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Overkill

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Cod4topright Cod5topright MW3tr BO2topright Codghostsicon CoDO Icon AWtopright BO3topright


"Carry two primary weapons, no pistol."
— Perk description

Overkill is a Tier Two perk featured in Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 3, as well as an Elite perk in Call of Duty: Ghosts. It is also a Wildcard in Call of Duty: Black Ops II, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III and Call of Duty Online.

Call of Duty 4: Modern WarfareEdit

Specialty twoprimaries
Overkill
Tier 2 Perk
Unlocked at

Level 38 (Call of Duty 4)

Console codenametwoprimaries
 
Overkill is unlocked at level 38 in Call of Duty 4: Modern Warfare. It allows the player to carry a second primary weapon in place of their secondary. When using Overkill, the first primary weapon determines character appearance and movement speed. Perks that affect weapons will affect both primary weapons a player carries, as all perks apply to the player and not their weapons. A player using Overkill will use an M9 during Last Stand, unless they pick up a handgun.

Call of Duty: World at WarEdit

WaW Perk Twoprimaries
Overkill
Tier 2 Perk
Unlocked at

Level 56 (World at War)

 

It is unlocked at level 56 in Call of Duty: World at War and has the same effects as in Call of Duty 4: Modern Warfare. When in Second Chance, a player will use a M1911 if they have Overkill equipped.

Call of Duty: Modern Warfare 3Edit

Overkill perk MW3Overkill pro perk MW3
Overkill
Tier 2 Perk
Unlocked at

47

Pro unlocked at

120 kills with second primary weapon

 

Overkill allows players to carry two primary weapons, as in previous Call of Duty games, though the second primary weapon is incapable of accepting attachments or camouflages, but Proficiencies can still be applied. Overkill Pro allows the use of an attachment and application of camouflage on the second primary. To unlock Overkill Pro, the player must earn 120 kills with their second primary weapon.[1] This perk is featured in the Grenadier default class giving the player a G36C and PP90M1. It is unlocked at level 47, making it the last of the Tier 2 perks unlocked.

This perk can be particularly useful for shotguns, as the secondary weapon can be used at long ranges where a shotgun would not excel due to its range limit. Likewise, a shotgun could be an ideal secondary weapon for another primary weapon (such as a sniper rifle) to be used at close quarter combat where shotguns excel over other weapon types.

The perk can also be seen as more ammunition, due to both weapons having the standard amount of ammo, or full with Scavenger. Scavenger Pro also makes both weapon's ammo count full at spawn. The player is unlikely to run out of both weapons' ammo even without Scavenger, so it is wiser to choose another Tier 1 perk, such as Sleight of Hand Pro to switch to the other weapon faster.

For most weapons, when first switching to the player's secondary weapon, the weapon's switch time is slower, as the first draw animation is the same as picking up the weapon off the ground. It is advisable to switch to the secondary weapon when spawning, and then switch back to the primary weapon, so the player will not have to do the longer switch animation during a firefight, which may cause the player to lose.

Call of Duty: Black Ops IIEdit

Overkill Wildcard Icon BOII
Overkill
Wildcard
Unlocked at

level 16

 
"Take a primary weapon as your secondary weapon."
Create-a-Class Description.

Overkill returns as a Wildcard in Call of Duty: Black Ops II.

The second primary weapon may only be equipped with one attachment, unless Secondary Gunfighter is in use (which will give the player a maximum of two attachments for that weapon).

If the player intends to carry an Assault Shield as one of their primaries, its a good idea to make it their second primary. This will allow the player to equip two attachments on their other primary without spending a Wildcard (and gives the player the option to equip up to three).

Call of Duty: GhostsEdit

Overkill Perk Menu Icon CoDG
Overkill
Points

3

 
Overkill returns in Call of Duty: Ghosts as an Elite perk. It allows players to carry two primary weapons. When this perk is equipped, the player may still select a secondary weapon, but a notification will appear, recommending them to take advantage of the perk by selecting a second primary weapon instead.

Call of Duty OnlineEdit

Overkill CODOL
Overkill
Tier 2 Perk
GP Cost

Game Points menu icon CoDO2500

CP Cost

Credit Points menu icon CoDO2050

Unlocked at

Level 35

 

Overkill makes a return in Call of Duty Online.

It is a Tier 2 Perk. Like its other Call of Duty series counterparts, it allows the player to equip a second primary weapon in place of their secondary weapon.

It costs 2500 GP or 2050 CP to purchase.

It's changed to a wildcard in July, 2016 update.

Call of Duty: Advanced WarfareEdit

Overkill menu icon AW
Overkill
Wildcard
Unlocked at

Unlocked from start.

 

Overkill returns in Call of Duty: Advanced Warfare as a wildcard.

Call of Duty: Black Ops IIIEdit

Overkill returns in Call of Duty: Black Ops III as a Wildcard. It is unchanged from previous installments, although since the second primary takes up the secondary slot, it can only have up to two attachments and an optic, compared to the five attachments with optic primaries can have in the primary slot.

TriviaEdit

  • If the player is in a private match and the rules are set to no perks, the secondary weapon of any class equipped with Overkill is replaced by an M9 in Call of Duty 4: Modern Warfare, an M1911 in Call of Duty: World at War, and a USP .45 in Call of Duty: Modern Warfare 3.
  • In Call of Duty 4: Modern Warfare and Call of Duty: World at War, the perk's icon is that of dual pistols, despite allowing two primary weapons.
  • In Call of Duty: Modern Warfare 3, the default second primary weapon is an M4A1 unless said weapon was already chosen as the first primary, in which case, a MP5 will be displayed instead.
  • It is not compatible with the Specialist Strike Package, as being given it after spawning would defeat its purpose entirely. Despite this, there are sound files for the acquisition of Overkill when using the Specialist Strike Package, but they are never used.

References Edit

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