nova - Activated by pressing the use button on three teddy bears.
- Imma Try it Out - Skrillex - Activated by pressing the use button on three teddy bears in a specific order. Removed after a patch.
- We All Fall Down - Kevin Sherwood - Activated by pressing the use button on the three hidden teddy bears.
- Where Are We Going - Malukah - Put in the number 935 to activate.
- Rusty Cage - Johnny Cash - Activated by pressing the use button on the three hidden red bottles.
- Always Running - Malukah - Activated by pressing the use button on the three hidden teddy bears.
- Archangel - Kevin Sherwood, Clark S. Nova, Malukah and Elena Siegman - Activated by pressing the use button on the three hidden green rocks.
- Shepherd of Fire - Avenged Sevenfold - Activated by pressing the use button on the three hidden red radios.
- Aether - Activated by pressing the use button on the two '1's on the floor next to Generator 1 (no power required), and then on one of the '5's on the floor next to Generator 5 (power required), making '115'.
A ranking system is a new feature that was introduced in Call of Duty: Black Ops II. It has a total of five levels, a bone, a cross bone, a skull, a skull stabbed with a knife and a skull with two shotguns.
There is not a clear explanation on the emblems' requirements, although numbers of ways have been speculated. Generally, consistent good performance is rewarded, including high rounds survived, kills and lack of downs. The player can get demoted to a lower rank for lowering their performance, typically by going down often at low rounds.
The tally marks on the emblem depend on the player's recent activity. The player will get a tally mark each day they play at least one match. Not playing will reduce one tally mark per day.
- If a zombie cannot hit a player in a certain time period, it will respawn elsewhere (to prevent the game from softlocking if a zombie was stuck out of reach for any reason). Similarly, if the players go too far away from a zombie, it will respawn near them.
- In World at War and Black Ops, the zombie will not respawn if it was damaged, even if it cannot hit the players in a long enough time. In Black Ops II, if the zombie is damaged it will die but not respawn, preventing players from creating crawlers at the end of a round and leaving them alone to do tasks such as buy weapons.
- The music that plays when each round ends on all maps (except in Mob of the Dead, Buried, Origins and the Call of Duty: Black Ops on DS maps) is heard in Hell's Gate, a track from Call of Duty: World at War soundtrack.
- Up until Moon, the "Game Over" song of a map was the Easter Egg song of the one after it.
- Up until Mob of the Dead, laughing could be heard after the player died.
Call of Duty: World at War
- While playing co-op, it is not possible to use the "/record" console command.
- This mode is not available in the Nintendo Wii and all German versions.
Call of Duty: Black Ops
- Just before the countdown to the start of an online match, the words "Locking in bets" can appear briefly above the players names in the lobby, as if it were a Wager Match.
- On the Nintendo Wii version, Zombies Mode will open up in a different screen, much like Multiplayer mode.
- On the Nintendo Wii version, if one looks up to the sky in the Alley on Kino der Toten, one can see four black boxes.
- Gore is disabled in all German versions.
Call of Duty: Black Ops II
- It is now possible to invite players in the middle of the game instead of just waiting for a new game to invite players. This applies only to custom games.
Call of Duty: World at War
Map Pack 2 - Shi No Numa
- Hammer Time (10 / Bronze Trophy - Obtained by repairing 200 windows.
- Dead Air (10 / Bronze Trophy ) - Obtained by activating "The One."
- Perk-a-Holic (20 / Bronze Trophy ) - Obtained by having all perks at the same time.
- It's A Trap! (20 / Bronze Trophy ) - Obtained by killing at least one zombie with three different traps in one round.
- Weapon Of Minor Destruction (20 / Bronze Trophy ) - Obtained by using a Nuke to kill one zombie.
- Big Brawler (30 / Bronze Trophy ) - Obtained by killing 10 zombies while Insta-Kill is on.
- Fertilizer Man (30 / Bronze Trophy ) - Obtained by killing 200 zombies in one life.
- Big Baller (30 / Silver Trophy ) - Obtained by getting 75,000 in a single game.
- Deadhead (30 / Silver Trophy ) - Obtained by killing 150 Zombies with headshots in one game.
- Soul Survivor (50 / Silver Trophy ) - Obtained by getting to round 15 with no downs.
Map Pack 3 - Der Riese
- Elevate your Senses (25 / Bronze Trophy ) - Obtained by activating the Fly Trap.
- Locksmith (25 / Bronze Trophy ) - Obtained by opening all doors in Der Riese.
- 40 Knives (25 / Bronze Trophy ) - Obtained by killing 40 Zombies with the Bowie Knife.
- Der Electrician (25 / Bronze Trophy ) - Obtained by linking all the teleporters by round 7.
- Frequent Flyer (25 / Bronze Trophy ) - Obtained by teleporting 8 times.
- Wacker Packer (25 / Bronze Trophy ) - Obtained by using any weapon to Pack-A-Punch.
- The Might Of The Monkey (25 / Bronze Trophy ) - Obtained by using the Monkey Bomb.
- Perkaholics Anonymous (25 / Silver Trophy ) - Obtained by surviving to Round 20 without perks.
- Acquire Waffle Weapons (25 / Silver Trophy ) - Obtained by getting the Ray Gun, Wunderwaffe DG-2, and the Monkey Bomb at one time.
- Pack Addict (25 / Silver Trophy ) - Obtained by upgrading 5 weapons in one life.
Call of Duty: Black Ops
- Insert Coin (5 / Bronze Trophy ) - Obtained by playing Dead Ops Arcade for the first time.
- See Me, Stab Me, Heal Me (15 / Bronze Trophy ) - Obtained by Pack-a-Punching the Ballistic Knife and shooting it to revive a downed teammate.
- Sacrificial Lamb (15 / Bronze Trophy ) - Obtained by killing 6 zombies by getting shot or shooting a person with the Pack-a-Punched Crossbow.
- Hands Off the Merchandise (20 / Bronze Trophy ) - Obtained by killing the Pentagon Thief before he steals your gun.
- Easy Rhino (10 / Silver Trophy ) - Obtained by using the Speed Boost to kill 20 zombies.
- The Collector (20 / Silver Trophy ) - Obtained by buying all off-wall guns in a single game.
First Strike Map Pack - Ascension
- The Eagle has Landers (35 / Bronze Trophy ) - Obtained by using all 3 Lunar Landers in one game
- They are going THROUGH! (35 / Bronze Trophy ) - Obtained using the Gersch Device to kill 5 zombies.
- Chimp on the Barbie (35 / Bronze Trophy ) - Obtained by killing a monkey with the Fire Trap.
- Space Race (45 / Silver Trophy ) - Obtained by Pack-a-Punching a weapon before round 8.
Escalation Map Pack - Call of the Dead
- Stuntman (20 / Bronze Trophy ) - Obtained by making a zombie explode with the VR-11.
- Shooting on Location (20 / Bronze Trophy ) - Obtained by killing 10 zombies with a Scavenger shot over 100 feet away.
- Quiet on the Set (30 / Bronze Trophy ) - Obtained by killing the Director.
- Stand-in (35 / Bronze Trophy ) - Obtained by sending the crew to Paradise on solo or co-op.
- Ensemble Cast (45 / Silver Trophy ) - Obtained by sending the "Crew" to Paradise on co-op.
Annihilation Map Pack - Shangri-La
- Monkey See, Monkey Don't (5 / Bronze Trophy ) - Obtained by getting something from the monkeys.
- Small Consolation (10 / Bronze Trophy ) - Obtained by using the 31-79 JGb215 on each type of zombie.
- Blinded By The Fright (30 / Bronze Trophy ) - Obtained by killing a Shrieker Zombie while blinded by it.
- Zomb Disposal (30 / Bronze Trophy ) - Obtained by disposing of a Napalm Zombie without it harming any players.
- Time Travel Will Tell (75 / Silver Trophy ) - Obtained by acquiring the Focusing Stone.
Rezurrection Map Pack - Moon
- One Small Hack for a Man... (5 / Bronze Trophy ) - Obtained by hacking something
- One Giant Leap (5 / Bronze Trophy ) - Obtained by becoming trapped in the Receiving Area and free yourself through resurrection in co-op.
- Ground Control (10 / Bronze Trophy ) - Obtained by preventing each excavator from breaching the base in one game.
- Fully Armed and Operational (25 / Bronze Trophy ) - Obtained by acquiring 3 Pack-a-Punched weapons at the same time.
- Perks in Spaaaaace (30 / Bronze Trophy ) - Obtained by purchasing every Perk in one game.
- Cryogenic Slumber Party (75 / Silver Trophy ) - Obtained by completing the first half of Richtofen's Grand Scheme.
- Big Bang Theory (100 ) - Obtained by gaining sweet, sweet, revenge.
Call of Duty: Black Ops II
- Tower Of Babble (75 / Silver Trophy ) In TranZit, obey the voices.
- Don't Fire Until You See (30 / Bronze Trophy ) In TranZit, have all doors opened without being set on fire.
- The Lights Of Their Eyes (5 / Bronze Trophy In Green Run, pacify at least 10 zombies with 1 EMP Grenade.
- Undead Man's Party Bus(15 / Bronze Trophy ) In TranZit, complete all additions to the bus in 1 game.
- Dance On My Grave (5 / Bronze Trophy ) In Green Run, acquire your tombstone using Tombstone Soda.
- Standard Equipment May Vary (25 / Bronze Trophy ) In TranZit, acquire 4 different equippable items in 1 game.
- You Have No Power Over Me (10 / Bronze Trophy ) In TranZit, kill "him" (the Avogadro) before being attacked by "him". Note: The Avogadro will electrocute the player when he enters the map, but it will not count as being "attacked" by him.
- I Don't Think They Exist (10 / Bronze Trophy ) In TranZit, kill one of the Denizens of the Forest while it is latched onto you.
- Fuel Efficient (10 / Bronze Trophy ) In TranZit, use an alternate mode of transportation.
- Happy Hour (10 / Bronze Trophy ) In TranZit, buy 2 perks before turning on the power.
Revolution Map Pack - Die Rise and Diner Turned
- High Maintenance (75 /Silver Trophy ) - In Die Rise, be the architect of their instruction.
- Vertigoner (10 /Bronze Trophy ) - In Die Rise, fling 10 zombies in one game.
- Mad Without Power (30 /Bronze Trophy ) - In Die Rise, reach round 10 before turning on the power.
- Shafted (35 /Bronze Trophy ) - In Die Rise, use Pack-a-Punch and all perk machines in one game.
- Slippery When Undead (15 /Bronze Trophy ) - In Die Rise, kill 5 zombies with a single shot from the Sliquifier.
- Facing The Dragon (10 /Bronze Trophy ) - In Die Rise, face the dragon head-on before reaching round 2.
- I'm My Own Best Friend (10 /Bronze Trophy ) - In Die Rise, revive yourself.
- Polyarmory (30 /Bronze Trophy ) - In Diner Turned, get a kill with each primary weapon in a Public Match.
- Monkey See, Monkey Doom (15 /Bronze Trophy ) - In Diner Turned, requires the player to retrieve a chained Cymbal Monkey in a Public Match.
- I See Live People (20 /Bronze Trophy ) - In Diner Turned, kill the human while its decoy is in play in a Public Match.
Uprising Map Pack - Mob of the Dead
- No One Escapes Alive (75 /Silver Trophy ) - In Mob of the Dead, execute the escape plan.
- Feed the Beast (10 /Bronze Trophy ) - In Mob of the Dead, obtain Hell's Retriever.
- Making the Rounds (30 /Bronze Trophy ) - In Mob of the Dead, complete the cycle 3 times.
- Acid Drip (20 /Bronze Trophy ) - In Mob of the Dead, cover a weapon using a kit.
- Full Lockdown (25 /Bronze Trophy ) - In Mob of the Dead, Brutus complete his patrol.
- A Burst of Flavor (15 /Bronze Trophy ) - In Mob of the Dead, kill 10 zombies at once with a new beverage.
- GG Bridge (30 /Bronze Trophy ) - In Mob of the Dead, survive an entire round on the bridge on round 15 or higher.
- Trapped in Time (15 /Bronze Trophy ) - In Mob of the Dead, use and upgrade all traps before round 10.
- Pop Goes the Weasel (25 /Bronze Trophy ) - In Mob of the Dead, break the cyle.
- Paranormal Progress (5 /Bronze Trophy ) - In Mob of the Dead, open a door without spending points.
Vengeance Map Pack - Buried
- Mined Games (Silver Trophy) - In Buried, be their pawn.
- Ectoplasmic Residue (Bronze Trophy) - In Buried, acquire a free perk.
- I'm Your Huckleberry (Bronze Trophy) - In Buried, access all areas with the help of your new friend in one game.
- Death From Below (Bronze Trophy) - In Buried, drop the beat on 10 zombies in one game
- Candygram (Bronze Trophy) - In Buried, make a candy delivery.
- Awaken the Gazebo (Bronze Trophy) - In Buried, Pack-A-Punch a weapon during round 1 with no one using the Bank or Weapons Locker.
- Revisionist Historian (Bronze Trophy) - In Buried, rewrite history.
- Mazed and Confused (Bronze Trophy) - In Buried, survive within the maze on round 20 or higher
- FSIRT Against the Wall (Bronze Trophy) - In Buried, purchase the LSAT off the wall and Pack-A-Punch it.
- When the Revolution Comes (Bronze Trophy) In Buried, return to processing.
Apocalypse Map Pack - Origins
- Little Lost Girl (75 /Silver Trophy ) - In Origins, release Samantha.
- Not a Gold Digger (5 /Bronze Trophy ) - In Origins, share a weapon you dug up.
- All Your Base (15 /Bronze Trophy ) - In Origins, active all generators without allowing one to stop.
- Kung Fu Grip (15 /Bronze Trophy ) - In Origins, free yourself and another from the Panzer Soldat's claw in one game.
- Playing with Power (30 /Bronze Trophy ) - In Origins, build all elemental staffs in one game.
- I'm on a Tank! (10 /Bronze Trophy ) - In Origins, ride the tank around the map without getting out.
- Saving the Day... All Day (20 /Bronze Trophy ) - In Origins, revive another player four different ways in one game.
- Master of Disguise (15 /Bronze Trophy ) - In Origins, use Zombie Blood to revive three players and activate a generator in one game.
- Overachiever (25 /Bronze Trophy ) - In Origins, complete all 4 Challenges in one game.
- Master Wizard (40 /Bronze Trophy ) - In Origins, wield all of the ultimate staffs in one game.